Aleksander
592a6354db
Space gravity UI improvements
2026-06-03 09:36:27 +02:00
Aleksander
20743f91eb
clippy
2026-05-12 21:59:54 +02:00
Aleksander
f30c650bba
wgui: add `EventResult::ConsumedExclusive` for Slider components
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This prevents us from accidentally swipe-scrolling the content if the user tries to change a slider value.
2026-05-03 19:13:45 +02:00
oo8dev
6b81f07cc8
wgui: Swipe kinetic scrolling support ( #504 )
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* wgui: use DeviceBitmask instead of usize
* wgui: Swipe logic works (wip)
* wgui: Kinetic scrolling, rubberband effect
2026-05-02 19:21:30 +02:00
Aleksander
1bee41aea9
dash-frontend: http_client: Progress callback, display download status
2026-04-17 12:10:18 +09:00
Aleksander
aee5bf69da
wgui: Simplify Popup usage
2026-04-17 12:10:18 +09:00
Aleksander
0c87d47ce6
wgui: Simplify usage and code, no more start_common(), Layout processes alterables
2026-04-17 12:10:18 +09:00
Aleksander
0c1b0906c1
wgui: Add `ColorSelector` component
2026-04-11 00:22:24 +02:00
Aleksander
80277e0c12
ParserState: add `realize_template`, fix sliders not being updated
2026-04-02 17:43:26 +02:00
Aleksander
d5148e2107
wgui: `ComponentBarGraph`, `WidgetCustomDraw`
2026-04-02 17:43:10 +02:00
Aleksander
cb899235b4
wgui: separate globals and themes
2026-03-05 19:28:42 +01:00
Aleksander
124d817752
fix logic bug in push_scissor_stack
2026-02-16 20:33:43 +01:00
Aleksander
841241a7e6
wgui: Editbox basics, component focus, minor refactoring
2026-02-14 19:24:36 +01:00
Aleksander
756c42609d
use SlotMap
2026-02-14 16:04:36 +01:00
Aleksander
d97bbfc796
dash-frontend: games: pagination
2026-01-27 19:49:27 +01:00
Aleksander
19083cfd83
dash-frontend: Top panel title
2026-01-27 19:49:27 +01:00
Aleksander
b17de39ef0
wgui: perf: scissor render culling
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Greatly increases rendering performance and minimizes drawcall count for large lists.
2026-01-27 00:36:23 +01:00
Aleksander
c5356724fd
Tooltip fade-in animations, implement tooltip for CheckBox and Slider, use FnOnce for layout tasks
2026-01-13 17:51:35 +01:00
Aleksander
84d4fb7cc2
Tabbed settings ( Closes #355 )
2026-01-11 14:41:47 +01:00
Aleksander
feba52c28f
dash and wgui sounds
2026-01-03 15:00:47 +01:00
galister
648e9ae219
RadioBox & RadioGroup
2026-01-03 16:14:29 +09:00
Aleksander
d70b51184c
Game launcher (wip), wgui refactor
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[skip ci]
2025-12-26 23:22:17 +01:00
Aleksander
1364a5cb2e
fix animations, fix SlotMap dirty widget panic, set gui scale, set dash to 1080p
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[skip ci]
2025-12-26 15:02:08 +01:00
Aleksander
4f7204ccf7
remove RcFrontend & RcLayout
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[skip ci]
2025-12-26 12:43:14 +01:00
Aleksander
1b4c2a9006
tooltip wrap, clippy
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[skip ci]
2025-12-23 17:14:46 +01:00
Aleksander
9dbd86db39
wgui: pass motion events further, add `consume_mouse_events` parameter to widgets ( Closes #306 ), always reverse iter events
2025-12-18 22:02:17 +01:00
Aleksander
1d60bed361
Audio settings: Sinks and sources control fully implemented (cards wip), port `pactl_wrapper`
2025-12-05 21:30:17 +01:00
Aleksander
9767940923
Audio settings pop-up
2025-12-04 21:04:52 +01:00
Aleksander
9696d6730d
wgui: `StyleSetRequest`
2025-11-26 22:49:50 +01:00
Aleksander
85eab33c94
fix tooltips not disappearing, clippy
2025-11-26 22:01:19 +01:00
Aleksander
127cb5c8d0
wgui: refresh widgets with dirty tree state
2025-11-15 11:46:34 +01:00
Aleksander
5ce745d2b9
various_widgets: add visibility test, minor refactoring
2025-11-15 00:00:41 +01:00
Aleksander
830be58c7a
style: add `display="none"`
2025-11-13 20:54:19 +01:00
Aleksander
71898056f3
add `WguiFontSystem`, remove `FONT_SYSTEM` singleton, custom fonts, add `Light` font weight
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there are a few gzip-compressed ttf as for now, looks like variable fonts aren't parsed properly by cosmic_text. Not sure why. Also, we probably need to have a fallback for CJK characters in the future, or just fallback to the built-in ones in the OS.
2025-11-07 22:21:57 +01:00
Aleksander
433b7f53b5
remember checked settings in memory
2025-11-06 21:12:26 +01:00
galister
fa562f7b12
panel: per-element interactibility
2025-10-31 17:32:10 +09:00
Aleksander
bf1d02ed00
Tooltips, minor changes
2025-10-18 22:38:39 +02:00
galister
90eed4558f
events refactor
2025-10-12 17:30:30 +09:00
Aleksander
fbe1d5b09e
tooltips PoC
2025-10-11 13:31:00 +02:00
Aleksander
200d5223d3
`ConstructEssentials`
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i'm really out of ideas how to name another struct name with function parameters. Well, here we go - essentials.
2025-10-11 11:26:25 +02:00
Aleksander
ce8cd3bce7
wgui: `WguiWindow`, open/close
2025-10-06 19:09:34 +02:00
Aleksander
efcc41de19
wgui: event results/blocking for overlapping content, rev iterate events for root node
2025-10-05 20:11:49 +02:00
Aleksander
89c083991f
wgui: pretty-print tree
2025-10-05 17:23:27 +02:00
Aleksander
5efbdce8f0
wgui: layout: fix `resize_to_parent`
2025-10-05 13:51:32 +02:00
Aleksander
3dff9c5882
wgui: Separate user and wgui assets, topmost widgets (poc)
2025-10-05 13:48:58 +02:00
galister
71d7d50e35
fix build
2025-10-05 19:38:29 +09:00
Aleksander
40cc27f7b0
wgui: Smooth scrolling, TransformStack: fix scrollable area boundaries (mouse wheel), separate into raw_dim and visual_dim, refactoring
2025-10-04 18:40:44 +02:00
galister
231850cf73
OverlayContainer to use HopSlotMap
2025-10-03 12:52:29 +09:00
Aleksander
a1edc2f0b8
scissor stack fixes, proper render & event transformations
2025-09-29 22:04:16 +02:00
Aleksander
eb12a6a319
overflow: hidden/scroll scissor support, remove depth
2025-09-25 23:21:11 +02:00