If multi-texture was on before drawing with a shader, then the multi-texture would be in a bad state after drawing with the shader. So, turn off multi-texture before shader usage. |
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|---|---|---|
| .. | ||
| metalibs | ||
| src | ||
| .gitignore | ||
| Package.pp | ||
| Sources.pp | ||
If multi-texture was on before drawing with a shader, then the multi-texture would be in a bad state after drawing with the shader. So, turn off multi-texture before shader usage. |
||
|---|---|---|
| .. | ||
| metalibs | ||
| src | ||
| .gitignore | ||
| Package.pp | ||
| Sources.pp | ||
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