open_toontown_panda3d/panda/src/egg/eggUtilities.cxx

47 lines
1.4 KiB
C++

/**
* PANDA 3D SOFTWARE
* Copyright (c) Carnegie Mellon University. All rights reserved.
*
* All use of this software is subject to the terms of the revised BSD
* license. You should have received a copy of this license along
* with this source code in a file named "LICENSE."
*
* @file eggUtilities.cxx
* @author drose
* @date 1999-01-28
*/
#include "eggUtilities.h"
#include "eggPrimitive.h"
#include "eggGroupNode.h"
#include "pt_EggTexture.h"
#include "dcast.h"
/**
* Extracts from the egg subgraph beginning at the indicated node a set of all
* the texture objects referenced, grouped together by filename. Texture
* objects that share a common filename (but possibly differ in other
* properties) are returned together in the same element of the map.
*/
void
get_textures_by_filename(const EggNode *node, EggTextureFilenames &result) {
if (node->is_of_type(EggPrimitive::get_class_type())) {
const EggPrimitive *prim = DCAST(EggPrimitive, node);
int num_textures = prim->get_num_textures();
for (int i = 0; i < num_textures; i++) {
PT_EggTexture tex = prim->get_texture(i);
result[tex->get_filename()].insert(tex);
}
} else if (node->is_of_type(EggGroupNode::get_class_type())) {
const EggGroupNode *group = DCAST(EggGroupNode, node);
EggGroupNode::const_iterator ci;
for (ci = group->begin(); ci != group->end(); ++ci) {
get_textures_by_filename(*ci, result);
}
}
}