48 lines
1.8 KiB
C++
48 lines
1.8 KiB
C++
// Filename: lorientation_src.h
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// Created by: frang, charles (23Jun00)
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//
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////////////////////////////////////////////////////////////////////
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//
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// PANDA 3D SOFTWARE
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// Copyright (c) 2001 - 2004, Disney Enterprises, Inc. All rights reserved
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//
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// All use of this software is subject to the terms of the Panda 3d
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// Software license. You should have received a copy of this license
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// along with this source code; you will also find a current copy of
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// the license at http://etc.cmu.edu/panda3d/docs/license/ .
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//
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// To contact the maintainers of this program write to
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// panda3d-general@lists.sourceforge.net .
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//
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////////////////////////////////////////////////////////////////////
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////////////////////////////////////////////////////////////////////////
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// Class : LOrientation
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// Description : This is a unit quaternion representing an orientation.
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////////////////////////////////////////////////////////////////////////
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class EXPCL_PANDA FLOATNAME(LOrientation) : public FLOATNAME(LQuaternion) {
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PUBLISHED:
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INLINE_LINMATH FLOATNAME(LOrientation)();
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INLINE_LINMATH FLOATNAME(LOrientation)(const FLOATNAME(LQuaternion)&);
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INLINE_LINMATH FLOATNAME(LOrientation)(FLOATTYPE, FLOATTYPE, FLOATTYPE, FLOATTYPE);
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INLINE_LINMATH FLOATNAME(LOrientation)(const FLOATNAME(LVector3) &, float);
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INLINE_LINMATH FLOATNAME(LOrientation)(const FLOATNAME(LMatrix3) &);
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INLINE_LINMATH FLOATNAME(LOrientation)(const FLOATNAME(LMatrix4) &);
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INLINE_LINMATH FLOATNAME(LOrientation)
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operator *(const FLOATNAME(LRotation)& other) const;
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INLINE_LINMATH FLOATNAME(LOrientation)
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operator *(const FLOATNAME(LQuaternion)& other) const;
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public:
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static TypeHandle get_class_type() {
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return _type_handle;
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}
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static void init_type();
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private:
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static TypeHandle _type_handle;
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};
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#include "lorientation_src.I"
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