use std::{ f32::consts::PI, path::Path, sync::{mpsc::Receiver, Arc}, time::{Duration, Instant}, }; use vulkano::{ buffer::Subbuffer, command_buffer::CommandBufferUsage, format::Format, image::{ view::ImageView, AttachmentImage, ImageAccess, ImageLayout, ImageViewAbstract, StorageImage, }, sampler::Filter, sync::GpuFuture, Handle, VulkanObject, }; use wlx_capture::{ frame::WlxFrame, pipewire::{pipewire_select_screen, PipewireCapture}, wayland::{Transform, WlxClient, WlxOutput}, wlr::WlrDmabufCapture, WlxCapture, }; use glam::{vec2, Affine2, Quat, Vec2, Vec3}; use crate::{ backend::{ input::{InteractionHandler, PointerHit, PointerMode}, overlay::{OverlayData, OverlayRenderer, OverlayState, SplitOverlayBackend}, }, graphics::{Vert2Uv, WlxGraphics, WlxPipeline}, input::{MOUSE_LEFT, MOUSE_MIDDLE, MOUSE_RIGHT}, shaders::{frag_sprite, vert_common}, state::{AppSession, AppState}, }; pub struct ScreenInteractionHandler { next_scroll: Instant, next_move: Instant, mouse_transform: Affine2, } impl ScreenInteractionHandler { fn new(pos: Vec2, size: Vec2, transform: Transform) -> ScreenInteractionHandler { let transform = match transform { Transform::_90 | Transform::Flipped90 => Affine2::from_cols( vec2(0., size.y), vec2(-size.x, 0.), vec2(pos.x + size.x, pos.y), ), Transform::_180 | Transform::Flipped180 => Affine2::from_cols( vec2(-size.x, 0.), vec2(0., -size.y), vec2(pos.x + size.x, pos.y + size.y), ), Transform::_270 | Transform::Flipped270 => Affine2::from_cols( vec2(0., -size.y), vec2(size.x, 0.), vec2(pos.x, pos.y + size.y), ), _ => Affine2::from_cols(vec2(size.x, 0.), vec2(0., size.y), pos), }; ScreenInteractionHandler { next_scroll: Instant::now(), next_move: Instant::now(), mouse_transform: transform, } } } impl InteractionHandler for ScreenInteractionHandler { fn on_hover(&mut self, app: &mut AppState, hit: &PointerHit) { #[cfg(debug_assertions)] log::trace!("Hover: {:?}", hit.uv); if self.next_move < Instant::now() { let pos = self.mouse_transform.transform_point2(hit.uv); app.input.mouse_move(pos); } } fn on_pointer(&mut self, app: &mut AppState, hit: &PointerHit, pressed: bool) { let pos = self.mouse_transform.transform_point2(hit.uv); app.input.mouse_move(pos); let btn = match hit.mode { PointerMode::Right => MOUSE_RIGHT, PointerMode::Middle => MOUSE_MIDDLE, _ => MOUSE_LEFT, }; if pressed { self.next_move = Instant::now() + Duration::from_millis(app.session.click_freeze_time_ms); } app.input.send_button(btn, pressed); } fn on_scroll(&mut self, app: &mut AppState, _hit: &PointerHit, delta: f32) { let millis = (1. - delta.abs()) * delta; if let Some(next_scroll) = Instant::now().checked_add(Duration::from_millis(millis as _)) { self.next_scroll = next_scroll; } app.input.wheel(if delta < 0. { -1 } else { 1 }) } fn on_left(&mut self, _app: &mut AppState, _hand: usize) {} } struct ScreenPipeline { graphics: Arc, pipeline: Arc, vertex_buffer: Subbuffer<[Vert2Uv]>, target_layout: ImageLayout, pub view: Arc>, } impl ScreenPipeline { fn new(graphics: Arc, image: &StorageImage) -> Self { let pipeline = graphics.create_pipeline( vert_common::load(graphics.device.clone()).unwrap(), frag_sprite::load(graphics.device.clone()).unwrap(), Format::R8G8B8A8_UNORM, ); let dim = image.dimensions().width_height(); let vertex_buffer = graphics.upload_verts(dim[0] as _, dim[1] as _, 0.0, 0.0, dim[0] as _, dim[1] as _); let render_texture = graphics.render_texture(dim[0], dim[1], Format::R8G8B8A8_UNORM); let view = ImageView::new_default(render_texture).unwrap(); Self { graphics, pipeline, vertex_buffer, view, target_layout: ImageLayout::Undefined, } } fn render(&mut self, image: Arc) { if image.inner().image.handle().as_raw() == self.view.image().inner().image.handle().as_raw() { return; } let mut command_buffer = self .graphics .create_command_buffer(CommandBufferUsage::OneTimeSubmit) .begin(self.view.clone()); let set0 = self.pipeline.uniform_sampler( 0, ImageView::new_default(image).unwrap(), Filter::Linear, ); let dim = self.view.dimensions().width_height(); let dim = [dim[0] as f32, dim[1] as f32]; let pass = self.pipeline.create_pass( dim, self.vertex_buffer.clone(), self.graphics.quad_indices.clone(), vec![set0], ); command_buffer.run_ref(&pass); let image = self.view.image().inner().image.clone(); if self.target_layout == ImageLayout::TransferSrcOptimal { self.graphics .transition_layout( image.clone(), ImageLayout::TransferSrcOptimal, ImageLayout::ColorAttachmentOptimal, ) .wait(None) .unwrap(); } { let mut exec = command_buffer.end_render().build_and_execute(); exec.flush().unwrap(); exec.cleanup_finished(); } self.graphics .transition_layout( image, ImageLayout::ColorAttachmentOptimal, ImageLayout::TransferSrcOptimal, ) .wait(None) .unwrap(); self.target_layout = ImageLayout::TransferSrcOptimal; } } pub struct ScreenRenderer { capture: Box, receiver: Option>, pipeline: Option, last_frame: Option>, } impl ScreenRenderer { pub fn new_wlr(output: &WlxOutput) -> Option { let Some(client) = WlxClient::new() else { return None; }; let capture = WlrDmabufCapture::new(client, output.id); Some(ScreenRenderer { capture: Box::new(capture), receiver: None, pipeline: None, last_frame: None, }) } pub fn new_pw( output: &WlxOutput, token: Option<&str>, _fallback: bool, ) -> Option { let name = output.name.clone(); let node_id = futures::executor::block_on(pipewire_select_screen(token)).ok()?; let capture = PipewireCapture::new(name, node_id, 60); Some(ScreenRenderer { capture: Box::new(capture), receiver: None, pipeline: None, last_frame: None, }) } } impl OverlayRenderer for ScreenRenderer { fn init(&mut self, _app: &mut AppState) { self.receiver = Some(self.capture.init()); } fn render(&mut self, app: &mut AppState) { let Some(receiver) = self.receiver.as_mut() else { log::error!("No receiver"); return; }; for frame in receiver.try_iter() { match frame { WlxFrame::Dmabuf(frame) => { if let Ok(new) = app.graphics.dmabuf_texture(frame) { let pipeline = self .pipeline .get_or_insert_with(|| ScreenPipeline::new(app.graphics.clone(), &new)); pipeline.render(new); self.last_frame = Some(pipeline.view.clone()); } } WlxFrame::MemFd(_frame) => { todo!() } WlxFrame::MemPtr(_frame) => { todo!() } _ => {} }; } self.capture.request_new_frame(); } fn pause(&mut self, _app: &mut AppState) { self.capture.pause(); } fn resume(&mut self, _app: &mut AppState) { self.capture.resume(); } fn view(&mut self) -> Option> { self.last_frame.take() } } fn try_create_screen(wl: &WlxClient, id: u32, session: &AppSession) -> Option> where O: Default, { let output = &wl.outputs.get(id).unwrap(); log::info!( "{}: Res {}x{} Size {:?} Pos {:?}", output.name, output.size.0, output.size.1, output.logical_size, output.logical_pos, ); let size = (output.size.0, output.size.1); let mut capture: Option = None; if session.capture_method == "auto" && wl.maybe_wlr_dmabuf_mgr.is_some() { log::info!("{}: Using Wlr DMA-Buf", &output.name); capture = ScreenRenderer::new_wlr(output); } if capture.is_none() { log::info!("{}: Using Pipewire capture", &output.name); let file_name = format!("{}.token", &output.name); let full_path = Path::new(&session.config_path).join(file_name); let token = std::fs::read_to_string(full_path).ok(); capture = ScreenRenderer::new_pw( output, token.as_deref(), session.capture_method == "pw_fallback", ); } if let Some(capture) = capture { let backend = Box::new(SplitOverlayBackend { renderer: Box::new(capture), interaction: Box::new(ScreenInteractionHandler::new( vec2(output.logical_pos.0 as f32, output.logical_pos.1 as f32), vec2(output.logical_size.0 as f32, output.logical_size.1 as f32), output.transform, )), }); let axis = Vec3::new(0., 0., 1.); let angle = match output.transform { Transform::_90 | Transform::Flipped90 => PI / 2., Transform::_180 | Transform::Flipped180 => PI, Transform::_270 | Transform::Flipped270 => -PI / 2., _ => 0., }; let interaction_transform = if output.size.0 >= output.size.1 { Affine2::from_translation(Vec2 { x: 0.5, y: 0.5 }) * Affine2::from_scale(Vec2 { x: 1., y: -output.size.0 as f32 / output.size.1 as f32, }) } else { Affine2::from_translation(Vec2 { x: 0.5, y: 0.5 }) * Affine2::from_scale(Vec2 { x: output.size.1 as f32 / output.size.0 as f32, y: -1., }) }; Some(OverlayData { state: OverlayState { name: output.name.clone(), size, want_visible: session.show_screens.iter().any(|s| s == &*output.name), show_hide: true, grabbable: true, spawn_rotation: Quat::from_axis_angle(axis, angle), interaction_transform, ..Default::default() }, backend, ..Default::default() }) } else { log::warn!("{}: Will not be used", &output.name); None } } pub fn get_screens_wayland(session: &AppSession) -> (Vec>, Vec2) where O: Default, { let mut overlays = vec![]; let wl = WlxClient::new().unwrap(); for id in wl.outputs.keys() { if let Some(overlay) = try_create_screen(&wl, *id, &session) { overlays.push(overlay); } } let extent = wl.get_desktop_extent(); (overlays, Vec2::new(extent.0 as f32, extent.1 as f32)) } pub fn get_screens_x11() -> (Vec>, Vec2) where O: Default, { todo!() }