* feat: Updated the map to show the coordinates as the user moves the cursor over the map. Changed the cursor to a crosshairs to make it easier to place map markers.
* Moved the scale unit control to its own component file for easier maintenance. Enhanced the behavior of the coordinate display on the map to not display when over the on screen controls, and the navigation bar. Added a toggle to turn off the coordinate display if the user doesn't wish to see it. Intentionally left the coordinate display when over a map marker so that the coordinates of the map marker can be estimated. In the future I intend to add the coordinates of a map marker when the map marker is clicked so that behavior may change in the future.
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Co-authored-by: Kenneth Brewer <kennethbrewer3@protonmail.com>
Add a warm charcoal dark mode ("Night Ops") using CSS variable swapping
under [data-theme="dark"]. All 23 desert palette variables are overridden
with dark-mode counterparts, and ~313 generic Tailwind classes (bg-white,
text-gray-*, border-gray-*) are replaced with semantic tokens.
Infrastructure:
- CSS variable overrides in app.css for both themes
- ThemeProvider + useTheme hook (localStorage + KV store sync)
- ThemeToggle component (moon/sun icons, "Night Ops"/"Day Ops" labels)
- FOUC prevention script in inertia_layout.edge
- Toggle placed in StyledSidebar and Footer for access on every page
Color replacements across 50 files:
- bg-white → bg-surface-primary
- bg-gray-50/100 → bg-surface-secondary
- text-gray-900/800 → text-text-primary
- text-gray-600/500 → text-text-secondary/text-text-muted
- border-gray-200/300 → border-border-subtle/border-border-default
- text-desert-white → text-white (fixes invisible text on colored bg)
- Button hover/active states use dedicated btn-green-hover/active vars
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>