open_toontown_panda3d/panda/src/pipeline/thread.h

189 lines
5.1 KiB
C++

// Filename: thread.h
// Created by: cary (16Sep98)
//
////////////////////////////////////////////////////////////////////
//
// PANDA 3D SOFTWARE
// Copyright (c) Carnegie Mellon University. All rights reserved.
//
// All use of this software is subject to the terms of the revised BSD
// license. You should have received a copy of this license along
// with this source code in a file named "LICENSE."
//
////////////////////////////////////////////////////////////////////
#ifndef THREAD_H
#define THREAD_H
#include "pandabase.h"
#include "namable.h"
#include "typedReferenceCount.h"
#include "pointerTo.h"
#include "threadPriority.h"
#include "threadImpl.h"
#include "pnotify.h"
#include "config_pipeline.h"
#ifdef HAVE_PYTHON
#undef _POSIX_C_SOURCE
#include <Python.h>
#endif // HAVE_PYTHON
class Mutex;
class ReMutex;
class MutexDebug;
class ConditionVarDebug;
class ConditionVarFullDebug;
////////////////////////////////////////////////////////////////////
// Class : Thread
// Description : A thread; that is, a lightweight process. This is an
// abstract base class; to use it, you must subclass
// from it and redefine thread_main().
//
// The thread itself will keep a reference count on the
// Thread object while it is running; when the thread
// returns from its root function, the Thread object
// will automatically be destructed if no other pointers
// are referencing it.
////////////////////////////////////////////////////////////////////
class EXPCL_PANDA_PIPELINE Thread : public TypedReferenceCount, public Namable {
protected:
Thread(const string &name, const string &sync_name);
PUBLISHED:
virtual ~Thread();
private:
INLINE Thread(const Thread &copy);
INLINE void operator = (const Thread &copy);
protected:
virtual void thread_main()=0;
PUBLISHED:
static PT(Thread) bind_thread(const string &name, const string &sync_name);
INLINE const string &get_sync_name() const;
INLINE int get_pstats_index() const;
INLINE string get_unique_id() const;
INLINE int get_pipeline_stage() const;
void set_pipeline_stage(int pipeline_stage);
INLINE void set_min_pipeline_stage(int min_pipeline_stage);
INLINE static Thread *get_main_thread();
INLINE static Thread *get_external_thread();
INLINE static Thread *get_current_thread();
INLINE static int get_current_pipeline_stage();
INLINE static bool is_threading_supported();
INLINE static bool is_true_threads();
BLOCKING INLINE static void sleep(double seconds);
BLOCKING INLINE static void force_yield();
BLOCKING INLINE static void consider_yield();
virtual void output(ostream &out) const;
void output_blocker(ostream &out) const;
static void write_status(ostream &out);
INLINE bool is_started() const;
INLINE bool is_joinable() const;
bool start(ThreadPriority priority, bool joinable);
BLOCKING INLINE void join();
INLINE void preempt();
#ifdef HAVE_PYTHON
void set_python_data(PyObject *python_data);
PyObject *get_python_data() const;
#endif
INLINE static void prepare_for_exit();
public:
// This class allows integration with PStats, particularly in the
// SIMPLE_THREADS case.
class EXPCL_PANDA_PIPELINE PStatsCallback {
public:
virtual ~PStatsCallback();
virtual void deactivate_hook(Thread *thread);
virtual void activate_hook(Thread *thread);
};
INLINE void set_pstats_index(int pstats_index);
INLINE void set_pstats_callback(PStatsCallback *pstats_callback);
INLINE PStatsCallback *get_pstats_callback() const;
#ifdef HAVE_PYTHON
// Integration with Python.
PyObject *call_python_func(PyObject *function, PyObject *args);
void handle_python_exception();
#endif // HAVE_PYTHON
private:
static void init_main_thread();
static void init_external_thread();
protected:
bool _started;
private:
string _sync_name;
ThreadImpl _impl;
int _pstats_index;
int _pipeline_stage;
PStatsCallback *_pstats_callback;
bool _joinable;
#ifdef HAVE_PYTHON
PyObject *_python_data;
#endif
#ifdef DEBUG_THREADS
MutexDebug *_blocked_on_mutex;
ConditionVarDebug *_waiting_on_cvar;
ConditionVarFullDebug *_waiting_on_cvar_full;
#endif // DEBUG_THREADS
private:
static Thread *_main_thread;
static Thread *_external_thread;
public:
static TypeHandle get_class_type() {
return _type_handle;
}
static void init_type() {
TypedReferenceCount::init_type();
Namable::init_type(),
register_type(_type_handle, "Thread",
TypedReferenceCount::get_class_type(),
Namable::get_class_type());
}
virtual TypeHandle get_type() const {
return get_class_type();
}
virtual TypeHandle force_init_type() {init_type(); return get_class_type();}
private:
static TypeHandle _type_handle;
friend class MutexDebug;
friend class ConditionVarDebug;
friend class ConditionVarFullDebug;
friend class ThreadDummyImpl;
friend class ThreadWin32Impl;
friend class ThreadPosixImpl;
friend class ThreadSimpleImpl;
friend class MainThread;
};
INLINE ostream &operator << (ostream &out, const Thread &thread);
#include "thread.I"
#endif