open_toontown_panda3d/panda/src/pgui/pgWaitBar.cxx

186 lines
6.2 KiB
C++

// Filename: pgWaitBar.cxx
// Created by: drose (14Mar02)
//
////////////////////////////////////////////////////////////////////
//
// PANDA 3D SOFTWARE
// Copyright (c) 2001 - 2004, Disney Enterprises, Inc. All rights reserved
//
// All use of this software is subject to the terms of the Panda 3d
// Software license. You should have received a copy of this license
// along with this source code; you will also find a current copy of
// the license at http://etc.cmu.edu/panda3d/docs/license/ .
//
// To contact the maintainers of this program write to
// panda3d-general@lists.sourceforge.net .
//
////////////////////////////////////////////////////////////////////
#include "pgWaitBar.h"
#include "pgMouseWatcherParameter.h"
#include "throw_event.h"
TypeHandle PGWaitBar::_type_handle;
////////////////////////////////////////////////////////////////////
// Function: PGWaitBar::Constructor
// Access: Published
// Description:
////////////////////////////////////////////////////////////////////
PGWaitBar::
PGWaitBar(const string &name) : PGItem(name)
{
_range = 100.0;
_value = 0.0;
_bar_state = -1;
}
////////////////////////////////////////////////////////////////////
// Function: PGWaitBar::Destructor
// Access: Public, Virtual
// Description:
////////////////////////////////////////////////////////////////////
PGWaitBar::
~PGWaitBar() {
}
////////////////////////////////////////////////////////////////////
// Function: PGWaitBar::Copy Constructor
// Access: Protected
// Description:
////////////////////////////////////////////////////////////////////
PGWaitBar::
PGWaitBar(const PGWaitBar &copy) :
PGItem(copy),
_range(copy._range),
_value(copy._value)
{
_bar_state = -1;
}
////////////////////////////////////////////////////////////////////
// Function: PGWaitBar::make_copy
// Access: Public, Virtual
// Description: Returns a newly-allocated Node that is a shallow copy
// of this one. It will be a different Node pointer,
// but its internal data may or may not be shared with
// that of the original Node.
////////////////////////////////////////////////////////////////////
PandaNode *PGWaitBar::
make_copy() const {
return new PGWaitBar(*this);
}
////////////////////////////////////////////////////////////////////
// Function: PGWaitBar::has_cull_callback
// Access: Protected, Virtual
// Description: Should be overridden by derived classes to return
// true if cull_callback() has been defined. Otherwise,
// returns false to indicate cull_callback() does not
// need to be called for this node during the cull
// traversal.
////////////////////////////////////////////////////////////////////
bool PGWaitBar::
has_cull_callback() const {
return true;
}
////////////////////////////////////////////////////////////////////
// Function: PGWaitBar::cull_callback
// Access: Protected, Virtual
// Description: If has_cull_callback() returns true, this function
// will be called during the cull traversal to perform
// any additional operations that should be performed at
// cull time. This may include additional manipulation
// of render state or additional visible/invisible
// decisions, or any other arbitrary operation.
//
// By the time this function is called, the node has
// already passed the bounding-volume test for the
// viewing frustum, and the node's transform and state
// have already been applied to the indicated
// CullTraverserData object.
//
// The return value is true if this node should be
// visible, or false if it should be culled.
////////////////////////////////////////////////////////////////////
bool PGWaitBar::
cull_callback(CullTraverser *trav, CullTraverserData &data) {
update();
return PGItem::cull_callback(trav, data);
}
////////////////////////////////////////////////////////////////////
// Function: PGWaitBar::setup
// Access: Published
// Description: Creates a PGWaitBar with the indicated dimensions,
// with the indicated maximum range.
////////////////////////////////////////////////////////////////////
void PGWaitBar::
setup(float width, float height, float range) {
set_state(0);
clear_state_def(0);
set_frame(-0.5f * width, 0.5f * width, -0.5f * height, 0.5f * height);
float bevel = 0.05f;
PGFrameStyle style;
style.set_width(bevel, bevel);
style.set_color(0.6f, 0.6f, 0.6f, 1.0f);
style.set_type(PGFrameStyle::T_bevel_in);
set_frame_style(0, style);
style.set_color(0.8f, 0.8f, 0.8f, 1.0f);
style.set_type(PGFrameStyle::T_bevel_out);
set_bar_style(style);
}
////////////////////////////////////////////////////////////////////
// Function: PGWaitBar::update
// Access: Private
// Description: Computes the appropriate size of the bar frame
// according to the percentage completed.
////////////////////////////////////////////////////////////////////
void PGWaitBar::
update() {
int state = get_state();
// If the bar was last drawn in this state and is still current, we
// don't have to draw it again.
if (_bar_state == state) {
return;
}
// Remove the old bar geometry, if any.
_bar.remove_node();
// Now create new bar geometry.
if ((_value != 0.0f) && (_range != 0.0f)) {
NodePath &root = get_state_def(state);
nassertv(!root.is_empty());
PGFrameStyle style = get_frame_style(state);
const LVecBase4f &frame = get_frame();
const LVecBase2f &width = style.get_width();
// Put the bar within the item's frame's border.
LVecBase4f bar_frame(frame[0] + width[0],
frame[1] - width[0],
frame[2] + width[1],
frame[3] - width[1]);
// And scale the bar according to our value.
float frac = _value / _range;
frac = max(min(frac, 1.0f), 0.0f);
bar_frame[1] = bar_frame[0] + frac * (bar_frame[1] - bar_frame[0]);
_bar = _bar_style.generate_into(root, bar_frame, 1);
}
// Indicate that the bar is current for this state.
_bar_state = state;
}