wayvr/dash-frontend/src/views/game_list.rs

270 lines
6.3 KiB
Rust

use std::{cell::RefCell, collections::HashMap, rc::Rc};
use wgui::{
assets::AssetPath,
globals::WguiGlobals,
i18n::Translation,
layout::{Layout, WidgetID},
parser::{Fetchable, ParseDocumentParams, ParserState},
task::Tasks,
widget::{
ConstructEssentials,
label::{WidgetLabel, WidgetLabelParams},
},
};
use crate::{
frontend::{FrontendTask, FrontendTasks},
util::{
cached_fetcher::CoverArt,
popup_manager::{MountPopupParams, PopupHandle},
steam_utils::{self, AppID, AppManifest, SteamUtils},
various::AsyncExecutor,
},
views::{self, game_cover, game_launcher},
};
#[derive(Clone)]
enum Task {
AppManifestClicked(steam_utils::AppManifest),
SetCoverArt(AppID, Rc<CoverArt>),
CloseLauncher,
Refresh,
}
pub struct Params<'a> {
pub globals: WguiGlobals,
pub executor: AsyncExecutor,
pub frontend_tasks: FrontendTasks,
pub layout: &'a mut Layout,
pub parent_id: WidgetID,
}
pub struct Cell {
view_cover: game_cover::View,
manifest: AppManifest,
}
struct State {
view_launcher: Option<(PopupHandle, views::game_launcher::View)>,
}
pub struct View {
#[allow(dead_code)]
parser_state: ParserState,
tasks: Tasks<Task>,
frontend_tasks: FrontendTasks,
globals: WguiGlobals,
id_list_parent: WidgetID,
steam_utils: steam_utils::SteamUtils,
cells: HashMap<AppID, Cell>,
game_cover_view_common: game_cover::ViewCommon,
executor: AsyncExecutor,
state: Rc<RefCell<State>>,
}
impl View {
pub fn new(params: Params) -> anyhow::Result<Self> {
let doc_params = &ParseDocumentParams {
globals: params.globals.clone(),
path: AssetPath::BuiltIn("gui/view/game_list.xml"),
extra: Default::default(),
};
let parser_state = wgui::parser::parse_from_assets(doc_params, params.layout, params.parent_id)?;
let list_parent = parser_state.fetch_widget(&params.layout.state, "list_parent")?;
let tasks = Tasks::new();
let steam_utils = SteamUtils::new()?;
tasks.push(Task::Refresh);
Ok(Self {
parser_state,
tasks,
frontend_tasks: params.frontend_tasks,
globals: params.globals.clone(),
id_list_parent: list_parent.id,
steam_utils,
cells: HashMap::new(),
game_cover_view_common: game_cover::ViewCommon::new(params.globals.clone()),
state: Rc::new(RefCell::new(State { view_launcher: None })),
executor: params.executor,
})
}
pub fn update(&mut self, layout: &mut Layout, executor: &AsyncExecutor) -> anyhow::Result<()> {
loop {
let tasks = self.tasks.drain();
if tasks.is_empty() {
break;
}
for task in tasks {
match task {
Task::Refresh => self.refresh(layout, executor)?,
Task::AppManifestClicked(manifest) => self.action_app_manifest_clicked(manifest)?,
Task::SetCoverArt(app_id, cover_art) => self.set_cover_art(layout, app_id, cover_art),
Task::CloseLauncher => self.state.borrow_mut().view_launcher = None,
}
}
}
let mut state = self.state.borrow_mut();
if let Some((_, view)) = &mut state.view_launcher {
view.update(layout)?;
}
Ok(())
}
}
pub struct Games {
manifests: Vec<steam_utils::AppManifest>,
}
fn fill_game_list(
ess: &mut ConstructEssentials,
executor: &AsyncExecutor,
cells: &mut HashMap<AppID, Cell>,
games: &Games,
tasks: &Tasks<Task>,
) -> anyhow::Result<()> {
for manifest in &games.manifests {
let on_loaded = {
let app_id = manifest.app_id.clone();
let tasks = tasks.clone();
Box::new(move |cover_art: CoverArt| {
tasks.push(Task::SetCoverArt(app_id, Rc::from(cover_art)));
})
};
let view_cover = game_cover::View::new(game_cover::Params {
ess,
executor,
manifest,
on_loaded,
scale: 1.0,
})?;
view_cover.button.on_click({
let tasks = tasks.clone();
let manifest = manifest.clone();
Box::new(move |_, _| {
tasks.push(Task::AppManifestClicked(manifest.clone()));
Ok(())
})
});
cells.insert(
manifest.app_id.clone(),
Cell {
view_cover,
manifest: manifest.clone(),
},
);
}
Ok(())
}
impl View {
fn game_list(&self) -> anyhow::Result<Games> {
let manifests = self
.steam_utils
.list_installed_games(steam_utils::GameSortMethod::PlayDateDesc)?;
Ok(Games { manifests })
}
fn refresh(&mut self, layout: &mut Layout, executor: &AsyncExecutor) -> anyhow::Result<()> {
layout.remove_children(self.id_list_parent);
self.cells.clear();
let mut text: Option<Translation> = None;
match self.game_list() {
Ok(list) => {
if list.manifests.is_empty() {
text = Some(Translation::from_translation_key("GAME_LIST.NO_GAMES_FOUND"))
} else {
fill_game_list(
&mut ConstructEssentials {
layout,
parent: self.id_list_parent,
},
executor,
&mut self.cells,
&list,
&self.tasks,
)?
}
}
Err(e) => text = Some(Translation::from_raw_text(&format!("Error: {:?}", e))),
}
if let Some(text) = text.take() {
layout.add_child(
self.id_list_parent,
WidgetLabel::create(
&mut self.globals.get(),
WidgetLabelParams {
content: text,
..Default::default()
},
),
Default::default(),
)?;
}
Ok(())
}
fn set_cover_art(&mut self, layout: &mut Layout, app_id: AppID, cover_art: Rc<CoverArt>) {
let Some(cell) = &mut self.cells.get_mut(&app_id) else {
return;
};
if let Err(e) = cell
.view_cover
.set_cover_art(&mut self.game_cover_view_common, layout, &cover_art)
{
log::error!("{:?}", e);
};
}
fn action_app_manifest_clicked(&mut self, manifest: steam_utils::AppManifest) -> anyhow::Result<()> {
self.frontend_tasks.push(FrontendTask::MountPopup(MountPopupParams {
title: Translation::from_raw_text(&manifest.name),
on_content: {
let state = self.state.clone();
let tasks = self.tasks.clone();
let executor = self.executor.clone();
let globals = self.globals.clone();
let frontend_tasks = self.frontend_tasks.clone();
Rc::new(move |data| {
let on_launched = {
let tasks = tasks.clone();
Box::new(move || tasks.push(Task::CloseLauncher))
};
let view = game_launcher::View::new(game_launcher::Params {
manifest: manifest.clone(),
executor: executor.clone(),
globals: &globals,
layout: data.layout,
parent_id: data.id_content,
frontend_tasks: &frontend_tasks,
on_launched,
})?;
state.borrow_mut().view_launcher = Some((data.handle, view));
Ok(())
})
},
}));
Ok(())
}
}