wayvr/wayvr/src/windowing/backend.rs

221 lines
6.5 KiB
Rust

use glam::{Affine2, Affine3A, Vec2};
use smallvec::SmallVec;
use std::{any::Any, rc::Rc, sync::Arc};
use vulkano::{command_buffer::CommandBufferUsage, format::Format, image::view::ImageView};
use wgui::gfx::{
WGfx,
cmd::{GfxCommandBuffer, WGfxClearMode},
};
use wlx_common::{
overlays::{BackendAttrib, BackendAttribValue, StereoMode},
windowing::Positioning,
};
use crate::{
backend::{
input::{HoverResult, PointerHit},
task::ModifyPanelCommand,
},
graphics::RenderResult,
overlays::wayvr::WvrCommand,
state::AppState,
subsystem::hid::WheelDelta,
windowing::{OverlayID, window::OverlayCategory},
};
#[derive(Default, Clone, Copy)]
pub struct FrameMeta {
pub extent: [u32; 2],
pub transform: Affine3A,
pub format: Format,
pub clear: WGfxClearMode,
pub stereo: StereoMode,
}
#[derive(Debug, Clone, Copy)]
pub enum ShouldRender {
/// The overlay is dirty and needs to be rendered.
Should,
/// The overlay is not dirty but is ready to be rendered.
Can,
/// The overlay is not ready to be rendered.
Unable,
}
pub struct RenderTarget {
pub views: SmallVec<[Arc<ImageView>; 2]>,
}
pub struct RenderResources {
pub cmd_bufs: SmallVec<[GfxCommandBuffer; 2]>,
pub extent: [u32; 2],
}
impl RenderResources {
pub fn new(gfx: Arc<WGfx>, target: RenderTarget, meta: &FrameMeta) -> anyhow::Result<Self> {
let mut cmd_bufs = SmallVec::new_const();
for tgt in target.views {
let mut cmd_buf = gfx.create_gfx_command_buffer(CommandBufferUsage::OneTimeSubmit)?;
cmd_buf.begin_rendering(tgt, meta.clear)?;
cmd_bufs.push(cmd_buf);
}
Ok(Self {
cmd_bufs,
extent: meta.extent,
})
}
pub fn cmd_buf_single(&mut self) -> &mut GfxCommandBuffer {
self.cmd_bufs.first_mut().unwrap() // first must always be populated
}
pub fn is_stereo(&self) -> bool {
self.cmd_bufs.len() > 1
}
pub fn end(self) -> anyhow::Result<SmallVec<[RenderResult; 2]>> {
let mut ret_val = SmallVec::new_const();
for mut buf in self.cmd_bufs {
buf.end_rendering()?;
ret_val.push(RenderResult {
queue: buf.queue.clone(),
cmd_buf: buf.build()?,
});
}
Ok(ret_val)
}
}
#[macro_export]
macro_rules! attrib_value {
($opt:expr, $variant:path) => {
$opt.and_then(|e| match e {
$variant(inner) => Some(inner),
_ => None,
})
};
}
#[derive(Clone)]
pub struct OverlayMeta {
pub id: OverlayID,
pub name: Arc<str>,
pub category: OverlayCategory,
pub visible: bool,
pub icon: Option<Arc<str>>,
}
#[allow(clippy::enum_variant_names)]
pub enum OverlayEventData {
/// Notifies a newly added overlay of its ID, even before the overlay is shown.
IdAssigned(OverlayID),
ActiveSetChanged(Option<usize>),
NumSetsChanged(usize),
EditModeChanged(bool),
OverlaysChanged(Rc<[OverlayMeta]>),
VisibleOverlaysChanged(Rc<[OverlayID]>),
DevicesChanged,
SettingsChanged,
OverlayGrabbed {
name: Arc<str>,
pos: Positioning,
editing: bool,
},
CustomCommand {
element: String,
command: ModifyPanelCommand,
},
WvrCommand(WvrCommand),
}
pub trait OverlayBackend: Any {
/// Called once, before the first frame is rendered
fn init(&mut self, app: &mut AppState) -> anyhow::Result<()>;
fn pause(&mut self, app: &mut AppState) -> anyhow::Result<()>;
fn resume(&mut self, app: &mut AppState) -> anyhow::Result<()>;
/// Called when the presentation layer is ready to present a new frame
fn should_render(&mut self, app: &mut AppState) -> anyhow::Result<ShouldRender>;
/// Called when the contents need to be rendered to the swapchain
fn render(&mut self, app: &mut AppState, rdr: &mut RenderResources) -> anyhow::Result<()>;
/// Called to retrieve the effective extent of the image
/// Used for creating swapchains.
///
/// Must be Some if should_render was Should or Can on the same frame.
fn frame_meta(&mut self) -> Option<FrameMeta>;
fn notify(&mut self, app: &mut AppState, event_data: OverlayEventData) -> anyhow::Result<()>;
fn on_hover(&mut self, app: &mut AppState, hit: &PointerHit) -> HoverResult;
fn on_left(&mut self, app: &mut AppState, pointer: usize);
fn on_pointer(&mut self, app: &mut AppState, hit: &PointerHit, pressed: bool);
fn on_scroll(&mut self, app: &mut AppState, hit: &PointerHit, delta: WheelDelta);
fn get_interaction_transform(&mut self) -> Option<Affine2>;
fn get_attrib(&self, attrib: BackendAttrib) -> Option<BackendAttribValue>;
fn set_attrib(&mut self, app: &mut AppState, value: BackendAttribValue) -> bool;
}
pub fn ui_transform(extent: [u32; 2]) -> Affine2 {
let aspect = extent[0] as f32 / extent[1] as f32;
let scale = if aspect < 1.0 {
Vec2 {
x: 1.0 / aspect,
y: -1.0,
}
} else {
Vec2 { x: 1.0, y: -aspect }
};
let center = Vec2 { x: 0.5, y: 0.5 };
Affine2::from_scale_angle_translation(scale, 0.0, center)
}
pub struct DummyBackend {}
impl OverlayBackend for DummyBackend {
fn init(&mut self, _: &mut AppState) -> anyhow::Result<()> {
Ok(())
}
fn pause(&mut self, _: &mut AppState) -> anyhow::Result<()> {
Ok(())
}
fn resume(&mut self, _: &mut AppState) -> anyhow::Result<()> {
Ok(())
}
fn should_render(&mut self, _: &mut AppState) -> anyhow::Result<ShouldRender> {
Ok(ShouldRender::Unable)
}
fn render(&mut self, _: &mut AppState, _: &mut RenderResources) -> anyhow::Result<()> {
unreachable!()
}
fn frame_meta(&mut self) -> Option<FrameMeta> {
unreachable!()
}
fn notify(&mut self, _: &mut AppState, _event_data: OverlayEventData) -> anyhow::Result<()> {
unreachable!()
}
fn on_hover(&mut self, _: &mut AppState, _: &PointerHit) -> HoverResult {
HoverResult::default()
}
fn on_left(&mut self, _: &mut AppState, _: usize) {}
fn on_pointer(&mut self, _: &mut AppState, _: &PointerHit, _: bool) {}
fn on_scroll(&mut self, _: &mut AppState, _: &PointerHit, _: WheelDelta) {}
fn get_interaction_transform(&mut self) -> Option<glam::Affine2> {
None
}
fn get_attrib(&self, _attrib: BackendAttrib) -> Option<BackendAttribValue> {
None
}
fn set_attrib(&mut self, _: &mut AppState, _value: BackendAttribValue) -> bool {
false
}
}