open_toontown_panda3d/panda/src/cocoadisplay/cocoaPandaWindow.mm

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/**
* PANDA 3D SOFTWARE
* Copyright (c) Carnegie Mellon University. All rights reserved.
*
* All use of this software is subject to the terms of the revised BSD
* license. You should have received a copy of this license along
* with this source code in a file named "LICENSE."
*
* @file cocoaPandaWindow.mm
* @author rdb
* @date 2012-05-25
*/
#import "cocoaPandaWindow.h"
#import "cocoaPandaWindowDelegate.h"
@implementation CocoaPandaWindow
- (id) initWithContentRect:(NSRect)rect styleMask:(NSUInteger)styleMask screen:(NSScreen*)screen window:(CocoaGraphicsWindow*)window {
if (self = [super initWithContentRect:rect
styleMask:styleMask
backing:NSBackingStoreBuffered
defer:YES
screen:screen]) {
_graphicsWindow = window;
CocoaPandaWindowDelegate *delegate = [[CocoaPandaWindowDelegate alloc] initWithGraphicsWindow:window];
[self setDelegate:delegate];
[self setOpaque:YES];
[self setReleasedWhenClosed:YES];
#if __MAC_OS_X_VERSION_MAX_ALLOWED >= 1060
[self setAllowsConcurrentViewDrawing:YES];
#endif
// Necessary to be able to accept mouseMoved in the NSView
[self setAcceptsMouseMovedEvents:YES];
}
return self;
}
- (BOOL) canBecomeKeyWindow {
// Otherwise borderless windows won't be able to get keyboard events.
return YES;
}
- (BOOL) canBecomeMainWindow {
return YES;
}
- (BOOL) acceptsFirstResponder {
return YES;
}
- (BOOL) becomeFirstResponder {
return YES;
}
- (BOOL) resignFirstResponder {
return YES;
}
@end