93 lines
2.5 KiB
C++
93 lines
2.5 KiB
C++
// Filename: sourceTextureImage.h
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// Created by: drose (28Nov00)
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//
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////////////////////////////////////////////////////////////////////
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//
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// PANDA 3D SOFTWARE
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// Copyright (c) 2001 - 2004, Disney Enterprises, Inc. All rights reserved
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//
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// All use of this software is subject to the terms of the Panda 3d
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// Software license. You should have received a copy of this license
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// along with this source code; you will also find a current copy of
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// the license at http://etc.cmu.edu/panda3d/docs/license/ .
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//
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// To contact the maintainers of this program write to
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// panda3d-general@lists.sourceforge.net .
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//
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////////////////////////////////////////////////////////////////////
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#ifndef SOURCETEXTUREIMAGE_H
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#define SOURCETEXTUREIMAGE_H
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#include "pandatoolbase.h"
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#include "imageFile.h"
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class TextureImage;
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class PNMImageHeader;
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////////////////////////////////////////////////////////////////////
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// Class : SourceTextureImage
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// Description : This is a texture image reference as it appears in an
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// egg file: the source image of the texture.
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////////////////////////////////////////////////////////////////////
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class SourceTextureImage : public ImageFile {
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private:
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SourceTextureImage();
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public:
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SourceTextureImage(TextureImage *texture, const Filename &filename,
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const Filename &alpha_filename, int alpha_file_channel);
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TextureImage *get_texture() const;
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void increment_egg_count();
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int get_egg_count() const;
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bool get_size();
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bool read_header();
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void set_header(const PNMImageHeader &header);
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private:
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TextureImage *_texture;
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int _egg_count;
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bool _read_header;
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bool _successfully_read_header;
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// The TypedWritable interface follows.
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public:
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static void register_with_read_factory();
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virtual void write_datagram(BamWriter *writer, Datagram &datagram);
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virtual int complete_pointers(TypedWritable **p_list,
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BamReader *manager);
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protected:
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static TypedWritable *make_SourceTextureImage(const FactoryParams ¶ms);
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void fillin(DatagramIterator &scan, BamReader *manager);
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public:
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static TypeHandle get_class_type() {
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return _type_handle;
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}
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static void init_type() {
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ImageFile::init_type();
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register_type(_type_handle, "SourceTextureImage",
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ImageFile::get_class_type());
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}
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virtual TypeHandle get_type() const {
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return get_class_type();
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}
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private:
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static TypeHandle _type_handle;
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};
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INLINE ostream &
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operator << (ostream &out, const SourceTextureImage &source) {
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source.output_filename(out);
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return out;
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}
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#endif
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