wayvr/wlx-overlay-s/src/gui/panel/mod.rs

328 lines
9.8 KiB
Rust

use std::{cell::RefCell, rc::Rc, sync::Arc};
use button::setup_custom_button;
use glam::{vec2, Affine2, Vec2};
use label::setup_custom_label;
use vulkano::{command_buffer::CommandBufferUsage, image::view::ImageView};
use wgui::{
assets::AssetPath,
drawing,
event::{
Event as WguiEvent, EventCallback, EventListenerID, EventListenerKind,
InternalStateChangeEvent, MouseButtonIndex, MouseDownEvent, MouseLeaveEvent,
MouseMotionEvent, MouseUpEvent, MouseWheelEvent,
},
layout::{Layout, LayoutParams, WidgetID},
parser::ParserState,
renderer_vk::context::Context as WguiContext,
widget::{label::WidgetLabel, rectangle::WidgetRectangle, EventResult},
};
use crate::{
backend::input::{Haptics, HoverResult, PointerHit, PointerMode},
graphics::{CommandBuffers, ExtentExt},
state::AppState,
windowing::backend::{ui_transform, FrameMeta, OverlayBackend, ShouldRender},
};
use super::{timer::GuiTimer, timestep::Timestep};
mod button;
mod helper;
mod label;
const MAX_SIZE: u32 = 2048;
const MAX_SIZE_VEC2: Vec2 = vec2(MAX_SIZE as _, MAX_SIZE as _);
const COLOR_ERR: drawing::Color = drawing::Color::new(1., 0., 1., 1.);
pub struct GuiPanel<S> {
pub layout: Layout,
pub state: S,
pub timers: Vec<GuiTimer>,
pub parser_state: ParserState,
interaction_transform: Option<Affine2>,
context: WguiContext,
timestep: Timestep,
}
pub type OnCustomIdFunc = Box<
dyn Fn(
Rc<str>,
WidgetID,
&wgui::parser::ParseDocumentParams,
&mut Layout,
&mut ParserState,
) -> anyhow::Result<()>,
>;
impl<S: 'static> GuiPanel<S> {
pub fn new_from_template(
app: &mut AppState,
path: &str,
state: S,
on_custom_id: Option<OnCustomIdFunc>,
) -> anyhow::Result<Self> {
let custom_elems = Rc::new(RefCell::new(vec![]));
let doc_params = wgui::parser::ParseDocumentParams {
globals: app.wgui_globals.clone(),
path: AssetPath::BuiltIn(path),
extra: wgui::parser::ParseDocumentExtra {
on_custom_attribs: Some(Box::new({
let custom_elems = custom_elems.clone();
move |attribs| {
custom_elems.borrow_mut().push(attribs.to_owned());
}
})),
..Default::default()
},
};
let (mut layout, mut parser_state) =
wgui::parser::new_layout_from_assets(&doc_params, &LayoutParams::default())?;
if let Some(on_element_id) = on_custom_id {
let ids = parser_state.data.ids.clone(); // FIXME: copying all ids?
for (id, widget) in ids {
on_element_id(
id.clone(),
widget,
&doc_params,
&mut layout,
&mut parser_state,
)?;
}
}
for elem in custom_elems.borrow().iter() {
if layout
.state
.widgets
.get_as::<WidgetLabel>(elem.widget_id)
.is_some()
{
setup_custom_label::<S>(&mut layout, elem, app);
} else if layout
.state
.widgets
.get_as::<WidgetRectangle>(elem.widget_id)
.is_some()
{
setup_custom_button::<S>(&mut layout, elem, app);
}
}
let context = WguiContext::new(&mut app.wgui_shared, 1.0)?;
let mut timestep = Timestep::new();
timestep.set_tps(60.0);
Ok(Self {
layout,
context,
timestep,
state,
parser_state,
timers: vec![],
interaction_transform: None,
})
}
pub fn new_blank(app: &mut AppState, state: S) -> anyhow::Result<Self> {
let layout = Layout::new(app.wgui_globals.clone(), &LayoutParams::default())?;
let context = WguiContext::new(&mut app.wgui_shared, 1.0)?;
let mut timestep = Timestep::new();
timestep.set_tps(60.0);
Ok(Self {
layout,
context,
timestep,
state,
parser_state: ParserState::default(),
timers: vec![],
interaction_transform: None,
})
}
pub fn update_layout(&mut self) -> anyhow::Result<()> {
self.layout.update(MAX_SIZE_VEC2, 0.0)
}
pub fn push_event(&mut self, app: &mut AppState, event: &WguiEvent) -> EventResult {
match self.layout.push_event(event, app, &mut self.state) {
Ok(r) => r,
Err(e) => {
log::error!("Failed to push event: {e:?}");
EventResult::NoHit
}
}
}
pub fn add_event_listener(
&mut self,
widget_id: WidgetID,
kind: EventListenerKind,
callback: EventCallback<AppState, S>,
) -> Option<EventListenerID> {
self.layout.add_event_listener(widget_id, kind, callback)
}
}
impl<S: 'static> OverlayBackend for GuiPanel<S> {
fn init(&mut self, _app: &mut AppState) -> anyhow::Result<()> {
if self.layout.content_size.x * self.layout.content_size.y != 0.0 {
self.update_layout()?;
self.interaction_transform = Some(ui_transform([
//TODO: dynamic
self.layout.content_size.x as _,
self.layout.content_size.y as _,
]));
}
Ok(())
}
fn pause(&mut self, _app: &mut AppState) -> anyhow::Result<()> {
Ok(())
}
fn resume(&mut self, _app: &mut AppState) -> anyhow::Result<()> {
self.timestep.reset();
Ok(())
}
fn should_render(&mut self, app: &mut AppState) -> anyhow::Result<ShouldRender> {
//TODO: this only executes one timer event per frame
if let Some(signal) = self.timers.iter_mut().find_map(GuiTimer::check_tick) {
self.push_event(
app,
&WguiEvent::InternalStateChange(InternalStateChangeEvent { metadata: signal }),
);
}
while self.timestep.on_tick() {
self.layout.tick()?;
}
if self.layout.content_size.x * self.layout.content_size.y == 0.0 {
return Ok(ShouldRender::Unable);
}
Ok(if self.layout.check_toggle_needs_redraw() {
ShouldRender::Should
} else {
ShouldRender::Can
})
}
fn render(
&mut self,
app: &mut AppState,
tgt: Arc<ImageView>,
buf: &mut CommandBuffers,
alpha: f32,
) -> anyhow::Result<bool> {
self.context
.update_viewport(&mut app.wgui_shared, tgt.extent_u32arr(), 1.0)?;
self.layout.update(MAX_SIZE_VEC2, self.timestep.alpha)?;
let mut cmd_buf = app
.gfx
.create_gfx_command_buffer(CommandBufferUsage::OneTimeSubmit)
.unwrap(); // want panic
cmd_buf.begin_rendering(
tgt,
wgui::gfx::cmd::WGfxClearMode::Clear([0.0, 0.0, 0.0, 0.0]),
)?;
let primitives = wgui::drawing::draw(&mut wgui::drawing::DrawParams {
layout: &mut self.layout,
debug_draw: false,
alpha,
})?;
self.context
.draw(&mut app.wgui_shared, &mut cmd_buf, &primitives)?;
cmd_buf.end_rendering()?;
buf.push(cmd_buf.build()?);
Ok(true)
}
fn frame_meta(&mut self) -> Option<FrameMeta> {
Some(FrameMeta {
extent: [
MAX_SIZE.min(self.layout.content_size.x as _),
MAX_SIZE.min(self.layout.content_size.y as _),
1,
],
..Default::default()
})
}
fn on_scroll(&mut self, app: &mut AppState, hit: &PointerHit, delta_y: f32, delta_x: f32) {
let e = WguiEvent::MouseWheel(MouseWheelEvent {
shift: vec2(delta_x, delta_y),
pos: hit.uv * self.layout.content_size,
device: hit.pointer,
});
self.push_event(app, &e);
}
fn on_hover(&mut self, app: &mut AppState, hit: &PointerHit) -> HoverResult {
let e = &WguiEvent::MouseMotion(MouseMotionEvent {
pos: hit.uv * self.layout.content_size,
device: hit.pointer,
});
let result = self.push_event(app, &e);
HoverResult {
consume: result != EventResult::NoHit,
haptics: self
.layout
.check_toggle_haptics_triggered()
.then_some(Haptics {
intensity: 0.1,
duration: 0.01,
frequency: 5.0,
}),
}
}
fn on_left(&mut self, app: &mut AppState, pointer: usize) {
log::info!("panel: on left");
let e = WguiEvent::MouseLeave(MouseLeaveEvent { device: pointer });
self.push_event(app, &e);
}
fn on_pointer(&mut self, app: &mut AppState, hit: &PointerHit, pressed: bool) {
let index = match hit.mode {
PointerMode::Left => MouseButtonIndex::Left,
PointerMode::Right => MouseButtonIndex::Right,
PointerMode::Middle => MouseButtonIndex::Middle,
_ => return,
};
let e = if pressed {
WguiEvent::MouseDown(MouseDownEvent {
pos: hit.uv * self.layout.content_size,
index,
device: hit.pointer,
})
} else {
WguiEvent::MouseUp(MouseUpEvent {
pos: hit.uv * self.layout.content_size,
index,
device: hit.pointer,
})
};
self.push_event(app, &e);
}
fn get_interaction_transform(&mut self) -> Option<Affine2> {
self.interaction_transform
}
}