wayvr/wgui/src/components/button.rs

584 lines
15 KiB
Rust

use crate::{
animation::{Animation, AnimationEasing},
assets::AssetPath,
color::{WguiColor, WguiColorName},
components::{
self, Component, ComponentBase, ComponentTrait, RefreshData,
tooltip::{ComponentTooltip, TooltipTrait},
},
drawing::{self, Boundary},
event::{CallbackDataCommon, EventListenerCollection, EventListenerID, EventListenerKind},
i18n::Translation,
layout::{WidgetID, WidgetPair},
renderer_vk::{
text::{FontWeight, TextStyle, custom_glyph::CustomGlyphData},
util::centered_matrix,
},
sound::WguiSoundType,
widget::{
self, ConstructEssentials, EventResult, WidgetData,
label::{WidgetLabel, WidgetLabelParams},
rectangle::{WidgetRectangle, WidgetRectangleParams},
sprite::{WidgetSprite, WidgetSpriteParams},
util::WLength,
},
};
use glam::{Mat4, Vec2, Vec3};
use std::{
cell::RefCell,
rc::Rc,
time::{Duration, Instant},
};
use taffy::{AlignItems, JustifyContent, prelude::length};
pub struct Params<'a> {
pub text: Option<Translation>, // if unset, label will not be populated
pub sprite_src: Option<AssetPath<'a>>,
pub color: Option<WguiColor>,
pub border: f32,
pub border_color: Option<WguiColor>,
pub hover_border_color: Option<WguiColor>,
pub hover_color: Option<WguiColor>,
pub round: WLength,
pub style: taffy::Style,
pub text_style: TextStyle,
pub tooltip: Option<components::tooltip::TooltipInfo>,
/// make this a toggle-style button that stays depressed
/// until "un-clicked". this is visual only.
/// set the initial state using `set_sticky_state`
pub sticky: bool,
pub long_press_time: f32,
}
impl Default for Params<'_> {
fn default() -> Self {
Self {
text: Some(Translation::from_raw_text("")),
sprite_src: None,
color: None,
hover_color: None,
border_color: None,
border: 2.0,
hover_border_color: None,
round: WLength::Units(4.0),
style: Default::default(),
text_style: TextStyle::default(),
tooltip: None,
sticky: false,
long_press_time: 0.0,
}
}
}
#[derive(Clone)]
pub struct ButtonClickEvent {
pub mouse_pos_absolute: Option<Vec2>,
pub boundary: Boundary,
}
pub type ButtonClickCallback = Rc<dyn Fn(&mut CallbackDataCommon, ButtonClickEvent) -> anyhow::Result<()>>;
pub struct Colors {
pub color: WguiColor,
pub border_color: WguiColor,
pub hover_color: WguiColor,
pub hover_border_color: WguiColor,
}
struct State {
hovered: bool,
down: bool,
sticky_down: bool,
on_click: Option<ButtonClickCallback>,
active_tooltip: Option<Rc<ComponentTooltip>>,
colors: Colors,
last_pressed: Instant,
}
impl TooltipTrait for State {
fn get(&mut self) -> &mut Option<Rc<ComponentTooltip>> {
&mut self.active_tooltip
}
}
struct Data {
id_label: WidgetID, // Label
id_rect: WidgetID, // Rectangle
sticky: bool,
}
pub struct ComponentButton {
base: ComponentBase,
data: Rc<Data>,
state: Rc<RefCell<State>>,
}
impl ComponentTrait for ComponentButton {
fn base(&self) -> &ComponentBase {
&self.base
}
fn base_mut(&mut self) -> &mut ComponentBase {
&mut self.base
}
fn refresh(&self, data: &mut RefreshData) {
let mut state = self.state.borrow_mut();
if state.active_tooltip.is_some() {
let l_state = &data.layout.state;
if let Some(node_id) = l_state.nodes.get(self.base.get_id()) {
if !widget::is_node_visible(&l_state.tree, *node_id) {
state.active_tooltip = None; // destroy the tooltip, this button is now hidden
}
} else {
debug_assert!(false);
}
}
}
}
fn get_color2(color: &WguiColor, gradient_intensity: f32) -> WguiColor {
color.mult_rgb(1.0 - gradient_intensity)
}
impl ComponentButton {
pub fn get_label(&self) -> WidgetID {
self.data.id_label
}
pub fn get_rect(&self) -> WidgetID {
self.data.id_rect
}
pub fn set_text(&self, common: &mut CallbackDataCommon, text: Translation) {
let Some(mut label) = common.state.widgets.get_as::<WidgetLabel>(self.data.id_label) else {
return;
};
label.set_text(common, text);
}
pub fn set_color(&self, common: &mut CallbackDataCommon, color: WguiColor) {
let gradient_intensity = common.state.theme.gradient_intensity;
let Some(mut rect) = common.state.widgets.get_as::<WidgetRectangle>(self.data.id_rect) else {
return;
};
rect.params.color = color;
rect.params.color2 = get_color2(&color, gradient_intensity);
let mut state = self.state.borrow_mut();
state.colors.color = color;
}
pub fn get_time_since_last_pressed(&self) -> Duration {
self.state.borrow().last_pressed.elapsed()
}
pub fn on_click(&self, func: ButtonClickCallback) {
self.state.borrow_mut().on_click = Some(func);
}
/// Sets the sticky state of the button.
///
/// On buttons where sticky is false, sticky state won't automatically clear.
pub fn set_sticky_state(&self, common: &mut CallbackDataCommon, sticky_down: bool) {
let mut state = self.state.borrow_mut();
// only play anim if we're not changing the border highlight
let dirty = !state.hovered && !state.down && state.sticky_down != sticky_down;
state.sticky_down = sticky_down;
if !dirty {
return;
}
let (anim_mult, gradient_intensity) = {
let theme = &common.state.theme;
(theme.animation_mult, theme.gradient_intensity)
};
let anim_ticks = if sticky_down { 5. } else { 10. };
let state = self.state.clone();
let anim = Animation::new(
self.data.id_rect,
(anim_ticks * anim_mult) as _,
AnimationEasing::OutCubic,
Box::new(move |common, anim_data| {
let rect = anim_data.obj.get_as_mut::<WidgetRectangle>().unwrap();
let mult = if sticky_down {
anim_data.pos
} else {
1.0 - anim_data.pos
};
let state = state.borrow();
let colors = &state.colors;
{
let globals = common.globals();
let palette = &globals.palette;
let bgcolor = colors.color.lerp(palette, &colors.hover_color, mult * 0.5);
rect.params.color = bgcolor;
rect.params.color2 = get_color2(&bgcolor, gradient_intensity);
rect.params.border_color = colors.border_color.lerp(palette, &colors.hover_border_color, mult);
}
common.alterables.mark_redraw();
}),
);
common.alterables.animations.push(anim);
}
}
#[allow(clippy::too_many_arguments)]
fn anim_hover(
common: &mut CallbackDataCommon,
rect: &mut WidgetRectangle,
widget_data: &mut WidgetData,
colors: &Colors,
widget_boundary: Boundary,
pos: f32,
pressed: bool,
sticky_down: bool,
) {
let mult = pos * if pressed { 1.5 } else { 1.0 };
let globals = common.globals();
let (init_border_color, init_color) = if sticky_down {
(
colors.hover_border_color,
colors.color.lerp(&globals.palette, &colors.hover_color, 0.5),
)
} else {
(colors.border_color, colors.color)
};
let bgcolor = init_color.lerp(&globals.palette, &colors.hover_color, mult);
let gradient_intensity = common.state.theme.gradient_intensity;
//let t = Mat4::from_scale(Vec3::splat(1.0 + pos * 0.5)) * Mat4::from_rotation_z(pos * 1.0);
let t = Mat4::from_scale(Vec3::splat(1.0 + pos * 0.05));
widget_data.transform = centered_matrix(widget_boundary.size, &t);
rect.params.color = bgcolor;
rect.params.color2 = get_color2(&bgcolor, gradient_intensity);
rect.params.border_color = init_border_color.lerp(&globals.palette, &colors.hover_border_color, mult);
}
fn anim_hover_create(state: Rc<RefCell<State>>, widget_id: WidgetID, fade_in: bool, anim_mult: f32) -> Animation {
Animation::new(
widget_id,
((if fade_in { 5. } else { 10. }) * anim_mult) as _,
AnimationEasing::OutCubic,
Box::new(move |common, anim_data| {
let rect = anim_data.obj.get_as_mut::<WidgetRectangle>().unwrap();
let state = state.borrow();
anim_hover(
common,
rect,
anim_data.data,
&state.colors,
anim_data.widget_boundary,
if fade_in { anim_data.pos } else { 1.0 - anim_data.pos },
state.down,
state.sticky_down,
);
common.alterables.mark_redraw();
}),
)
}
fn register_event_mouse_enter(
data: Rc<Data>,
state: Rc<RefCell<State>>,
listeners: &mut EventListenerCollection,
tooltip_info: Option<components::tooltip::TooltipInfo>,
anim_mult: f32,
) -> EventListenerID {
listeners.register(
EventListenerKind::MouseEnter,
Box::new(move |common, event_data, (), ()| {
common.alterables.play_sound(WguiSoundType::ButtonMouseEnter);
common.alterables.trigger_haptics();
common.alterables.mark_redraw();
common
.alterables
.animate(anim_hover_create(state.clone(), event_data.widget_id, true, anim_mult));
ComponentTooltip::register_hover_in(common, &tooltip_info, data.id_rect, state.clone());
state.borrow_mut().hovered = true;
Ok(EventResult::Pass)
}),
)
}
fn register_event_mouse_leave(
state: Rc<RefCell<State>>,
listeners: &mut EventListenerCollection,
anim_mult: f32,
) -> EventListenerID {
listeners.register(
EventListenerKind::MouseLeave,
Box::new(move |common, event_data, (), ()| {
common.alterables.trigger_haptics();
common
.alterables
.animate(anim_hover_create(state.clone(), event_data.widget_id, false, anim_mult));
let mut state = state.borrow_mut();
state.active_tooltip = None;
state.hovered = false;
Ok(EventResult::Pass)
}),
)
}
fn register_event_mouse_cancel(state: Rc<RefCell<State>>, listeners: &mut EventListenerCollection) -> EventListenerID {
listeners.register(
EventListenerKind::MouseCancel,
Box::new(move |_common, _event_data, (), ()| {
let mut state = state.borrow_mut();
state.down = false;
state.hovered = false;
Ok(EventResult::Pass)
}),
)
}
fn register_event_mouse_press(state: Rc<RefCell<State>>, listeners: &mut EventListenerCollection) -> EventListenerID {
listeners.register(
EventListenerKind::MousePress,
Box::new(move |common, event_data, (), ()| {
let mut state = state.borrow_mut();
let rect = event_data.obj.get_as_mut::<WidgetRectangle>().unwrap();
anim_hover(
common,
rect,
event_data.widget_data,
&state.colors,
common.state.get_node_boundary(event_data.node_id),
1.0,
true,
state.sticky_down,
);
common.alterables.trigger_haptics();
common.alterables.play_sound(WguiSoundType::ButtonPress);
common.alterables.mark_redraw();
common.alterables.unfocus();
if state.hovered {
state.down = true;
state.last_pressed = Instant::now();
state.active_tooltip = None;
Ok(EventResult::Consumed)
} else {
Ok(EventResult::Pass)
}
}),
)
}
fn register_event_mouse_release(
data: Rc<Data>,
state: Rc<RefCell<State>>,
listeners: &mut EventListenerCollection,
) -> EventListenerID {
listeners.register(
EventListenerKind::MouseRelease,
Box::new(move |common, event_data, (), ()| {
let rect = event_data.obj.get_as_mut::<WidgetRectangle>().unwrap();
let mut state = state.borrow_mut();
if data.sticky {
state.sticky_down = !state.sticky_down;
}
common.alterables.trigger_haptics();
common.alterables.play_sound(WguiSoundType::ButtonRelease);
common.alterables.mark_redraw();
if state.down {
state.down = false;
if state.hovered {
anim_hover(
common,
rect,
event_data.widget_data,
&state.colors,
common.state.get_node_boundary(event_data.node_id),
1.0,
false,
state.sticky_down,
);
if let Some(on_click) = state.on_click.clone() {
let evt = ButtonClickEvent {
mouse_pos_absolute: event_data.metadata.get_mouse_pos_absolute(),
boundary: event_data.widget_data.cached_absolute_boundary,
};
common.alterables.dispatch(Box::new(move |common| {
(*on_click)(common, evt)?;
Ok(())
}));
}
}
Ok(EventResult::Consumed)
} else {
Ok(EventResult::Pass)
}
}),
)
}
pub fn construct(ess: &mut ConstructEssentials, params: Params) -> anyhow::Result<(WidgetPair, Rc<ComponentButton>)> {
let mut style = params.style;
let theme = &ess.layout.state.theme;
if style.align_items.is_none() {
style.align_items = Some(AlignItems::CENTER);
}
if style.justify_content.is_none() {
style.justify_content = Some(JustifyContent::CENTER);
}
style.overflow.x = taffy::Overflow::Hidden;
style.overflow.y = taffy::Overflow::Hidden;
let globals = ess.layout.state.globals.get();
// update colors to default ones if they are not specified
let color = params.color.unwrap_or_else(|| WguiColorName::BackgroundVariant.into());
let border_color = params
.border_color
.unwrap_or_else(|| WguiColor::from(WguiColorName::Outline));
let hover_color = params
.hover_color
.unwrap_or_else(|| color.add_rgb(0.25).add_alpha(0.15));
let hover_border_color = params
.hover_border_color
.unwrap_or_else(|| border_color.add_rgb(0.5).add_alpha(0.5));
let gradient_intensity = theme.gradient_intensity;
drop(globals);
let (root, _) = ess.layout.add_child(
ess.parent,
WidgetRectangle::create(WidgetRectangleParams {
color,
color2: get_color2(&color, gradient_intensity),
gradient: drawing::GradientMode::Vertical,
round: params.round,
border_color,
border: params.border,
}),
style,
)?;
let id_rect = root.id;
let default_margin = taffy::Rect {
top: length(4.0),
bottom: length(4.0),
left: length(4.0),
right: length(4.0),
};
if let Some(sprite_path) = params.sprite_src {
let sprite = WidgetSprite::create(WidgetSpriteParams {
glyph_data: Some(CustomGlyphData::from_assets(&ess.layout.state.globals, sprite_path)?),
..Default::default()
});
ess.layout.add_child(
root.id,
sprite,
taffy::Style {
min_size: taffy::Size {
width: length(20.0),
height: length(20.0),
},
margin: default_margin,
..Default::default()
},
)?;
}
let id_label = if let Some(content) = params.text {
let widget_label = WidgetLabel::create(
&mut ess.layout.state,
WidgetLabelParams {
content,
style: TextStyle {
weight: Some(FontWeight::Bold),
..params.text_style
},
},
);
let (label, _node_label) = ess.layout.add_child(
id_rect,
widget_label,
taffy::Style {
margin: default_margin,
..Default::default()
},
)?;
label.id
} else {
WidgetID::default()
};
let data = Rc::new(Data {
id_label,
id_rect,
sticky: params.sticky,
});
let state = Rc::new(RefCell::new(State {
down: false,
hovered: false,
on_click: None,
active_tooltip: None,
sticky_down: false,
last_pressed: Instant::now(),
colors: Colors {
color,
border_color,
hover_color,
hover_border_color,
},
}));
let base = ComponentBase {
id: root.id,
lhandles: {
let listeners = &mut root.widget.state().event_listeners;
let anim_mult = ess.layout.state.theme.animation_mult;
vec![
register_event_mouse_cancel(state.clone(), listeners),
register_event_mouse_enter(data.clone(), state.clone(), listeners, params.tooltip, anim_mult),
register_event_mouse_leave(state.clone(), listeners, anim_mult),
register_event_mouse_press(state.clone(), listeners),
register_event_mouse_release(data.clone(), state.clone(), listeners),
]
},
};
let button = Rc::new(ComponentButton { base, data, state });
ess.layout.register_component_refresh(&Component(button.clone()));
Ok((root, button))
}