open_toontown_panda3d/panda/src/mathutil/boundingLine.I

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// Filename: boundingLine.I
// Created by: drose (04Jul00)
//
////////////////////////////////////////////////////////////////////
//
// PANDA 3D SOFTWARE
// Copyright (c) Carnegie Mellon University. All rights reserved.
//
// All use of this software is subject to the terms of the revised BSD
// license. You should have received a copy of this license along
// with this source code in a file named "LICENSE."
//
////////////////////////////////////////////////////////////////////
////////////////////////////////////////////////////////////////////
// Function: BoundingLine::Constructor
// Access: Public
// Description:
////////////////////////////////////////////////////////////////////
INLINE_MATHUTIL BoundingLine::
BoundingLine() {
}
////////////////////////////////////////////////////////////////////
// Function: BoundingLine::Constructor
// Access: Published
// Description:
////////////////////////////////////////////////////////////////////
INLINE_MATHUTIL BoundingLine::
BoundingLine(const LPoint3f &a, const LPoint3f &b) :
_origin(a), _vector(b - a)
{
_vector.normalize();
_flags = 0;
nassertd(!_origin.is_nan() && !_vector.is_nan()) {
_flags = F_empty;
}
}
////////////////////////////////////////////////////////////////////
// Function: BoundingLine::get_point_a
// Access: Published
// Description: Returns the first point that defines the line.
////////////////////////////////////////////////////////////////////
INLINE_MATHUTIL const LPoint3f &BoundingLine::
get_point_a() const {
nassertr(!is_empty(), _origin);
nassertr(!is_infinite(), _origin);
return _origin;
}
////////////////////////////////////////////////////////////////////
// Function: BoundingLine::get_point_b
// Access: Published
// Description: Returns the second point that defines the line.
////////////////////////////////////////////////////////////////////
INLINE_MATHUTIL LPoint3f BoundingLine::
get_point_b() const {
nassertr(!is_empty(), _origin);
nassertr(!is_infinite(), _origin);
return _origin + _vector;
}