A System-Only or AI-Only run is a partial result, not the NOMAD Score
(which is the full-benchmark composite). Two problems addressed:
1. Scoring bug: AI-only runs were NOT renormalized. _calculateNomadScore
always added the system weights (0.60) to the denominator even for an
AI-only run (default-zero system scores), so an excellent AI-only run
scored ~39.8 -- scaled against the full NOMAD 100 where AI is only 40%
-- while system-only already renormalized correctly. Fix: pass
systemScores only when the system benchmarks actually ran, so AI-only
renormalizes to its own 0-100 (39.8 -> ~99.7). Full and System-only
scores are unchanged.
2. Presentation: partial runs were shown with the full "NOMAD Score"
label + big gauge, outweighing the small "Partial" notice. Now partial
runs are relabelled "System Score" / "AI Score" with a PARTIAL badge,
a muted (neutral) gauge + number, and a "run a Full Benchmark for your
NOMAD Score" CTA -- applied to both the persistent score section and
the Phase 3 ScoreReveal via a shared getScoreDisplay() helper. Adds a
`muted` prop to CircularGauge.
Browser-validated on NOMAD3: AI-only now shows "AI Score" + PARTIAL,
muted gauge, 99.7 (was 39.8); Full still shows "NOMAD Score" green.
Implements the display-layer fix from the Score v2 red-team's W2; the
AI-ceiling saturation (W1) remains v2 work.
Part of #1082.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>