open_toontown_panda3d/dtool/src/interrogatedb/interrogate_datafile.I

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// Filename: interrogate_datafile.I
// Created by: drose (09Aug00)
//
////////////////////////////////////////////////////////////////////
//
// PANDA 3D SOFTWARE
// Copyright (c) 2001 - 2004, Disney Enterprises, Inc. All rights reserved
//
// All use of this software is subject to the terms of the Panda 3d
// Software license. You should have received a copy of this license
// along with this source code; you will also find a current copy of
// the license at http://etc.cmu.edu/panda3d/docs/license/ .
//
// To contact the maintainers of this program write to
// panda3d-general@lists.sourceforge.net .
//
////////////////////////////////////////////////////////////////////
////////////////////////////////////////////////////////////////////
// Function: idf_output_vector
// Description: Writes the indicated vector to the output file. Each
// component is written using its normal ostream output
// operator.
////////////////////////////////////////////////////////////////////
template<class Element>
void
idf_output_vector(ostream &out, const vector<Element> &vec) {
out << vec.size() << " ";
TYPENAME vector<Element>::const_iterator vi;
for (vi = vec.begin(); vi != vec.end(); ++vi) {
out << (*vi) << " ";
}
}
////////////////////////////////////////////////////////////////////
// Function: idf_input_vector
// Description: Reads the given vector from the input file, as
// previously written by output_string(). Each
// component is read using its normal istream input
// operator.
////////////////////////////////////////////////////////////////////
template<class Element>
void
idf_input_vector(istream &in, vector<Element> &vec) {
int length;
in >> length;
if (in.fail()) {
return;
}
vec.clear();
vec.reserve(length);
while (length > 0) {
Element elem;
in >> elem;
vec.push_back(elem);
length--;
}
}