fix: art conversion

and also no py is not meant to be there, that was my python script lmao
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Maya 2025-07-26 16:12:39 +03:00
parent 9dbd4380b1
commit 046f25e12f
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1 changed files with 2 additions and 2 deletions

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@ -4,10 +4,11 @@ import { FormatInfo } from "./converter.svelte";
// placed into this file to easily differentiate (and also clean up the main magick file)
// some formats also have a comment from what i saw during testing
export const imageFormats = [
// TODO: yaml, json, txt - not sure when these are used (just contains image info seemingly?), probably will remove cause its not very useful for 99.99% of people
new FormatInfo("a", false, true),
new FormatInfo("aai", true, true),
new FormatInfo("ai", false, true),
new FormatInfo("art", true, false),
new FormatInfo("art", false, true),
new FormatInfo("avs", true, true),
new FormatInfo("b", false, true),
new FormatInfo("bgr", false, true),
@ -103,7 +104,6 @@ export const imageFormats = [
new FormatInfo("ps3", false, true),
new FormatInfo("psb", true, true),
new FormatInfo("ptif", true, true),
new FormatInfo("py", false, true),
new FormatInfo("qoi", true, true),
new FormatInfo("r", false, true),
new FormatInfo("ras", true, true),