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696 changed files with 20247 additions and 74707 deletions

1
.github/FUNDING.yml vendored
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@ -1 +0,0 @@
open_collective: wayvr-org

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@ -15,35 +15,28 @@ If this is a regression, please mention which version was working previously.
## System Info
**Linux Distribution**:
<!-- Paste output of `echo $XDG_CURRENT_DESKTOP`, optionally add version -->
**Desktop Environment**:
<!-- Paste output of `uname -r` -->
**Kernel version**:
**VR Runtime**:
- [ ] Monado
- [ ] WiVRn
- [ ] ALVR
- [ ] SteamLink
- [ ] SteamVR (not SteamLink)
- [ ] Monado/WiVRn
- [ ] SteamVR/ALVR
<!-- Run `vulkaninfo --summary` and paste the devices section from the bottom. -->
**GPU models and driver versions**:
## Overlay Logs
<!-- Start the overlay from terminal, with additional environment variables:
<!-- Start the overlay once more with the following environment variables:
RUST_BACKTRACE=full
RUST_LOG=debug
If your issue is graphical or crash or freeze, also add:
VK_INSTANCE_LAYERS=VK_LAYER_KHRONOS_validation
AppImage:
RUST_BACKTRACE=full RUST_LOG=debug /path/to/WayVR.AppImage
System or AUR package:
RUST_BACKTRACE=full RUST_LOG=debug wayvr
Reproduce the issue once more, while WayVR is running from the terminal.
Upload the log file from: /tmp/wayvr.log
Be sure to go and reproduce the issue once more, after these have been set.
Upload the log file from: /tmp/wlx.log
-->

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@ -11,17 +11,17 @@ env:
jobs:
build:
runs-on: ubuntu-24.04
defaults:
run:
working-directory: ./wayvr
runs-on: ubuntu-22.04
steps:
- uses: actions/checkout@v4
- name: Setup sccache
uses: mozilla-actions/sccache-action@v0.0.9
uses: mozilla-actions/sccache-action@v0.0.3
- name: Prepare Environment
run: |
../.github/workflows/scripts/appimage_prepare_env.sh
sudo add-apt-repository -syn universe
sudo add-apt-repository -syn ppa:pipewire-debian/pipewire-upstream || sudo apt-key adv --keyserver keyserver.ubuntu.com --recv-keys 25088A0359807596
sudo apt-get update -y
sudo apt-get install -y fuse cmake pkg-config fontconfig libasound2-dev libxkbcommon-dev libxkbcommon-x11-0 libxkbcommon-x11-dev libopenxr-dev libfontconfig-dev libdbus-1-dev libpipewire-0.3-0 libpipewire-0.3-dev libspa-0.2-dev libx11-6 libxext6 libxrandr2 libx11-dev libxext-dev libxrandr-dev libopenvr-dev libopenvr-api1 libwayland-dev libegl-dev
- name: Build
run: cargo build --verbose --all-features
- name: Run tests

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@ -5,35 +5,48 @@ on:
branches:
- 'main'
- 'staging'
- 'test-*'
env:
APPDIR: WayVR.AppDir
APPDIR: WlxOverlay-S.AppDir
CARGO_TERM_COLOR: always
SCCACHE_GHA_ENABLED: "true"
RUSTC_WRAPPER: "sccache"
jobs:
build_appimage:
runs-on: ubuntu-24.04
defaults:
run:
working-directory: ./wayvr
runs-on: ubuntu-22.04
steps:
- uses: actions/checkout@v3
- name: Setup sccache
uses: mozilla-actions/sccache-action@v0.0.9
uses: mozilla-actions/sccache-action@v0.0.3
- name: Prepare Environment
run: |
../.github/workflows/scripts/appimage_prepare_env.sh
sudo add-apt-repository -syn universe
sudo add-apt-repository -syn ppa:pipewire-debian/pipewire-upstream || sudo apt-key adv --keyserver keyserver.ubuntu.com --recv-keys 25088A0359807596
sudo apt-get update
sudo apt-get install -y fuse cmake pkg-config fontconfig libasound2-dev libxkbcommon-dev libxkbcommon-x11-0 libxkbcommon-x11-dev libopenxr-dev libfontconfig-dev libdbus-1-dev libpipewire-0.3-0 libpipewire-0.3-dev libspa-0.2-dev libx11-6 libxext6 libxrandr2 libx11-dev libxext-dev libxrandr-dev libopenvr-dev libopenvr-api1 libwayland-dev libegl-dev
rustup update
test -f linuxdeploy-x86_64.AppImage || wget -q "https://github.com/linuxdeploy/linuxdeploy/releases/download/continuous/linuxdeploy-x86_64.AppImage"
chmod +x linuxdeploy-x86_64.AppImage
test -d ${APPDIR} && rm -rf ${APPDIR}
mkdir -p ${APPDIR}/usr/bin
- name: Cargo Build
run: |
../.github/workflows/scripts/appimage_build_wlx.sh
cargo build --release
mv target/release/wlx-overlay-s ${APPDIR}/usr/bin
chmod +x ${APPDIR}/usr/bin/wlx-overlay-s
- name: Package AppImage
run: |
../.github/workflows/scripts/appimage_package.sh
export VERSION=$GITHUB_REF_NAME
./linuxdeploy-x86_64.AppImage -dwlx-overlay-s.desktop -iwlx-overlay-s.png --appdir=${APPDIR} --output appimage --exclude-library '*libpipewire*'
mv WlxOverlay-S-$VERSION-x86_64.AppImage WlxOverlay-S-x86_64.AppImage
- name: Upload AppImage
uses: actions/upload-artifact@v4
with:
name: WayVR-${{ github.ref_name }}-x86_64.AppImage
path: ./wayvr/WayVR-x86_64.AppImage
name: WlxOverlay-S-${{ github.ref_name }}-x86_64.AppImage
path: ./WlxOverlay-S-x86_64.AppImage

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@ -2,7 +2,7 @@ name: Check Default
on:
pull_request:
#branches: [ "!main" ]
branches: [ "!main" ]
env:
CARGO_TERM_COLOR: always
@ -11,17 +11,17 @@ env:
jobs:
build:
runs-on: ubuntu-24.04
defaults:
run:
working-directory: ./wayvr
runs-on: ubuntu-22.04
steps:
- uses: actions/checkout@v4
- name: Setup sccache
uses: mozilla-actions/sccache-action@v0.0.9
uses: mozilla-actions/sccache-action@v0.0.3
- name: Prepare Environment
run: |
../.github/workflows/scripts/appimage_prepare_env.sh
sudo add-apt-repository -syn universe
sudo add-apt-repository -syn ppa:pipewire-debian/pipewire-upstream || sudo apt-key adv --keyserver keyserver.ubuntu.com --recv-keys 25088A0359807596
sudo apt-get update -y
sudo apt-get install -y fuse cmake pkg-config fontconfig libasound2-dev libxkbcommon-dev libxkbcommon-x11-0 libxkbcommon-x11-dev libopenxr-dev libfontconfig-dev libdbus-1-dev libpipewire-0.3-0 libpipewire-0.3-dev libspa-0.2-dev libx11-6 libxext6 libxrandr2 libx11-dev libxext-dev libxrandr-dev libopenvr-dev libopenvr-api1 libwayland-dev libegl-dev
- name: Run cargo fmt
run: cargo fmt --check
- name: Build

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@ -11,17 +11,17 @@ env:
jobs:
build:
runs-on: ubuntu-24.04
defaults:
run:
working-directory: ./wayvr
runs-on: ubuntu-22.04
steps:
- uses: actions/checkout@v4
- name: Setup sccache
uses: mozilla-actions/sccache-action@v0.0.9
uses: mozilla-actions/sccache-action@v0.0.3
- name: Prepare Environment
run: |
../.github/workflows/scripts/appimage_prepare_env.sh
sudo add-apt-repository -syn universe
sudo add-apt-repository -syn ppa:pipewire-debian/pipewire-upstream || sudo apt-key adv --keyserver keyserver.ubuntu.com --recv-keys 25088A0359807596
sudo apt-get update -y
sudo apt-get install -y fuse cmake pkg-config fontconfig libasound2-dev libxkbcommon-dev libxkbcommon-x11-0 libxkbcommon-x11-dev libopenxr-dev libfontconfig-dev libdbus-1-dev libpipewire-0.3-0 libpipewire-0.3-dev libspa-0.2-dev libx11-6 libxext6 libxrandr2 libx11-dev libxext-dev libxrandr-dev libopenvr-dev libopenvr-api1
- name: Build
run: cargo build --verbose --no-default-features --features=wayland,openvr
- name: Run tests

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@ -0,0 +1,28 @@
name: Check Wayland+OpenXR+OpenVR+WayVR
on:
pull_request:
#branches: [ "main" ]
env:
CARGO_TERM_COLOR: always
SCCACHE_GHA_ENABLED: "true"
RUSTC_WRAPPER: "sccache"
jobs:
build:
runs-on: ubuntu-22.04
steps:
- uses: actions/checkout@v4
- name: Setup sccache
uses: mozilla-actions/sccache-action@v0.0.3
- name: Prepare Environment
run: |
sudo add-apt-repository -syn universe
sudo add-apt-repository -syn ppa:pipewire-debian/pipewire-upstream || sudo apt-key adv --keyserver keyserver.ubuntu.com --recv-keys 25088A0359807596
sudo apt-get update -y
sudo apt-get install -y fuse cmake pkg-config fontconfig libasound2-dev libxkbcommon-dev libxkbcommon-x11-0 libxkbcommon-x11-dev libopenxr-dev libfontconfig-dev libdbus-1-dev libpipewire-0.3-0 libpipewire-0.3-dev libspa-0.2-dev libx11-6 libxext6 libxrandr2 libx11-dev libxext-dev libxrandr-dev libopenvr-dev libopenvr-api1 libwayland-dev libegl-dev
- name: Build
run: cargo build --verbose --no-default-features --features=wayland,openxr,openvr,wayvr
- name: Run tests
run: cargo test --verbose --no-default-features --features=wayland,openxr,openvr,wayvr

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@ -11,17 +11,17 @@ env:
jobs:
build:
runs-on: ubuntu-24.04
defaults:
run:
working-directory: ./wayvr
runs-on: ubuntu-22.04
steps:
- uses: actions/checkout@v4
- name: Setup sccache
uses: mozilla-actions/sccache-action@v0.0.9
uses: mozilla-actions/sccache-action@v0.0.3
- name: Prepare Environment
run: |
../.github/workflows/scripts/appimage_prepare_env.sh
sudo add-apt-repository -syn universe
sudo add-apt-repository -syn ppa:pipewire-debian/pipewire-upstream || sudo apt-key adv --keyserver keyserver.ubuntu.com --recv-keys 25088A0359807596
sudo apt-get update -y
sudo apt-get install -y fuse cmake pkg-config fontconfig libasound2-dev libxkbcommon-dev libxkbcommon-x11-0 libxkbcommon-x11-dev libopenxr-dev libfontconfig-dev libdbus-1-dev libpipewire-0.3-0 libpipewire-0.3-dev libspa-0.2-dev libx11-6 libxext6 libxrandr2 libx11-dev libxext-dev libxrandr-dev libopenvr-dev libopenvr-api1
- name: Build
run: cargo build --verbose --no-default-features --features=wayland,openxr
- name: Run tests

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@ -11,17 +11,17 @@ env:
jobs:
build:
runs-on: ubuntu-24.04
defaults:
run:
working-directory: ./wayvr
runs-on: ubuntu-22.04
steps:
- uses: actions/checkout@v4
- name: Setup sccache
uses: mozilla-actions/sccache-action@v0.0.9
uses: mozilla-actions/sccache-action@v0.0.3
- name: Prepare Environment
run: |
../.github/workflows/scripts/appimage_prepare_env.sh
sudo add-apt-repository -syn universe
sudo add-apt-repository -syn ppa:pipewire-debian/pipewire-upstream || sudo apt-key adv --keyserver keyserver.ubuntu.com --recv-keys 25088A0359807596
sudo apt-get update -y
sudo apt-get install -y fuse cmake pkg-config fontconfig libasound2-dev libxkbcommon-dev libxkbcommon-x11-0 libxkbcommon-x11-dev libopenxr-dev libfontconfig-dev libdbus-1-dev libpipewire-0.3-0 libpipewire-0.3-dev libspa-0.2-dev libx11-6 libxext6 libxrandr2 libx11-dev libxext-dev libxrandr-dev libopenvr-dev libopenvr-api1
- name: Build
run: cargo build --verbose --no-default-features --features=x11,openvr
- name: Run tests

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@ -11,17 +11,17 @@ env:
jobs:
build:
runs-on: ubuntu-24.04
defaults:
run:
working-directory: ./wayvr
runs-on: ubuntu-22.04
steps:
- uses: actions/checkout@v4
- name: Setup sccache
uses: mozilla-actions/sccache-action@v0.0.9
uses: mozilla-actions/sccache-action@v0.0.3
- name: Prepare Environment
run: |
../.github/workflows/scripts/appimage_prepare_env.sh
sudo add-apt-repository -syn universe
sudo add-apt-repository -syn ppa:pipewire-debian/pipewire-upstream || sudo apt-key adv --keyserver keyserver.ubuntu.com --recv-keys 25088A0359807596
sudo apt-get update -y
sudo apt-get install -y fuse cmake pkg-config fontconfig libasound2-dev libxkbcommon-dev libxkbcommon-x11-0 libxkbcommon-x11-dev libopenxr-dev libfontconfig-dev libdbus-1-dev libpipewire-0.3-0 libpipewire-0.3-dev libspa-0.2-dev libx11-6 libxext6 libxrandr2 libx11-dev libxext-dev libxrandr-dev libopenvr-dev libopenvr-api1
- name: Build
run: cargo build --verbose --no-default-features --features=x11,openxr
- name: Run tests

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@ -6,39 +6,51 @@ on:
- 'v**'
env:
APPDIR: WayVR.AppDir
APPDIR: WlxOverlay-S.AppDir
CARGO_TERM_COLOR: always
SCCACHE_GHA_ENABLED: "true"
RUSTC_WRAPPER: "sccache"
jobs:
make_release:
runs-on: ubuntu-24.04
defaults:
run:
working-directory: ./wayvr
runs-on: ubuntu-22.04
steps:
- uses: actions/checkout@v3
- name: Setup sccache
uses: mozilla-actions/sccache-action@v0.0.9
- name: Prepare Environment
run: |
../.github/workflows/scripts/appimage_prepare_env.sh
sudo add-apt-repository -syn universe
sudo add-apt-repository -syn ppa:pipewire-debian/pipewire-upstream || sudo apt-key adv --keyserver keyserver.ubuntu.com --recv-keys 25088A0359807596
sudo apt-get update
sudo apt-get install -y fuse cmake pkg-config fontconfig libasound2-dev libxkbcommon-dev libxkbcommon-x11-0 libxkbcommon-x11-dev libopenxr-dev libfontconfig-dev libdbus-1-dev libpipewire-0.3-0 libpipewire-0.3-dev libspa-0.2-dev libx11-6 libxext6 libxrandr2 libx11-dev libxext-dev libxrandr-dev libopenvr-dev libopenvr-api1 libwayland-dev libegl-dev
rustup update
test -f linuxdeploy-x86_64.AppImage || wget -q "https://github.com/linuxdeploy/linuxdeploy/releases/download/continuous/linuxdeploy-x86_64.AppImage"
chmod +x linuxdeploy-x86_64.AppImage
test -d ${APPDIR} && rm -rf ${APPDIR}
mkdir -p ${APPDIR}/usr/bin
- name: Cargo Build
run: |
../.github/workflows/scripts/appimage_build_wlx.sh
cargo build --release
cp target/release/wlx-overlay-s ${APPDIR}/usr/bin
chmod +x ${APPDIR}/usr/bin/wlx-overlay-s
- name: Package AppImage
run: |
../.github/workflows/scripts/appimage_package.sh
- name: Build Wayvrctl
run: |
cd ../wayvrctl
cargo build --release
export VERSION=$GITHUB_REF_NAME
./linuxdeploy-x86_64.AppImage -dwlx-overlay-s.desktop -iwlx-overlay-s.png --appdir=${APPDIR} --output appimage --exclude-library '*libpipewire*'
mv WlxOverlay-S-$VERSION-x86_64.AppImage WlxOverlay-S-x86_64.AppImage
- name: Make tarball
run: |
cargo vendor > vendor-config.toml
mv vendor-config.toml vendor
tar --xz -cf vendor.tar.xz vendor
pip install portage pycargoebuild
wget https://github.com/gentoo/gentoo/raw/refs/heads/master/metadata/license-mapping.conf
mkdir dist
pycargoebuild --distdir dist --license-mapping license-mapping.conf --crate-tarball --crate-tarball-path wlx-overlay-s-crates.tar.xz
- name: Create Release
id: create_release
uses: actions/create-release@v1
@ -46,7 +58,7 @@ jobs:
GITHUB_TOKEN: ${{ secrets.RELEASE_KEY }}
with:
tag_name: ${{ github.ref_name }}
release_name: WayVR ${{ github.ref_name }}
release_name: WlxOverlay-S ${{ github.ref_name }}
draft: true
prerelease: false
@ -56,18 +68,8 @@ jobs:
GITHUB_TOKEN: ${{ secrets.RELEASE_KEY }}
with:
upload_url: ${{ steps.create_release.outputs.upload_url }}
asset_path: ./target/release/wayvr
asset_name: wayvr
asset_content_type: application/octet-stream
- name: Upload WayVRCtl
uses: actions/upload-release-asset@v1
env:
GITHUB_TOKEN: ${{ secrets.RELEASE_KEY }}
with:
upload_url: ${{ steps.create_release.outputs.upload_url }}
asset_path: ./target/release/wayvrctl
asset_name: wayvrctl
asset_path: target/release/wlx-overlay-s
asset_name: wlx-overlay-s
asset_content_type: application/octet-stream
- name: Upload AppImage
@ -76,16 +78,16 @@ jobs:
GITHUB_TOKEN: ${{ secrets.RELEASE_KEY }}
with:
upload_url: ${{ steps.create_release.outputs.upload_url }}
asset_path: ./wayvr/WayVR-x86_64.AppImage
asset_name: WayVR-${{ github.ref_name }}-x86_64.AppImage
asset_path: ./WlxOverlay-S-x86_64.AppImage
asset_name: WlxOverlay-S-${{ github.ref_name }}-x86_64.AppImage
asset_content_type: application/octet-stream
- name: Upload vendor tarball
- name: Upload crates tarball
uses: actions/upload-release-asset@v1
env:
GITHUB_TOKEN: ${{ secrets.RELEASE_KEY }}
with:
upload_url: ${{ steps.create_release.outputs.upload_url }}
asset_path: ./wayvr/vendor.tar.xz
asset_name: vendor.tar.xz
asset_path: ./wlx-overlay-s-crates.tar.xz
asset_name: WlxOverlay-S-${{ github.ref_name }}-crates.tar.xz
asset_content_type: application/x-gtar

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@ -1,4 +0,0 @@
#!/bin/sh
cargo build --release
chmod +x ../target/release/wayvr
cp ../target/release/wayvr ${APPDIR}/usr/bin

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@ -1,4 +0,0 @@
#!/bin/sh
export VERSION=$GITHUB_REF_NAME
./linuxdeploy-x86_64.AppImage -dwayvr.desktop -iwayvr.png --appdir=${APPDIR} --output appimage --exclude-library '*libpipewire*'
mv WayVR-$VERSION-x86_64.AppImage WayVR-x86_64.AppImage

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@ -1,13 +0,0 @@
#!/bin/sh
sudo apt-get update
sudo apt-get install -y fuse cmake pkg-config fontconfig libasound2-dev libxkbcommon-dev libxkbcommon-x11-0 libxkbcommon-x11-dev libopenxr-dev libfontconfig-dev libdbus-1-dev libpipewire-0.3-0 libpipewire-0.3-dev libspa-0.2-dev libx11-6 libxext6 libxrandr2 libx11-dev libxext-dev libxrandr-dev libopenvr-dev libopenvr-api1 libwayland-dev libegl-dev libxcb-glx0 libxcb-glx0-dev
rustup update
if [ "$APPDIR" != "" ]; then
test -f linuxdeploy-x86_64.AppImage || wget -q "https://github.com/linuxdeploy/linuxdeploy/releases/download/continuous/linuxdeploy-x86_64.AppImage"
chmod +x linuxdeploy-x86_64.AppImage
test -d ${APPDIR} && rm -rf ${APPDIR}
mkdir -p ${APPDIR}/usr/bin
fi

4
.gitignore vendored
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@ -1,6 +1,2 @@
/target
.gdb_history
.vscode
.cargo
scripts/translator/node_modules
*/Cargo.lock

4764
Cargo.lock generated

File diff suppressed because it is too large Load Diff

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@ -1,60 +1,120 @@
[workspace]
resolver = "3"
members = [
"dash-frontend",
"scripts/prost_build",
"uidev",
"wayvr",
"wayvr-ipc",
"wayvrctl",
"wgui",
"wlx-capture",
"wlx-common",
]
[workspace.dependencies]
anyhow = "1.0.100"
clap = { version = "4.5.53", features = ["derive"] }
glam = { version = "0.30.9", features = ["mint", "serde"] }
idmap = "0.2.2"
idmap-derive = "0.2.22"
log = "0.4.29"
regex = "1.12.2"
rust-embed = "8.9.0"
serde = { version = "1", features = ["derive"] }
serde_json = "1.0.145"
slotmap = "1.1.1"
smol = "2.0.2"
strum = { version = "0.27.2", features = ["derive"] }
uuid = { version = "1.19.0", features = ["fast-rng", "v4", "serde"] }
vulkano = { version = "0.35.2", default-features = false, features = [
"macros",
] }
vulkano-shaders = "0.35.0"
wayland-client = { version = "0.31.11" }
xdg = "3.0.0"
[patch.crates-io]
vulkano = { git = "https://github.com/galister/vulkano.git", rev = "cf7f92867928a56ce16b376037c1120f2b167678" }
[profile.dev]
opt-level = 1
debug = true
strip = "none"
debug-assertions = true
incremental = true
# to be used in case if you don't want debug features
# (faster incremental compilation, about 15x smaller binary size compared to dev)
# --profile=plain
[profile.plain]
inherits = "dev"
opt-level = 1
debug = false
strip = true
debug-assertions = true
incremental = true
[profile.release-with-debug]
inherits = "release"
debug = true
[package]
name = "wlx-overlay-s"
version = "25.4.2"
edition = "2021"
license = "GPL-3.0-only"
authors = ["galister"]
description = "Access your Wayland/X11 desktop from Monado/WiVRn/SteamVR. Now with Vulkan!"
repository = "https://github.com/galister/wlx-overlay-s"
keywords = ["linux", "openvr", "openxr", "x11", "wayland", "openvr-overlay", "openxr-overlay"]
categories = ["games"]
# See more keys and their definitions at https://doc.rust-lang.org/cargo/reference/manifest.html
[dependencies]
anyhow = "1.0.89"
ash = "^0.38.0" # must match vulkano
chrono = "0.4.38"
chrono-tz = "0.10.0"
clap = { version = "4.5.6", features = ["derive"] }
config = "0.15.11"
ctrlc = { version = "3.4.4", features = ["termination"] }
dbus = { version = "0.9.7" }
fontconfig-rs = "0.1.1"
freetype-rs = "0.36.0" # latest version supported on ubuntu 22.04
futures = "0.3.30"
glam = { version = "0.30.1", features = ["approx", "mint", "serde"] }
idmap = { version = "0.2.21", features = ["serde"] }
idmap-derive = "0.1.2"
input-linux = "0.7.0"
json = { version = "0.12.4", optional = true }
json5 = "0.4.1"
libc = "0.2.155"
log = "0.4.21"
openxr = { git = "https://github.com/galister/openxrs", rev = "af4a55d", features = [
"linked",
"mint",
], optional = true }
ovr_overlay = { features = [
"ovr_input",
"ovr_system",
], git = "https://github.com/galister/ovr_overlay_oyasumi", optional = true }
regex = "1.11.1"
rodio = { version = "0.20.1", default-features = false, features = [
"wav",
"hound",
] }
rosc = { version = "0.11.4", optional = true }
serde = { version = "1.0.203", features = ["derive", "rc"] }
serde_json = "1.0.117"
serde_yaml = "0.9.34"
smallvec = "1.13.2"
strum = { version = "0.27.1", features = ["derive"] }
sysinfo = { version = "0.34.2" }
thiserror = "2.0.3"
vulkano = { version = "0.35.1" }
vulkano-shaders = { version = "0.35.0" }
wlx-capture = { git = "https://github.com/galister/wlx-capture", tag = "v0.5.2", default-features = false }
libmonado = { git = "https://github.com/technobaboo/libmonado-rs", rev = "256895b18c8f9368174fad8a6232ff07764eeacb", optional = true }
winit = { version = "0.30.0", optional = true }
xdg = "2.5.2"
log-panics = { version = "2.1.0", features = ["with-backtrace"] }
serde_json5 = "0.2.1"
xkbcommon = { version = "0.8.0" }
xcb = { version = "1.4.0", optional = true, features = [
"as-raw-xcb-connection",
] }
image_dds = { version = "0.7.2", default-features = false, features = [
"ddsfile",
] }
mint = "0.5.9"
tracing-subscriber = { version = "0.3.19", features = ["env-filter"] }
tracing = "0.1.41"
################################
#WayVR-only deps
################################
khronos-egl = { version = "6.0.0", features = ["static"], optional = true }
smithay = { version = "0.5.1", default-features = false, features = [
"renderer_gl",
"backend_egl",
"backend_drm",
"xwayland",
"wayland_frontend",
], optional = true }
uuid = { version = "1.10.0", features = ["v4", "fast-rng"], optional = true }
wayland-client = { version = "0.31.6", optional = true }
wayland-egl = { version = "0.32.4", optional = true }
interprocess = { version = "2.2.2", optional = true }
bytes = { version = "1.9.0", optional = true }
wayvr_ipc = { git = "https://github.com/olekolek1000/wayvr-ipc.git", rev = "a72587d23f3bb8624d9aeb1f13c0a21e65350f51", default-features = false, optional = true }
################################
[build-dependencies]
regex = { version = "1.11.1" }
[features]
default = ["openvr", "openxr", "osc", "x11", "wayland", "wayvr"]
openvr = ["dep:ovr_overlay", "dep:json"]
openxr = ["dep:openxr", "dep:libmonado"]
osc = ["dep:rosc"]
x11 = ["dep:xcb", "wlx-capture/xshm", "xkbcommon/x11"]
wayland = ["pipewire", "wlx-capture/wlr", "xkbcommon/wayland"]
pipewire = ["wlx-capture/pipewire"]
uidev = ["dep:winit"]
xcb = ["dep:xcb"]
wayvr = [
"dep:khronos-egl",
"dep:smithay",
"dep:uuid",
"dep:wayland-client",
"dep:wayland-egl",
"dep:interprocess",
"dep:bytes",
"dep:wayvr_ipc",
]
as-raw-xcb-connection = []

162
README.md
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@ -1,47 +1,39 @@
![WayVR splash screen header](https://github.com/wayvr-org/wayvr/blob/guide/wayvr-readme-header.webp?raw=true)
# WlxOverlay-S
# WayVR (previously WlxOverlay-S)
A lightweight OpenXR/OpenVR overlay for Wayland and X11 desktops, inspired by XSOverlay.
A lightweight OpenXR/OpenVR overlay for Wayland and X11 desktops.
WlxOverlay-S lets you to access your desktop screens while in VR.
WayVR lets you access your desktop screens while in VR, and even launch apps directly in VR.
In comparison to similar overlays, WlxOverlay-S aims to run alongside VR games and experiences while having as little performance impact as possible. The UI appearance and rendering techniques are kept as simple and efficient as possible, while still allowing a high degree of customizability.
In comparison to similar overlays, WayVR aims to run alongside VR games and experiences while having as little performance impact as possible. The UI appearance and rendering techniques are kept as simple and efficient as possible, while still allowing a high degree of customizability.
![Screenshot of WayVR being used as an OpenXR home environment](https://github.com/wayvr-org/wayvr/blob/guide/wayvr-readme-screenshot.webp?raw=true)
![Screenshot of WlxOverlay-S being used as an OpenXR home environment](https://github.com/galister/wlx-overlay-s/blob/guide/wlx-s.png?raw=true)
## Join the Linux VR Community
We are available on either **Discord** or **Matrix space**:
We are available on either:
[![LVRA Discord](https://img.shields.io/discord/1065291958328758352?style=for-the-badge/&logo=discord)](https://discord.gg/EHAYe3tTYa) [![LVRA Matrix](https://img.shields.io/matrix/linux-vr-adventures:matrix.org?logo=matrix&style=for-the-badge)](https://matrix.to/#/#linux-vr-adventures:matrix.org)
- Discord: <https://discord.gg/gHwJ2vwSWV>
- Matrix Space: `#linux-vr-adventures:matrix.org`
Questions/issues specific to WayVR will be handled in the `wayvr` chat room. Feel free to ask anything.
Questions/issues specific to WlxOverlay-S will be handled in the `wlxoverlay` chat room.
## Setup
### Installation
There are multiple ways to install WayVR:
1. AppImage: Download from [Releases](https://github.com/wayvr-org/wayvr/releases)
1. AUR package: [wayvr](https://aur.archlinux.org/packages/wayvr) or [wayvr-git](https://aur.archlinux.org/packages/wayvr-git)
1. Nix package: [wayvr](https://search.nixos.org/packages?channel=unstable&show=wayvr&query=wayvr) or [unstable package from nixpkgs-xr](https://github.com/nix-community/nixpkgs-xr)
1. [Docs: Building from source](https://wayvr.org/docs/basics/building-from-source/).
### General Setup
1. Grab the latest AppImage from [Releases](https://github.com/galister/wlx-overlay-s/releases).
1. `chmod +x WlxOverlay-S-*.AppImage`
1. Start Monado, WiVRn or SteamVR.
1. Run the overlay
**Note:** If you are using Monado or WiVRn, no additional setup steps are required for Flatpak Steam compatibility—most people use WayVR seamlessly with Monado/WiVRn.
**Note:** If you are using Monado or WiVRn, no additional setup steps are required for Flatpak Steam compatibility—most people use WlxOverlay-S seamlessly with Monado/WiVRn.
### SteamVR via Steam Flatpak
For users specifically running **SteamVR via Steam Flatpak**, follow these steps:
1. Grab the latest AppImage from [Releases](https://github.com/wayvr-org/wayvr/releases).
1. `WayVR-*.AppImage --appimage-extract`
1. Grab the latest AppImage from [Releases](https://github.com/galister/wlx-overlay-s/releases).
1. `WlxOverlay-S-*.AppImage --appimage-extract`
1. `chmod +x squashfs-root/AppRun`
1. Move the newly created `squashfs-root` folder to a location accessible by the Steam Flatpak.
1. `flatpak override com.valvesoftware.Steam --user --filesystem=xdg-run/pipewire-0/:rw`
@ -49,24 +41,21 @@ For users specifically running **SteamVR via Steam Flatpak**, follow these steps
1. Start SteamVR.
1. `flatpak run --command='/path/to/squashfs-root/AppRun' com.valvesoftware.Steam`
AUR package is [wlx-overlay-s-git](https://aur.archlinux.org/packages/wlx-overlay-s-git).
You may also want to [build from source](https://github.com/galister/wlx-overlay-s/wiki/Building-from-Source).
## First Start
**When the screen share pop-up appears, check your notifications or the terminal and select the screens in the order it requests.**
**When the screen share pop-up appears, check the terminal and select the screens in the order it requests.**
In case screens were selected in the wrong order:
- Go to Settings and press `Clear PipeWire tokens` and then `Restart software`
- Pay attention to your notifications, which tell you in which order to pick the screens.
- If notifications don't show, try starting WayVR from the terminal and look for instructions in there.
- `rm ~/.config/wlxoverlay/conf.d/pw_tokens.yaml` then restart
**WiVRn users**: Select WayVR from the `Application` drop-down. If there's no such entry, select `Custom` and browse to your WayVR executable or AppImage.
**SteamVR users**: WlxOverlay-S will register itself for auto-start, so there is no need to start it every time.
**Envision users**: Go to the Plugins menu and select the WayVR plugin. This will download and run the AppImage version of the overlay.
To run a standalone installation (for instance, from the AUR), create a bash script containing `wayvr --openxr --show` and then set this bash script as a custom Envision plugin.
This will show a home environment with headset passthrough enabled by default or a [customizable background](https://wayvr.org/docs/various/openxr-skybox/)!
**SteamVR users**: WayVR will register itself for auto-start, so there is no need to start it every time. Disclaimer: SteamVR will sometimes disregard this and not start WayVR anyway.
**Envision users**: Set `wlx-overlay-s --openxr --show` as the _Autostart Command_ on your Envision profile! This will show a home environment with headset passthrough by default or a [customizable background](https://github.com/galister/wlx-overlay-s/wiki/OpenXR-Skybox)! If you are using the appimage instead, set the _Autostart Command_ to the location of tha appimage binary, e.g `/full/path/to/wlx-overlay-s.appimage --openxr --show`.
**Please continue reading the guide below.**
@ -74,7 +63,7 @@ This will show a home environment with headset passthrough enabled by default or
### Working Set
The working set consists of all currently selected overlays: screens, mirrors, keyboard, etc.
The working set consists of all currently selected overlays; screens, mirrors, keyboard, etc.
The working set appears in front of the headset when shown, and can be re-centered by hiding and showing again.
@ -83,11 +72,9 @@ Show and hide the working set using:
- Non-vive controller: double-tap B or Y on the left controller.
- Vive controller: double-tap the menu button on the left controller (for SteamVR, the `showhide` binding must be bound)
See the [bindings](#default-bindings) section on how to grab, move and resize overlay windows.
### Pointer Modes AKA Laser Colors
Much of the functionality in WayVR depends on what color of laser is used to interact with a UI element. \
Much of the functionality in WlxOverlay-S depends on what color of laser is used to interact with a UI element. \
Using the default settings, there are 3 modes:
- Regular Mode: Blue laser
@ -98,113 +85,94 @@ Please see the bindings section below on how to activate these modes.
The guide here uses the colors for ease of getting started.
### The watch
### The Watch
Check your left wrist for the watch. The watch is the primary tool for controlling the app.
The top of the watch shows device batteries, and the bottom shows your overlay controls.
![Watch usage guide](https://github.com/galister/wlx-overlay-s/blob/guide/wlx-watch.png)
Enter edit mode (the leftmost button at the bottom) to edit your overlay sets.
### The Screens
While in edit mode, the watch can also be grabbed and passed between your hands.
Hovering a pointer over a screen will move the mouse. If there are more than one pointers hovering a screen, the pointer that was last used to click will take precedence.
After grabbing, the watch will automatically attach to the hand that's opposite from the one that held it.
In edit mode, try hovering over other overlays to see their advanced options!
### The screens
Hovering a pointer over a screen will move the mouse. If more than one pointer is hovering over a screen, the pointer that was last used to click will take precedence.
The click type depends on the laser color:
The click depends on the laser color:
- Blue laser: Left click
- Orange laser: Right click
- Purple laser: Middle click
- Stick up/down: Scroll wheel
To **curve a screen**, grab it with one hand. Then, using the other hand, hover the laser over the screen and use the scroll action.
See the [bindings](#default-bindings) section on how to grab, move and resize screens.
### The keyboard
The keyboard is fully customizable via the [keyboard.yaml](https://raw.githubusercontent.com/galister/wlx-overlay-s/main/src/res/keyboard.yaml) file. \
Download it into the `~/.config/wlxoverlay/` folder and edit it to your liking.
Typing
- Use the BLUE laser when typing regularly.
- While using the ORANGE laser, all keystrokes will have SHIFT applied.
- Purple laser is customizable via the settings, no modifier by default.
- While using ORANGE laser, all keystrokes will have SHIFT applied.
- Purple laser has no effect as of now.
**Modifier Keys are sticky**. They will remain pressed until either:
- a non-modifier key is pressed
- the modifier is toggled off by clicking again
- the keyboard is hidden (including via show-hide)
**Modifier Keys** are sticky. They will remain pressed until a non-modifier key is pressed, the modifier gets toggled off, or the keyboard gets hidden.
### Default Bindings
![Index Controller Bindings](https://github.com/wayvr-org/wayvr/blob/guide/wlx-index.png)
![Index Controller Bindings](https://github.com/galister/wlx-overlay-s/blob/guide/wlx-index.png)
![Touch Controller Bindings](https://github.com/wayvr-org/wayvr/blob/guide/wlx-oculus.png)
![Touch Controller Bindings](https://github.com/galister/wlx-overlay-s/blob/guide/wlx-oculus.png)
### Changing Bindings
To customize bindings on OpenXR, refer to the [OpenXR Bindings wiki page](https://github.com/galister/wlx-overlay-s/wiki/OpenXR-Bindings).
SteamVR: Simply change the bindings from the SteamVR bindings section. If WayVR doesn't show up on the list, select any other title and then press back on the top left. (SteamVR is weird like that sometimes)
OpenXR (Monado/WiVRn): See [Docs: OpenXR Bindings](https://wayvr.org/docs/various/openxr-bindings/)
If your controllers are not supported, please reach out. \
If your bindings are not supported, please reach out. \
We would like to work with you and include additional bindings.
## Customization
See these relevant wiki pages:
- For all available config options, check [Docs: Configuration](https://wayvr.org/docs/basics/configuration/)
- Looking to customize look & feel, or add functionality? See [Docs: Customization](https://wayvr.org/docs/basics/customization/)
- Looking to change the OpenXR background? See [Docs: OpenXR Skybox](https://wayvr.org/docs/various/openxr-skybox/)
## Troubleshooting
When an error is detected, we often print tips for fixing it into the log file.
When an error is detected, we often print tips for fixing into the log file.
Logs will be at `/tmp/wayvr.log` for most distros.
Logs will be at `/tmp/wlx.log` for most distros.
Check [here](https://wayvr.org/docs/various/troubleshooting/) for tips.
Check [here](https://github.com/galister/wlx-overlay-s/wiki/Troubleshooting) for tips.
## Known Issues
### Mouse is not where it should be
If the mouse is moving on a completely different screen, the screens were likely selected in the wrong order:
Hyprland users: Hyprland v0.41.0 changed their absolute input implementation to one that does not respect existing absolute input standards. Make your voice heard: [Hyprland#6023](https://github.com/hyprwm/Hyprland/issues/6023)・[Hyprland#6889](https://github.com/hyprwm/Hyprland/issues/6889)
- Go to Settings and press `Clear PipeWire tokens` and then `Restart software`
- Pay attention to your notifications, which tell you in which order to pick the screens.
- If notifications don't show, try starting WayVR from the terminal and look for instructions in there.
Niri users: use on Niri 0.1.7 or later.
COSMIC desktop:
X11 users might be dealing with a [Phantom Monitor](https://wiki.archlinux.org/title/Xrandr#Disabling_phantom_monitor).
- Due to limitations with COSMIC, the mouse can only move on a single display.
Other desktops: The screens may have been selected in the wrong order, see [First Start](#first-start).
X11 users:
### Crashes, blank screens
- Might be dealing with a [Phantom Monitor](https://wiki.archlinux.org/title/Xrandr#Disabling_phantom_monitor).
- DPI scaling is not supported and will mess with the mouse.
- Upright screens are not supported and will mess with the mouse.
There are some driver-desktop combinations that don't play nice with DMA-buf capture.
### Screens are blank or black or frozen on SteamVR 2.14+
Disabling DMA-buf capture is a good first step to try when encountering an app crash or gpu driver reset.
As of SteamVR version 2.14.x, PipeWire capture no longer works when using Steam Link.
```bash
echo 'capture_method: pw_fallback' > ~/.config/wlxoverlay/conf.d/pw_fallback.yaml
```
We're unable to completely troubleshoot how and why SteamVR interferes with PipeWire, so consider the following workarounds for the time being:
Without DMA-buf capture, capturing screens takes CPU power, so let's try and not show too many screens at the same time.
- Use another streamer, such as WiVRn or ALVR. Note that SteamVR on Linux is considered experimental by Valve themselves [disclaimer](https://github.com/ValveSoftware/SteamVR-for-Linux?tab=readme-ov-file#steamvr-release-notes-and-known-issues).
- If your desktop [supports ScreenCopy](https://wayland.app/protocols/wlr-screencopy-unstable-v1#compositor-support), go to Settings and set `Wayland capture method` to `ScreenCopy`
- If your desktop has an X11 mode, try using that
### Space-drag crashes SteamVR
### Modifiers get stuck
This has been idenfitied as an issue with SteamVR versions 2.5.5 and above (latest tested 2.7.2). One way to avoid the crash is by switching to the `temp-v1.27.5` branch of SteamVR (via beta selection) and selecting [Steam-Play-None](https://github.com/Scrumplex/Steam-Play-None) under the compatibility tab.
Hiding the keyboard will unpress all of its buttons. Alternatively, go to Settings and use the `Restart software` button.
### Modifiers get stuck in weird ways
This is a rare issue that can make KDE Plasma not react to click or keys due to what seems to be a race condition with modifiers. Restarting the overlay fixes this.
### X11 limitations
- X11 capture can generally seem slow. This is because zero-copy GPU capture is not supported on the general X11 desktop. Consider trying Wayland.
- X11 capture can generally seem slow. This is because zero-copy GPU capture is not supported on the general X11 desktop. Consider trying Wayland or Picom.
- DPI scaling is not supported and may cause the mouse to not follow the laser properly.
- Upright screens are not supported and can cause the mouse to not follow the laser properly.
- Screen changes (connecting/disconnecting a display, resolution changes, etc) are not handled at runtime. Restart the overlay for these to take effect.
- Upright screens are not supported and can cause the mouse to act weirdly.
- Screen changes (connecting / disconnecting a display, resolution changes, etc) are not handled at runtime. Restart the overlay for these to take effect.

90
contrib/wayvr/README.md Normal file
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@ -0,0 +1,90 @@
<p align="center">
<img src="https://raw.githubusercontent.com/galister/wlx-overlay-s/refs/heads/guide/wayvr/logo.svg" height="120"/>
</p>
**WayVR acts as a bridge between Wayland applications and wlx-overlay-s panels, allowing you to display your applications within a VR environment. Internally, WayVR utilizes Smithay to run a Wayland compositor.**
# >> Quick setup <<
#### Configure your applications list
Go to `src/res/wayvr.yaml` to configure your desired application list. This configuration file represents all currently available WayVR options. Feel free to adjust it to your liking.
#### Add WayVR Launcher to your watch
Copy `watch_wayvr_example.yaml` to `~/.config/wlxoverlay/watch.yaml`. This file contains pre-configured **WayVRLauncher** and **WayVRDisplayList** widget types. By default, the _default_catalog_ is used.
That's it; you're all set!
###### _Make sure you have `wayvr` feature enabled in Cargo.toml (enabled by default)_
![alt text](https://raw.githubusercontent.com/galister/wlx-overlay-s/refs/heads/guide/wayvr/watch.jpg)
# Overview
### Features
- Display Wayland applications without GPU overhead (zero-copy via dma-buf)
- Mouse and keyboard input, with precision scrolling support
- Tested on AMD and Nvidia
### Supported software
- Basically all Qt and GTK applications (they work out of the box)
- Most XWayland applications via `cage`
### XWayland
WayVR does not have native XWayland support. You can run X11 applications (or these who require DISPLAY set) by wrapping them in a `cage` program, like so:
```yaml
- name: "Xeyes"
target_display: "Disp1"
exec: "cage"
args: "xeyes -- -fg blue"
```
instead of:
```yaml
- name: "Xeyes"
target_display: "Disp1"
exec: "xeyes"
args: "-fg blue"
```
in `wayvr.yaml` configuration file, in your desired catalog.
### Launching external apps inside WayVR
To launch your app externally:
```sh
DISPLAY= WAYLAND_DISPLAY=wayland-$(cat $XDG_RUNTIME_DIR/wayvr.disp) yourapp
```
or (in the most cases):
```
DISPLAY= WAYLAND_DISPLAY=wayland-20 yourapp
```
Setting `DISPLAY` to an empty string forces various apps to use Wayland instead of X11.
# Troubleshooting
### My application doesn't launch but others do!
Even though some applications support Wayland, some still check for the `DISPLAY` environment variable and an available X11 server, throwing an error. This can also be fixed by running `cage` on top of them.
### Image corruption
dma-buf textures may display various graphical glitches due to unsupported dma-buf tiling modifiers between GLES<->Vulkan on Radeon RDNA3 graphics cards. Current situation: https://gitlab.freedesktop.org/mesa/mesa/-/issues/11629). Nvidia should work out of the box, without any isues. Alternatively, you can run wlx-overlay-s with `LIBGL_ALWAYS_SOFTWARE=1` to mitigate that (only the Smithay compositor will run in software renderer mode, wlx will still be accelerated).
### Floating windows
Context menus are not functional in most cases yet, including drag & drop support.
### Forced window shadows in GTK
GNOME still insists on rendering client-side decorations instead of server-side ones. This results in all GTK applications looking odd due to additional window shadows. [Fix here, "Client-side decorations"](https://wiki.archlinux.org/title/GTK)

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@ -0,0 +1,207 @@
# looking to make changes?
# drop me in ~/.config/wlxoverlay/watch.yaml
#
width: 0.115
size: [400, 272]
elements:
# background panel
- type: Panel
rect: [0, 30, 400, 130]
corner_radius: 20
bg_color: "#24273a"
- type: Button
rect: [2, 162, 26, 36]
corner_radius: 4
font_size: 15
bg_color: "#c6a0f6"
fg_color: "#24273a"
text: "C"
click_up: # destroy if exists, otherwise create
- type: Window
target: settings
action: ShowUi # only triggers if not exists
- type: Window
target: settings
action: Destroy # only triggers if exists since before current frame
# Dashboard toggle button
- type: Button
rect: [32, 162, 48, 36]
corner_radius: 4
font_size: 15
bg_color: "#2288FF"
fg_color: "#24273a"
text: "Dash"
click_up:
- type: WayVR
action: ToggleDashboard
# Keyboard button
- type: Button
rect: [84, 162, 48, 36]
corner_radius: 4
font_size: 15
fg_color: "#24273a"
bg_color: "#a6da95"
text: Kbd
click_up:
- type: Overlay
target: "kbd"
action: ToggleVisible
long_click_up:
- type: Overlay
target: "kbd"
action: Reset
right_up:
- type: Overlay
target: "kbd"
action: ToggleImmovable
middle_up:
- type: Overlay
target: "kbd"
action: ToggleInteraction
scroll_up:
- type: Overlay
target: "kbd"
action:
Opacity: { delta: 0.025 }
scroll_down:
- type: Overlay
target: "kbd"
action:
Opacity: { delta: -0.025 }
# bottom row, of keyboard + overlays
- type: OverlayList
rect: [134, 160, 266, 40]
corner_radius: 4
font_size: 15
fg_color: "#cad3f5"
bg_color: "#1e2030"
layout: Horizontal
click_up: ToggleVisible
long_click_up: Reset
right_up: ToggleImmovable
middle_up: ToggleInteraction
scroll_up:
Opacity: { delta: 0.025 }
scroll_down:
Opacity: { delta: -0.025 }
- type: WayVRLauncher
rect: [0, 200, 400, 36]
corner_radius: 4
font_size: 15
fg_color: "#24273a"
bg_color: "#e590c4"
catalog_name: "default_catalog"
- type: WayVRDisplayList
rect: [0, 236, 400, 36]
corner_radius: 4
font_size: 15
fg_color: "#24273a"
bg_color: "#ca68a4"
# local clock
- type: Label
rect: [19, 90, 200, 50]
corner_radius: 4
font_size: 46 # Use 32 for 12-hour time
fg_color: "#cad3f5"
source: Clock
format: "%H:%M" # 23:59
#format: "%I:%M %p" # 11:59 PM
# local date
- type: Label
rect: [20, 117, 200, 20]
corner_radius: 4
font_size: 14
fg_color: "#cad3f5"
source: Clock
format: "%x" # local date representation
# local day-of-week
- type: Label
rect: [20, 137, 200, 50]
corner_radius: 4
font_size: 14
fg_color: "#cad3f5"
source: Clock
format: "%A" # Tuesday
#format: "%a" # Tue
# alt clock 1
- type: Label
rect: [210, 90, 200, 50]
corner_radius: 4
font_size: 24 # Use 18 for 12-hour time
fg_color: "#8bd5ca"
source: Clock
timezone: 0 # change TZ1 here
format: "%H:%M" # 23:59
#format: "%I:%M %p" # 11:59 PM
- type: Label
rect: [210, 60, 200, 50]
corner_radius: 4
font_size: 14
fg_color: "#8bd5ca"
source: Timezone
timezone: 0 # change TZ1 label here
# alt clock 2
- type: Label
rect: [210, 150, 200, 50]
corner_radius: 4
font_size: 24 # Use 18 for 12-hour time
fg_color: "#b7bdf8"
source: Clock
timezone: 1 # change TZ2 here
format: "%H:%M" # 23:59
#format: "%I:%M %p" # 11:59 PM
- type: Label
rect: [210, 120, 200, 50]
corner_radius: 4
font_size: 14
fg_color: "#b7bdf8"
source: Timezone
timezone: 1 # change TZ2 label here
# batteries
- type: BatteryList
rect: [0, 5, 400, 30]
corner_radius: 4
font_size: 16
fg_color: "#8bd5ca"
fg_color_low: "#B06060"
fg_color_charging: "#6080A0"
num_devices: 9
layout: Horizontal
low_threshold: 33
# volume buttons
- type: Button
rect: [315, 52, 70, 32]
corner_radius: 4
font_size: 13
fg_color: "#cad3f5"
bg_color: "#5b6078"
text: "Vol +"
click_down:
- type: Exec
command: ["pactl", "set-sink-volume", "@DEFAULT_SINK@", "+5%"]
- type: Button
rect: [315, 116, 70, 32]
corner_radius: 4
font_size: 13
fg_color: "#cad3f5"
bg_color: "#5b6078"
text: "Vol -"
click_down:
- type: Exec
command: ["pactl", "set-sink-volume", "@DEFAULT_SINK@", "-5%"]

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@ -1,12 +1,12 @@
[Unit]
Description=WayVR
Description=wlx-overlay-s - Lightweight OpenXR/OpenVR overlay for Wayland and X11 desktops
After=monado.service
BindsTo=monado.service
Requires=monado.socket
Requires=graphical-session.target
[Service]
ExecStart=@prefix@/bin/wayvr
ExecStart=@prefix@/bin/wlx-overlay-s
[Install]
WantedBy=monado.service

View File

@ -1,8 +0,0 @@
root = true
[*.rs]
indent_style = tab
indent_size = 2
charset = utf-8
trim_trailing_whitespace = false
insert_final_newline = false

View File

@ -1,33 +0,0 @@
[package]
name = "dash-frontend"
version = "0.1.0"
edition = "2024"
description = "The dashboard frontend for WayVR"
license = "GPL-3.0-only"
authors = ["galister", "oo8dev"]
repository = "https://github.com/wlx-team/wayvr"
[dependencies]
anyhow.workspace = true
async-native-tls = "0.5.0"
chrono = "0.4.42"
glam = { workspace = true, features = ["mint", "serde"] }
http-body-util = "0.1.3"
hyper = { version = "1.8.1", features = ["client", "http1", "http2"] }
keyvalues-parser = { git = "https://codeberg.org/CosmicHarper/vdf-rs.git", rev = "fc6dcbea9eb13cacb98dea40063f6f56cde6e145" }
log.workspace = true
rust-embed.workspace = true
serde = { workspace = true, features = ["rc"] }
serde_json.workspace = true
smol = { workspace = true }
smol-hyper = "0.1.1"
strum.workspace = true
uuid.workspace = true
wayvr-ipc = { path = "../wayvr-ipc", default-features = false }
wgui = { path = "../wgui/" }
wlx-common = { path = "../wlx-common" }
xdg.workspace = true
[features]
default = ["monado"]
monado = []

View File

@ -1,674 +0,0 @@
GNU GENERAL PUBLIC LICENSE
Version 3, 29 June 2007
Copyright (C) 2007 Free Software Foundation, Inc. <https://fsf.org/>
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END OF TERMS AND CONDITIONS
How to Apply These Terms to Your New Programs
If you develop a new program, and you want it to be of the greatest
possible use to the public, the best way to achieve this is to make it
free software which everyone can redistribute and change under these terms.
To do so, attach the following notices to the program. It is safest
to attach them to the start of each source file to most effectively
state the exclusion of warranty; and each file should have at least
the "copyright" line and a pointer to where the full notice is found.
<one line to give the program's name and a brief idea of what it does.>
Copyright (C) <year> <name of author>
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <https://www.gnu.org/licenses/>.
Also add information on how to contact you by electronic and paper mail.
If the program does terminal interaction, make it output a short
notice like this when it starts in an interactive mode:
<program> Copyright (C) <year> <name of author>
This program comes with ABSOLUTELY NO WARRANTY; for details type `show w'.
This is free software, and you are welcome to redistribute it
under certain conditions; type `show c' for details.
The hypothetical commands `show w' and `show c' should show the appropriate
parts of the General Public License. Of course, your program's commands
might be different; for a GUI interface, you would use an "about box".
You should also get your employer (if you work as a programmer) or school,
if any, to sign a "copyright disclaimer" for the program, if necessary.
For more information on this, and how to apply and follow the GNU GPL, see
<https://www.gnu.org/licenses/>.
The GNU General Public License does not permit incorporating your program
into proprietary programs. If your program is a subroutine library, you
may consider it more useful to permit linking proprietary applications with
the library. If this is what you want to do, use the GNU Lesser General
Public License instead of this License. But first, please read
<https://www.gnu.org/licenses/why-not-lgpl.html>.

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height="~side_button_size"
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border_color="#00000000"
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tooltip_side="${tooltip_side}"
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<div flex_direction="row" gap="8" width="100%" height="100%" padding="4" interactable="0">
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<div
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height="100%"
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<div position="relative" width="100%" height="~top_size" min_height="~top_size" max_height="~top_size" justify_content="end">
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flex_direction="row"
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justify_content="space_between"
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<div position="absolute" width="100%" height="100%" justify_content="end">
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<div position="absolute" width="100%" height="100%" justify_content="center">
<rectangle position="absolute" width="99%" height="2" color="#FFFFFF22" round="4" />
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justify_content="space_between" />
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<template name="DropdownButton">
<label text="${text}" translation="${translation}" />
<Button id="${id}" height="32" tooltip="${tooltip}" >
<div padding_left="8" padding_right="8" min_width="200">
<label id="${id}_value" weight="bold" />
</div>
<div gap="2">
<div padding_top="4" padding_bottom="4">
<rectangle width="2" height="100%" color="#FFFFFF66" />
</div>
<sprite margin_left="-4" width="30" height="30" color="~color_text" src_builtin="dashboard/down.svg" />
</div>
</Button>
</template>
</layout>

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<layout>
<include src="theme.xml" />
<macro name="group_box"
flex_direction="column"
align_items="baseline"
border="2"
color="#00000055"
border_color="#FFFFFF66"
padding="12"
gap="8"
round="8" />
<!-- src_builtin, text, translation -->
<template name="GroupBoxTitle">
<div flex_direction="row" align_items="center" gap="8">
<sprite src_builtin="${src_builtin}" width="24" height="24" />
<label text="${text}" translation="${translation}" weight="bold" size="18" />
</div>
<rectangle color="#FFFFFF44" width="100%" height="2" />
</template>
</layout>

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<layout>
<template name="LoadingWithText">
<div id="root" width="100%" height="100%" align_items="center" justify_content="center">
<div flex_direction="row" gap="8" align_items="center" >
<sprite id="sprite_loading" src_builtin="dashboard/loading.svg" width="32" height="32"/>
<label translation="LOADING" weight="bold"/>
</div>
</div>
</template>
<template name="LoadingWithoutText">
<div id="root" width="100%" height="100%" align_items="center" justify_content="center">
<sprite id="sprite_loading" src_builtin="dashboard/loading.svg" width="32" height="32"/>
</div>
</template>
</layout>

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<layout>
<include src="theme.xml" />
<template name="MenuButton">
<Button
id="${id}"
width="120"
height="82"
color="#00000033"
border_color="#FFFFFF77"
hover_color="~color_accent"
hover_border_color="#FFFFFF"
round="8">
<div gap="8"
align_items="center"
justify_content="center"
flex_direction="column">
<sprite src_builtin="${icon}" width="32" height="32" />
<label weight="bold" size="18" text="${text}" translation="${translation}" />
</div>
</Button>
</template>
</layout>

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<layout>
<template name="Separator">
<rectangle width="100%" height="1" color="#FFFFFF77" />
</template>
</layout>

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<layout>
<include src="../theme.xml" />
<template name="AppEntry">
<Button
id="button" width="116" max_width="140" min_height="100" flex_grow="1"
flex_direction="column" overflow="visible" align_items="center" justify_content="center" gap="4"
color="#3385FF10"
>
<div>
<sprite src="${src}" src_ext="${src_ext}" width="64" height="64" />
</div>
<div align_items="center" justify_content="center">
<label width="116" weight="bold" text="${name}" size="12" wrap="1" align="center" padding_left="16" padding_right="16" />
</div>
</Button>
</template>
<template name="CategoryText">
<rectangle width="100%" flex_direction="column" round="8" border="2" gradient="vertical" color2="#4477FF09" color="#5588FF10" border_color="#FFFFFF00">
<label margin="8" text="${text}" weight="bold" size="22" />
<rectangle height="2" color="~color_accent" margin_left="4" margin_right="4" />
</rectangle>
</template>
<elements>
<!-- placeholders for now -->
<!--
<div gap="4" align_items="center">
<Button width="48" height="38">
<sprite src_builtin="dashboard/alphabetical.svg" width="24" height="24" />
</Button>
<Button width="48" height="38">
<sprite src_builtin="dashboard/category_search.svg" width="24" height="24" />
</Button>
<sprite src_builtin="dashboard/search.svg" width="24" height="24" />
<rectangle flex_grow="1" height="100%" color="#1d2e51" border_color="#294774" border="2" round="4" align_items="center" padding_left="12">
<label text="Search" color="#FFFFFF88" weight="bold" />
</rectangle>
</div>
-->
<div
id="app_list_parent"
flex_direction="row"
flex_wrap="wrap"
gap="4"
/>
</elements>
</layout>

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<layout>
<elements>
<div id="running_games_list_parent" align_self="center" />
<div id="game_list_parent" align_items="center" flex_direction="column" gap="8" />
</elements>
</layout>

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<layout>
<include src="../t_menu_button.xml" />
<elements>
<div
flex_direction="column"
justify_content="center"
align_items="center"
flex_grow="1"
gap="24">
<sprite src_builtin="dashboard/wayvr_dashboard.png" width="96" height="96" />
<label id="label_hello" size="32" weight="bold" />
<!-- main button list -->
<div flex_direction="row" gap="8">
<MenuButton id="btn_apps" icon="dashboard/apps.svg" translation="APPLICATIONS" />
<MenuButton id="btn_games" icon="dashboard/games.svg" translation="GAMES" />
<MenuButton id="btn_monado" icon="dashboard/monado.svg" text="Monado" />
<MenuButton id="btn_settings" icon="dashboard/settings.svg" translation="SETTINGS" />
</div>
</div>
</elements>
</layout>

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<layout>
<elements>
<div gap="4">
<Tabs id="tabs">
<Tab name="general_settings" translation="GENERAL_SETTINGS" sprite_src_builtin="dashboard/settings.svg" />
<Tab name="process_list" translation="PROCESS_LIST" sprite_src_builtin="dashboard/cpu.svg" />
<Tab name="debug_timings" translation="DEBUG_INFO" sprite_src_builtin="dashboard/not_a_bug.svg" />
</Tabs>
<div gap="4" id="content" width="100%">
<!-- filled-in at runtime -->
</div>
</div>
</elements>
</layout>

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<layout>
<include src="../t_group_box.xml" />
<!-- name, limit_min, limit_max -->
<template name="DebugGraph">
<rectangle flex_direction="column" align_items="center" gap="8" border="2" color="#ffffff11" color2="#ffffff22" gradient="vertical" border_color="#ffffff33" round="4" padding="4">
<label text="${name}" size="9" weight="bold" />
<BarGraph id="graph" width="180" height="70" unit="ms" limit_min="${limit_min}" limit_max="${limit_max}" capacity="50" />
</rectangle>
</template>
<!-- text -->
<template name="SessionButton">
<Button id="button" text="${text}" />
</template>
<elements>
<rectangle macro="group_box">
<GroupBoxTitle src_builtin="dashboard/apps.svg" text="Sessions" />
<div id="session_list_parent" flex_wrap="wrap" flex_direction="row" gap="8" />
<GroupBoxTitle src_builtin="dashboard/not_a_bug.svg" text="Debug timings" />
<div id="timings_parent" flex_wrap="wrap" flex_direction="row" gap="8">
<label text="Please select which session you want to monitor" />
</div>
</rectangle>
</elements>
</layout>

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<layout>
<include src="../t_group_box.xml" />
<macro name="slider" width="100%" height="24"/>
<theme>
<var key="s_width" value="500"/>
</theme>
<elements>
<div flex_direction="column" gap="8">
<rectangle macro="group_box">
<GroupBoxTitle src_builtin="dashboard/settings.svg" translation="GENERAL_SETTINGS" />
<label translation="DISPLAY_BRIGHTNESS" />
<Slider id="slider_brightness" width="300" height="24" min_value="0" max_value="140" />
</rectangle>
<rectangle macro="group_box">
<GroupBoxTitle src_builtin="dashboard/settings.svg" translation="APP_SETTINGS.COLOR_KEYING" />
<div gap="8" width="~s_width">
<div gap="8" flex_direction="column" width="100%">
<label text="Color"/>
<ColorSelector id="cs_keying" height="24" width="100%"/>
</div>
<div gap="8" flex_direction="column" width="100%">
<label text="Despill"/>
<Slider id="slider_keying_despill" min_value="0" max_value="100" macro="slider"/>
</div>
<div gap="8" flex_direction="column" width="100%">
<label text="Curve (0 = disabled)"/>
<Slider id="slider_keying_curve" min_value="0" max_value="100" macro="slider"/>
</div>
</div>
<div gap="8" width="~s_width">
<div gap="8" flex_direction="column" width="100%">
<label text="Hue range"/>
<Slider id="slider_keying_hue_range" min_value="0" max_value="100" macro="slider"/>
</div>
<div gap="8" flex_direction="column" width="100%">
<label text="Saturation range"/>
<Slider id="slider_keying_saturation_range" min_value="0" max_value="100" macro="slider"/>
</div>
<div gap="8" flex_direction="column" width="100%">
<label text="Value range"/>
<Slider id="slider_keying_value_range" min_value="0" max_value="100" macro="slider"/>
</div>
</div>
</rectangle>
</div>
</elements>
</layout>

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<layout>
<include src="../t_group_box.xml" />
<!-- key: str, value: str -->
<template name="BoolFlag">
<div flex_direction="row" gap="4">
<label text="${key}" />
<label weight="bold" text="${value}" />
</div>
</template>
<!-- name, checked, flag_* -->
<template name="Cell">
<rectangle macro="group_box">
<CheckBox id="checkbox" text="${name}" checked="${checked}" />
<div flex_direction="row" gap="8" flex_wrap="wrap">
<BoolFlag key="Active:" value="${flag_active}" />
<BoolFlag key="Focused:" value="${flag_focused}" />
<BoolFlag key="IO active:" value="${flag_io_active}" />
<BoolFlag key="Overlay:" value="${flag_overlay}" />
<BoolFlag key="Primary:" value="${flag_primary}" />
<BoolFlag key="Visible:" value="${flag_visible}" />
</div>
</rectangle>
</template>
<elements>
<rectangle macro="group_box">
<GroupBoxTitle src_builtin="dashboard/cpu.svg" translation="PROCESS_LIST" />
<div id="list_parent" flex_direction="column" gap="8">
<!-- filled at runtime -->
</div>
</rectangle>
</elements>
</layout>

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<layout>
<include src="../t_group_box.xml" />
<include src="../t_dropdown_button.xml" />
<template name="SettingsGroupBox">
<rectangle macro="group_box" id="${id}" flex_grow="1">
<GroupBoxTitle translation="${translation}" src_builtin="${icon}" />
</rectangle>
</template>
<template name="CheckBoxSetting">
<CheckBox id="${id}" text="${text}" translation="${translation}" checked="${checked}" tooltip="${tooltip}" />
</template>
<template name="SliderSetting">
<Slider id="${id}" width="200" height="24" min_value="${min}" max_value="${max}" step="${step}" value="${value}" tooltip="${tooltip}" />
<label text="${text}" weight="bold" translation="${translation}" />
</template>
<template name="RangeSetting">
<Slider id="${id}" width="200" height="24" min_value="${min}" max_value="${max}" step="${step}" value="${value}" value2="${value2}" tooltip="${tooltip}" />
<label text="${text}" weight="bold" translation="${translation}" />
</template>
<template name="SelectSetting">
<label text="${text}" translation="${translation}" tooltip="${tooltip}" />
<RadioGroup id="${id}" />
</template>
<template name="SelectOption">
<RadioBox text="${text}" translation="${translation}" value="${value}" tooltip="${tooltip}" />
</template>
<template name="DangerButton">
<Button id="${id}" color="#AA3333" height="32" tooltip="${translation}_HELP" padding="4" gap="8">
<sprite src_builtin="${icon}" height="24" width="24" />
<label align="left" translation="${translation}" weight="bold" min_width="200" />
</Button>
</template>
<template name="AutostartApp">
<div id="${id}_root" flex_direction="row">
<Button id="${id}" color="#AA3333" height="24" padding="4" margin_top="-2" margin_bottom="-2">
<sprite src_builtin="dashboard/close.svg" height="20" width="20" />
</Button>
<div padding_left="8">
<label align="left" text="${text}" weight="bold" overflow="hidden" />
</div>
</div>
</template>
<elements>
<div gap="4">
<Tabs id="tabs">
<Tab name="look_and_feel" translation="APP_SETTINGS.LOOK_AND_FEEL" sprite_src_builtin="dashboard/palette.svg" />
<Tab name="skybox" translation="APP_SETTINGS.SKYBOX" sprite_src_builtin="dashboard/globe.svg" />
<Tab name="features" translation="APP_SETTINGS.FEATURES" sprite_src_builtin="dashboard/options.svg" />
<Tab name="controls" translation="APP_SETTINGS.CONTROLS" sprite_src_builtin="dashboard/controller.svg" />
<Tab name="space_drag" translation="APP_SETTINGS.SPACE_DRAG" sprite_src_builtin="dashboard/drag.svg" />
<Tab name="misc" translation="APP_SETTINGS.MISC" sprite_src_builtin="dashboard/blocks.svg" />
<Tab name="autostart_apps" translation="APP_SETTINGS.AUTOSTART_APPS" sprite_src_builtin="dashboard/apps.svg" />
<Tab name="troubleshooting" translation="APP_SETTINGS.TROUBLESHOOTING" sprite_src_builtin="dashboard/cpu.svg" />
</Tabs>
<div flex_wrap="wrap" justify_content="stretch" gap="4" id="settings_root" width="100%">
<!-- filled-in at runtime -->
</div>
</div>
</elements>
</layout>

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