open_toontown_panda3d/panda/src/display/graphicsWindowProcCallbackD...

87 lines
2.4 KiB
C++

// Filename: graphicsWindowProcCallbackData.h
// Created by: Walt Destler (June 2010)
//
////////////////////////////////////////////////////////////////////
//
// PANDA 3D SOFTWARE
// Copyright (c) Carnegie Mellon University. All rights reserved.
//
// All use of this software is subject to the terms of the revised BSD
// license. You should have received a copy of this license along
// with this source code in a file named "LICENSE."
//
////////////////////////////////////////////////////////////////////
#ifndef GRAPHICSWINDOWPROCCALLBACKDATA_H
#define GRAPHICSWINDOWPROCCALLBACKDATA_H
#include "pandabase.h"
#include "callbackData.h"
#include "touchInfo.h"
class GraphicsWindow;
////////////////////////////////////////////////////////////////////
// Class : GraphicsWindowProcCallbackData
// Description : This specialization on CallbackData is passed when
// the callback is initiated from from an implementation
// of the GraphicsWindowProc class, such as PythonGraphicsWindowProc.
////////////////////////////////////////////////////////////////////
class EXPCL_PANDA_DISPLAY GraphicsWindowProcCallbackData : public CallbackData {
public:
INLINE GraphicsWindowProcCallbackData(GraphicsWindow* graphicsWindow);
INLINE GraphicsWindow* get_graphics_window() const;
#ifdef WIN32
INLINE void set_hwnd(int hwnd);
INLINE void set_msg(int msg);
INLINE void set_wparam(int wparam);
INLINE void set_lparam(int lparam);
#endif
PUBLISHED:
virtual void output(ostream &out) const;
#ifdef WIN32
INLINE int get_hwnd() const;
INLINE int get_msg() const;
INLINE int get_wparam() const;
INLINE int get_lparam() const;
#endif
bool is_touch_event();
int get_num_touches();
TouchInfo get_touch_info(int index);
private:
GraphicsWindow* _graphicsWindow;
#ifdef WIN32
int _hwnd;
int _msg;
int _wparam;
int _lparam;
#endif
public:
static TypeHandle get_class_type() {
return _type_handle;
}
static void init_type() {
CallbackData::init_type();
register_type(_type_handle, "GraphicsWindowProcCallbackData",
CallbackData::get_class_type());
}
virtual TypeHandle get_type() const {
return get_class_type();
}
virtual TypeHandle force_init_type() {init_type(); return get_class_type();}
private:
static TypeHandle _type_handle;
};
#include "graphicsWindowProcCallbackData.I"
#endif // GRAPHICSWINDOWPROCCALLBACKDATA_H