432 lines
15 KiB
Plaintext
432 lines
15 KiB
Plaintext
// Filename: weakPointerToBase.I
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// Created by: drose (27Sep04)
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//
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////////////////////////////////////////////////////////////////////
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//
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// PANDA 3D SOFTWARE
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// Copyright (c) Carnegie Mellon University. All rights reserved.
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//
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// All use of this software is subject to the terms of the revised BSD
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// license. You should have received a copy of this license along
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// with this source code in a file named "LICENSE."
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//
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////////////////////////////////////////////////////////////////////
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////////////////////////////////////////////////////////////////////
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// Function: WeakPointerToBase::Constructor
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// Access: Protected
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// Description:
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////////////////////////////////////////////////////////////////////
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template<class T>
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INLINE WeakPointerToBase<T>::
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WeakPointerToBase(To *ptr) {
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reassign(ptr);
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}
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////////////////////////////////////////////////////////////////////
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// Function: WeakPointerToBase::Copy Constructor
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// Access: Protected
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// Description:
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////////////////////////////////////////////////////////////////////
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template<class T>
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INLINE WeakPointerToBase<T>::
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WeakPointerToBase(const PointerToBase<T> ©) {
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reassign(copy);
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}
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////////////////////////////////////////////////////////////////////
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// Function: WeakPointerToBase::Copy Constructor
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// Access: Protected
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// Description:
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////////////////////////////////////////////////////////////////////
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template<class T>
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INLINE WeakPointerToBase<T>::
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WeakPointerToBase(const WeakPointerToBase<T> ©) {
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reassign(copy);
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}
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////////////////////////////////////////////////////////////////////
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// Function: WeakPointerToBase::Destructor
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// Access: Protected
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// Description:
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////////////////////////////////////////////////////////////////////
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template<class T>
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INLINE WeakPointerToBase<T>::
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~WeakPointerToBase() {
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reassign((To *)NULL);
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}
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////////////////////////////////////////////////////////////////////
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// Function: WeakPointerToBase::reassign
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// Access: Protected
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// Description: This is the main work of the PointerTo family. When
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// the pointer is reassigned, decrement the old
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// reference count and increment the new one.
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////////////////////////////////////////////////////////////////////
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template<class T>
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void WeakPointerToBase<T>::
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reassign(To *ptr) {
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if (ptr != (To *)_void_ptr || _ptr_was_deleted) {
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To *old_ptr = (To *)_void_ptr;
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_void_ptr = (void *)ptr;
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if (ptr != (To *)NULL) {
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ptr->weak_ref(this);
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#ifdef DO_MEMORY_USAGE
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if (MemoryUsage::get_track_memory_usage()) {
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// Make sure the MemoryUsage record knows what the TypeHandle
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// is, if we know it ourselves.
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TypeHandle type = get_type_handle(To);
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if (type == TypeHandle::none()) {
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do_init_type(To);
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type = get_type_handle(To);
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}
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if (type != TypeHandle::none()) {
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MemoryUsage::update_type(ptr, type);
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}
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}
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#endif
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}
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// Now remove the old reference.
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if (old_ptr != (To *)NULL && !_ptr_was_deleted) {
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old_ptr->weak_unref(this);
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}
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_ptr_was_deleted = false;
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}
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}
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////////////////////////////////////////////////////////////////////
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// Function: WeakPointerToBase::reassign
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// Access: Protected
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// Description:
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////////////////////////////////////////////////////////////////////
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template<class T>
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INLINE void WeakPointerToBase<T>::
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reassign(const PointerToBase<To> ©) {
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// This double-casting is a bit of a cheat to get around the
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// inheritance issue--it's difficult to declare a template class to
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// be a friend.
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reassign((To *)((const WeakPointerToBase<To> *)©)->_void_ptr);
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}
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////////////////////////////////////////////////////////////////////
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// Function: WeakPointerToBase::reassign
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// Access: Protected
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// Description:
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////////////////////////////////////////////////////////////////////
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template<class T>
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INLINE void WeakPointerToBase<T>::
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reassign(const WeakPointerToBase<To> ©) {
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nassertv(!copy.was_deleted());
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reassign((To *)copy._void_ptr);
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}
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#ifndef CPPPARSER
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#ifndef WIN32_VC
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////////////////////////////////////////////////////////////////////
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// Function: WeakPointerToBase::Equivalence operator
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// Access: Public
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// Description:
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////////////////////////////////////////////////////////////////////
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template<class T>
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INLINE bool WeakPointerToBase<T>::
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operator == (const To *other) const {
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return (To *)_void_ptr == other;
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}
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////////////////////////////////////////////////////////////////////
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// Function: WeakPointerToBase::Nonequivalence operator
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// Access: Public
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// Description:
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////////////////////////////////////////////////////////////////////
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template<class T>
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INLINE bool WeakPointerToBase<T>::
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operator != (const To *other) const {
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return (To *)_void_ptr != other;
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}
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////////////////////////////////////////////////////////////////////
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// Function: WeakPointerToBase::Greater-than operator
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// Access: Public
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// Description:
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////////////////////////////////////////////////////////////////////
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template<class T>
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INLINE bool WeakPointerToBase<T>::
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operator > (const To *other) const {
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return (To *)_void_ptr > other;
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}
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////////////////////////////////////////////////////////////////////
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// Function: WeakPointerToBase::Less-than-or-equal operator
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// Access: Public
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// Description:
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////////////////////////////////////////////////////////////////////
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template<class T>
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INLINE bool WeakPointerToBase<T>::
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operator <= (const To *other) const {
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return (To *)_void_ptr <= other;
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}
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////////////////////////////////////////////////////////////////////
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// Function: WeakPointerToBase::Greater-than-or-equal operator
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// Access: Public
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// Description:
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////////////////////////////////////////////////////////////////////
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template<class T>
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INLINE bool WeakPointerToBase<T>::
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operator >= (const To *other) const {
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return (To *)_void_ptr >= other;
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}
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////////////////////////////////////////////////////////////////////
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// Function: WeakPointerToBase::Equivalence operator
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// Access: Public
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// Description:
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////////////////////////////////////////////////////////////////////
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template<class T>
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INLINE bool WeakPointerToBase<T>::
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operator == (To *other) const {
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return (To *)_void_ptr == other;
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}
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////////////////////////////////////////////////////////////////////
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// Function: WeakPointerToBase::Nonequivalence operator
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// Access: Public
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// Description:
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////////////////////////////////////////////////////////////////////
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template<class T>
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INLINE bool WeakPointerToBase<T>::
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operator != (To *other) const {
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return (To *)_void_ptr != other;
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}
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////////////////////////////////////////////////////////////////////
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// Function: WeakPointerToBase::Greater-than operator
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// Access: Public
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// Description:
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////////////////////////////////////////////////////////////////////
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template<class T>
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INLINE bool WeakPointerToBase<T>::
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operator > (To *other) const {
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return (To *)_void_ptr > other;
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}
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////////////////////////////////////////////////////////////////////
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// Function: WeakPointerToBase::Less-than-or-equal operator
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// Access: Public
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// Description:
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////////////////////////////////////////////////////////////////////
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template<class T>
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INLINE bool WeakPointerToBase<T>::
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operator <= (To *other) const {
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return (To *)_void_ptr <= other;
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}
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////////////////////////////////////////////////////////////////////
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// Function: WeakPointerToBase::Greater-than-or-equal operator
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// Access: Public
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// Description:
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////////////////////////////////////////////////////////////////////
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template<class T>
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INLINE bool WeakPointerToBase<T>::
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operator >= (To *other) const {
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return (To *)_void_ptr >= other;
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}
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////////////////////////////////////////////////////////////////////
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// Function: WeakPointerToBase::Equivalence operator
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// Access: Public
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// Description:
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////////////////////////////////////////////////////////////////////
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template<class T>
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INLINE bool WeakPointerToBase<T>::
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operator == (const WeakPointerToBase<To> &other) const {
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return (To *)_void_ptr == (To *)other._void_ptr;
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}
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////////////////////////////////////////////////////////////////////
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// Function: WeakPointerToBase::Nonequivalence operator
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// Access: Public
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// Description:
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////////////////////////////////////////////////////////////////////
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template<class T>
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INLINE bool WeakPointerToBase<T>::
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operator != (const WeakPointerToBase<To> &other) const {
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return (To *)_void_ptr != (To *)other._void_ptr;
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}
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////////////////////////////////////////////////////////////////////
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// Function: WeakPointerToBase::Greater-than operator
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// Access: Public
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// Description:
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////////////////////////////////////////////////////////////////////
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template<class T>
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INLINE bool WeakPointerToBase<T>::
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operator > (const WeakPointerToBase<To> &other) const {
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return (To *)_void_ptr > (To *)other._void_ptr;
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}
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////////////////////////////////////////////////////////////////////
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// Function: WeakPointerToBase::Less-than-or-equal operator
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// Access: Public
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// Description:
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////////////////////////////////////////////////////////////////////
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template<class T>
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INLINE bool WeakPointerToBase<T>::
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operator <= (const WeakPointerToBase<To> &other) const {
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return (To *)_void_ptr <= (To *)other._void_ptr;
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}
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////////////////////////////////////////////////////////////////////
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// Function: WeakPointerToBase::Greater-than-or-equal operator
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// Access: Public
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// Description:
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////////////////////////////////////////////////////////////////////
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template<class T>
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INLINE bool WeakPointerToBase<T>::
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operator >= (const WeakPointerToBase<To> &other) const {
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return (To *)_void_ptr >= (To *)other._void_ptr;
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}
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////////////////////////////////////////////////////////////////////
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// Function: WeakPointerToBase::Equivalence operator
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// Access: Public
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// Description:
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////////////////////////////////////////////////////////////////////
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template<class T>
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INLINE bool WeakPointerToBase<T>::
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operator == (const PointerToBase<To> &other) const {
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return (To *)_void_ptr == (To *)((WeakPointerToBase<To> *)&other)->_void_ptr;
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}
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////////////////////////////////////////////////////////////////////
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// Function: WeakPointerToBase::Nonequivalence operator
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// Access: Public
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// Description:
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////////////////////////////////////////////////////////////////////
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template<class T>
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INLINE bool WeakPointerToBase<T>::
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operator != (const PointerToBase<To> &other) const {
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return (To *)_void_ptr != (To *)((WeakPointerToBase<To> *)&other)->_void_ptr;
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}
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////////////////////////////////////////////////////////////////////
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// Function: WeakPointerToBase::Greater-than operator
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// Access: Public
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// Description:
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////////////////////////////////////////////////////////////////////
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template<class T>
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INLINE bool WeakPointerToBase<T>::
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operator > (const PointerToBase<To> &other) const {
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return (To *)_void_ptr > (To *)((WeakPointerToBase<To> *)&other)->_void_ptr;
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}
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////////////////////////////////////////////////////////////////////
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// Function: WeakPointerToBase::Less-than-or-equal operator
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// Access: Public
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// Description:
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////////////////////////////////////////////////////////////////////
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template<class T>
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INLINE bool WeakPointerToBase<T>::
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operator <= (const PointerToBase<To> &other) const {
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return (To *)_void_ptr <= (To *)((WeakPointerToBase<To> *)&other)->_void_ptr;
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}
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////////////////////////////////////////////////////////////////////
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// Function: WeakPointerToBase::Greater-than-or-equal operator
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// Access: Public
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// Description:
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////////////////////////////////////////////////////////////////////
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template<class T>
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INLINE bool WeakPointerToBase<T>::
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operator >= (const PointerToBase<To> &other) const {
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return (To *)_void_ptr >= (To *)((WeakPointerToBase<To> *)&other)->_void_ptr;
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}
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#endif // WIN32_VC
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////////////////////////////////////////////////////////////////////
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// Function: WeakPointerToBase::Less-than operator
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// Access: Public
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// Description:
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////////////////////////////////////////////////////////////////////
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template<class T>
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INLINE bool WeakPointerToBase<T>::
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operator < (const To *other) const {
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return (To *)_void_ptr < other;
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}
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////////////////////////////////////////////////////////////////////
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// Function: WeakPointerToBase::Less-than operator
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// Access: Public
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// Description:
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////////////////////////////////////////////////////////////////////
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template<class T>
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INLINE bool WeakPointerToBase<T>::
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operator < (const WeakPointerToBase<To> &other) const {
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return (To *)_void_ptr < (To *)other._void_ptr;
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}
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////////////////////////////////////////////////////////////////////
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// Function: WeakPointerToBase::Less-than operator
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// Access: Public
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// Description:
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////////////////////////////////////////////////////////////////////
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template<class T>
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INLINE bool WeakPointerToBase<T>::
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operator < (const PointerToBase<To> &other) const {
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return (To *)_void_ptr < (To *)((WeakPointerToBase<To> *)&other)->_void_ptr;
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}
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#endif // CPPPARSER
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////////////////////////////////////////////////////////////////////
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// Function: WeakPointerToBase::clear
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// Access: Published
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// Description: A convenient way to set the PointerTo object to NULL.
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// (Assignment to a NULL pointer also works, of course.)
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////////////////////////////////////////////////////////////////////
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template<class T>
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INLINE void WeakPointerToBase<T>::
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clear() {
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reassign((To *)NULL);
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}
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////////////////////////////////////////////////////////////////////
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// Function: WeakPointerToBase::refresh
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// Access: Published
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// Description: Informs the WeakPointerTo object that its pointer is
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// no longer deleted. This may be used after a
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// WeakPointerTo has deleted a deleted pointer, and then
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// a new pointer has been reallocated. It's equivalent
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// to simply reassigning the pointer to its new
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// (i.e. original) value, but has the advantage that it
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// is const, so can be used for WeakPointers used as
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// keys in STL maps and sets.
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////////////////////////////////////////////////////////////////////
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template<class T>
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INLINE void WeakPointerToBase<T>::
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refresh() const {
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((WeakPointerToBase<T> *)this)->reassign((To *)_void_ptr);
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}
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////////////////////////////////////////////////////////////////////
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// Function: WeakPointerToBase::output
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// Access: Published
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// Description: A handy function to output PointerTo's as a hex
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// pointer followed by a reference count.
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////////////////////////////////////////////////////////////////////
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template<class T>
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INLINE void WeakPointerToBase<T>::
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output(ostream &out) const {
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out << _void_ptr;
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if (was_deleted()) {
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out << ":deleted";
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} else if (_void_ptr != (void *)NULL) {
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out << ":" << ((To *)_void_ptr)->get_ref_count();
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}
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}
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