open_toontown_panda3d/dtool/src/dconfig/symbolEnt.h

82 lines
2.4 KiB
C++

// Filename: symbolEnt.h
// Created by: drose (15May00)
//
////////////////////////////////////////////////////////////////////
//
// PANDA 3D SOFTWARE
// Copyright (c) 2001 - 2004, Disney Enterprises, Inc. All rights reserved
//
// All use of this software is subject to the terms of the Panda 3d
// Software license. You should have received a copy of this license
// along with this source code; you will also find a current copy of
// the license at http://etc.cmu.edu/panda3d/docs/license/ .
//
// To contact the maintainers of this program write to
// panda3d-general@lists.sourceforge.net .
//
////////////////////////////////////////////////////////////////////
#ifndef SYMBOLENT_H
#define SYMBOLENT_H
#include "dtoolbase.h"
#include "config_setup.h"
#include "pvector.h"
namespace Config {
class EXPCL_DTOOLCONFIG SymbolEnt {
public:
enum SymbolEntSrc { ConfigFile, Environment, CommandEnv, Commandline,
Other, Invalid };
private:
ConfigString _src;
ConfigString _val;
bool _state;
enum SymbolEntSrc _srctok;
public:
SymbolEnt() : _srctok(Invalid) {}
SymbolEnt(enum SymbolEntSrc tok, const ConfigString& val,
const ConfigString& src = "", bool state = false)
: _src(src), _val(val), _state(state), _srctok(tok) {}
SymbolEnt(const SymbolEnt& c) : _src(c._src), _val(c._val),
_state(c._state), _srctok(c._srctok) {}
INLINE SymbolEnt& operator=(const SymbolEnt&);
// We need these so we can explicitly instantiate the vector,
// below. They're not actually used and do nothing useful.
INLINE bool operator == (const SymbolEnt &other) const;
INLINE bool operator != (const SymbolEnt &other) const;
INLINE bool operator < (const SymbolEnt &other) const;
INLINE ConfigString Src(void) const;
INLINE ConfigString Val(void) const;
INLINE SymbolEntSrc SrcTok(void) const;
INLINE bool State(void) const;
};
} // close Config namespace
#define EXPCL EXPCL_DTOOLCONFIG
#define EXPTP EXPTP_DTOOLCONFIG
#define TYPE Config::SymbolEnt
#define NAME vector_SymbolEnt
#include "vector_src.h"
namespace Config {
typedef ::vector_SymbolEnt vector_SymbolEnt;
#include "symbolEnt.I"
} // close Config namespace
// Tell GCC that we'll take care of the instantiation explicitly here.
#ifdef __GNUC__
#pragma interface
#endif
#endif