A System-Only or AI-Only run is a partial result, not the NOMAD Score (which is the full-benchmark composite). Two problems addressed: 1. Scoring bug: AI-only runs were NOT renormalized. _calculateNomadScore always added the system weights (0.60) to the denominator even for an AI-only run (default-zero system scores), so an excellent AI-only run scored ~39.8 -- scaled against the full NOMAD 100 where AI is only 40% -- while system-only already renormalized correctly. Fix: pass systemScores only when the system benchmarks actually ran, so AI-only renormalizes to its own 0-100 (39.8 -> ~99.7). Full and System-only scores are unchanged. 2. Presentation: partial runs were shown with the full "NOMAD Score" label + big gauge, outweighing the small "Partial" notice. Now partial runs are relabelled "System Score" / "AI Score" with a PARTIAL badge, a muted (neutral) gauge + number, and a "run a Full Benchmark for your NOMAD Score" CTA -- applied to both the persistent score section and the Phase 3 ScoreReveal via a shared getScoreDisplay() helper. Adds a `muted` prop to CircularGauge. Browser-validated on NOMAD3: AI-only now shows "AI Score" + PARTIAL, muted gauge, 99.7 (was 39.8); Full still shows "NOMAD Score" green. Implements the display-layer fix from the Score v2 red-team's W2; the AI-ceiling saturation (W1) remains v2 work. Part of #1082. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> |
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| .. | ||
| api.ts | ||
| benchmarkScore.ts | ||
| builderTagWords.ts | ||
| classNames.ts | ||
| collections.ts | ||
| global_map_banner.ts | ||
| icons.ts | ||
| kb_file_grouping.ts | ||
| kb_guardrail.ts | ||
| kb_job_health_display.ts | ||
| navigation.ts | ||
| util.ts | ||