open_toontown_panda3d/panda
Sam Edwards fd6eebb7fe bam: Fix circular reference with ClipPlaneAttrib
What's being addressed here is the circumstance where an ancestor of
a PlaneNode has a ClipPlaneAttrib that references said PlaneNode.

The code here is just being copied out of LightAttrib, which has the
exact same mode of operation (it nominates a sorted list of on/off
NodePaths) and a compatible structure. LightAttrib has had this problem
in the past, so using the same solution makes sense.
2018-03-05 05:26:54 -07:00
..
metalibs Changes to help with static build, allow linking OpenAL statically 2016-04-29 19:54:24 +02:00
src bam: Fix circular reference with ClipPlaneAttrib 2018-03-05 05:26:54 -07:00