open_toontown_panda3d/pandatool/src/lwo/lwoInputFile.cxx

139 lines
2.9 KiB
C++

/**
* PANDA 3D SOFTWARE
* Copyright (c) Carnegie Mellon University. All rights reserved.
*
* All use of this software is subject to the terms of the revised BSD
* license. You should have received a copy of this license along
* with this source code in a file named "LICENSE."
*
* @file lwoInputFile.cxx
* @author drose
* @date 2001-04-24
*/
#include "lwoInputFile.h"
#include "lwoBoundingBox.h"
#include "lwoClip.h"
#include "lwoDiscontinuousVertexMap.h"
#include "lwoHeader.h"
#include "lwoLayer.h"
#include "lwoPoints.h"
#include "lwoPolygons.h"
#include "lwoPolygonTags.h"
#include "lwoTags.h"
#include "lwoSurface.h"
#include "lwoVertexMap.h"
using std::string;
TypeHandle LwoInputFile::_type_handle;
/**
*
*/
LwoInputFile::
LwoInputFile() {
}
/**
*
*/
LwoInputFile::
~LwoInputFile() {
}
/**
* Reads a Lightwave variable-length index. This is either a 2-byte or 4-byte
* integer.
*/
int LwoInputFile::
get_vx() {
uint16_t top = get_be_uint16();
if ((top & 0xff00) == 0xff00) {
// The first byte is 0xff, which indicates we have a 4-byte integer.
uint16_t bottom = get_be_uint16();
return ((int)(top & 0xff) << 16) | bottom;
}
// The first byte is not 0xff, which indicates we have a 2-byte integer.
return top;
}
/**
* Reads a three-component vector of floats.
*/
LVecBase3 LwoInputFile::
get_vec3() {
LVecBase3 result;
result[0] = get_be_float32();
result[1] = get_be_float32();
result[2] = get_be_float32();
return result;
}
/**
* Reads a Lightwave platform-neutral filename and converts it to a Panda
* platform-neutral filename.
*/
Filename LwoInputFile::
get_filename() {
string name = get_string();
size_t colon = name.find(':');
if (colon == string::npos) {
// No colon; it's just a relative path.
return Filename(name);
}
// The colon separates the device and the path.
string device = name.substr(0, colon);
string path = name.substr(colon + 1);
nout << "Ignoring filename device " << device << "\n";
return Filename("/", path);
}
/**
* Allocates and returns a new chunk of the appropriate type based on the
* given ID.
*/
IffChunk *LwoInputFile::
make_new_chunk(IffId id) {
if (id == IffId("FORM")) {
return new LwoHeader;
} else if (id == IffId("LAYR")) {
return new LwoLayer;
} else if (id == IffId("PNTS")) {
return new LwoPoints;
} else if (id == IffId("VMAP")) {
return new LwoVertexMap;
} else if (id == IffId("VMAD")) {
return new LwoDiscontinuousVertexMap;
} else if (id == IffId("POLS")) {
return new LwoPolygons;
} else if (id == IffId("TAGS") ||
id == IffId("SRFS")) {
return new LwoTags;
} else if (id == IffId("PTAG")) {
return new LwoPolygonTags;
} else if (id == IffId("CLIP")) {
return new LwoClip;
} else if (id == IffId("SURF")) {
return new LwoSurface;
} else if (id == IffId("BBOX")) {
return new LwoBoundingBox;
} else {
return IffInputFile::make_new_chunk(id);
}
}