fix: WebGL frame rendering and opencut-wasm 0.2.8

This commit is contained in:
Maze Winther 2026-04-19 07:42:52 +02:00
parent 9da365bc01
commit 729d10592f
14 changed files with 338 additions and 127 deletions

2
Cargo.lock generated
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@ -3820,7 +3820,7 @@ dependencies = [
[[package]]
name = "opencut-wasm"
version = "0.2.6"
version = "0.2.8"
dependencies = [
"bridge",
"compositor",

View File

@ -1,6 +1,6 @@
use gpui::{
App, Application, Bounds, Context, SharedString, Window, WindowBounds, WindowOptions, div,
prelude::*, px, rgb, size,
div, prelude::*, px, rgb, size, App, Application, Bounds, Context, SharedString, Window,
WindowBounds, WindowOptions,
};
struct AppWindow {

View File

@ -52,7 +52,7 @@
"nanoid": "^5.1.5",
"next": "16.1.3",
"next-themes": "^0.4.4",
"opencut-wasm": "^0.2.6",
"opencut-wasm": "^0.2.8",
"pg": "^8.16.2",
"postgres": "^3.4.5",
"radix-ui": "^1.4.3",

View File

@ -10,7 +10,10 @@ import { useKeybindingsStore } from "@/stores/keybindings-store";
import { useTimelineStore } from "@/stores/timeline-store";
import { useEditorActions } from "@/hooks/actions/use-editor-actions";
import { loadFontAtlas } from "@/lib/fonts/google-fonts";
import { initializeGpuRenderer, isGpuAvailable } from "@/services/renderer/gpu-renderer";
import {
initializeGpuRenderer,
isGpuAvailable,
} from "@/services/renderer/gpu-renderer";
interface EditorProviderProps {
projectId: string;
@ -62,9 +65,16 @@ export function EditorProvider({ projectId, children }: EditorProviderProps) {
setIsLoading(false);
}
} else {
setError(
err instanceof Error ? err.message : "Failed to load project",
);
const wasmPanic = (window as Window & { __wasmPanic?: string })
.__wasmPanic;
if (wasmPanic) {
delete (window as Window & { __wasmPanic?: string }).__wasmPanic;
setError(wasmPanic);
} else {
setError(
err instanceof Error ? err.message : "Failed to load project",
);
}
setIsLoading(false);
}
}

View File

@ -167,9 +167,13 @@ export class ProjectManager {
});
if (!project.metadata.thumbnail) {
const didUpdateThumbnail = await this.updateThumbnailFromTimeline();
if (didUpdateThumbnail) {
await this.saveCurrentProject();
try {
const didUpdateThumbnail = await this.updateThumbnailFromTimeline();
if (didUpdateThumbnail) {
await this.saveCurrentProject();
}
} catch (error) {
console.error("Failed to generate project thumbnail:", error);
}
}
} catch (error) {

View File

@ -18,11 +18,7 @@ class EffectPreviewService {
this.loadPreviewImage();
}
onPreviewImageReady({
callback,
}: {
callback: () => void;
}): () => void {
onPreviewImageReady({ callback }: { callback: () => void }): () => void {
this.onReadyCallbacks.add(callback);
return () => this.onReadyCallbacks.delete(callback);
}
@ -39,35 +35,47 @@ class EffectPreviewService {
uniformDimensions?: { width: number; height: number };
}): void {
const size = PREVIEW_SIZE;
const source = this.getTestSource({ width: size, height: size });
if (!source) return;
const definition = effectsRegistry.get(effectType);
const resolvedParams =
Object.keys(params).length > 0
? params
: buildDefaultParamValues(definition.params);
const passes = resolveEffectPasses({
definition,
effectParams: resolvedParams,
width: uniformDimensions?.width ?? size,
height: uniformDimensions?.height ?? size,
});
const result = this.applyGpuEffect({
source,
width: size,
height: size,
passes,
});
const targetCtx = targetCanvas.getContext(
"2d",
) as CanvasRenderingContext2D | null;
if (targetCtx) {
targetCanvas.width = size;
targetCanvas.height = size;
if (!targetCtx) {
return;
}
targetCanvas.width = size;
targetCanvas.height = size;
const source = this.getTestSource({ width: size, height: size });
if (!source) {
targetCtx.clearRect(0, 0, size, size);
return;
}
try {
const definition = effectsRegistry.get(effectType);
const resolvedParams =
Object.keys(params).length > 0
? params
: buildDefaultParamValues(definition.params);
const passes = resolveEffectPasses({
definition,
effectParams: resolvedParams,
width: uniformDimensions?.width ?? size,
height: uniformDimensions?.height ?? size,
});
const result = this.applyGpuEffect({
source,
width: size,
height: size,
passes,
});
targetCtx.drawImage(result, 0, 0, size, size);
} catch (error) {
console.warn("Failed to render effect preview", { effectType, error });
targetCtx.clearRect(0, 0, size, size);
targetCtx.drawImage(source, 0, 0, size, size);
}
}

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@ -54,7 +54,7 @@
"nanoid": "^5.1.5",
"next": "16.1.3",
"next-themes": "^0.4.4",
"opencut-wasm": "file:../../rust/wasm/pkg",
"opencut-wasm": "^0.2.8",
"pg": "^8.16.2",
"postgres": "^3.4.5",
"radix-ui": "^1.4.3",
@ -785,7 +785,7 @@
"@turbo/windows-arm64": ["@turbo/windows-arm64@2.8.20", "", { "os": "win32", "cpu": "arm64" }, "sha512-voicVULvUV5yaGXo0Iue13BcHGYW3u0VgqSbfQwBaHbpj1zLjYV4KIe+7fYIo6DO8FVUJzxFps3ODCQG/Wy2Qw=="],
"@types/bun": ["@types/bun@1.3.11", "", { "dependencies": { "bun-types": "1.3.11" } }, "sha512-5vPne5QvtpjGpsGYXiFyycfpDF2ECyPcTSsFBMa0fraoxiQyMJ3SmuQIGhzPg2WJuWxVBoxWJ2kClYTcw/4fAg=="],
"@types/bun": ["@types/bun@1.3.12", "", { "dependencies": { "bun-types": "1.3.12" } }, "sha512-DBv81elK+/VSwXHDlnH3Qduw+KxkTIWi7TXkAeh24zpi5l0B2kUg9Ga3tb4nJaPcOFswflgi/yAvMVBPrxMB+A=="],
"@types/culori": ["@types/culori@4.0.1", "", {}, "sha512-43M51r/22CjhbOXyGT361GZ9vncSVQ39u62x5eJdBQFviI8zWp2X5jzqg7k4M6PVgDQAClpy2bUe2dtwEgEDVQ=="],
@ -875,7 +875,7 @@
"buffer-from": ["buffer-from@1.1.2", "", {}, "sha512-E+XQCRwSbaaiChtv6k6Dwgc+bx+Bs6vuKJHHl5kox/BaKbhiXzqQOwK4cO22yElGp2OCmjwVhT3HmxgyPGnJfQ=="],
"bun-types": ["bun-types@1.3.11", "", { "dependencies": { "@types/node": "*" } }, "sha512-1KGPpoxQWl9f6wcZh57LvrPIInQMn2TQ7jsgxqpRzg+l0QPOFvJVH7HmvHo/AiPgwXy+/Thf6Ov3EdVn1vOabg=="],
"bun-types": ["bun-types@1.3.12", "", { "dependencies": { "@types/node": "*" } }, "sha512-HqOLj5PoFajAQciOMRiIZGNoKxDJSr6qigAttOX40vJuSp6DN/CxWp9s3C1Xwm4oH7ybueITwiaOcWXoYVoRkA=="],
"bytes": ["bytes@3.1.2", "", {}, "sha512-/Nf7TyzTx6S3yRJObOAV7956r8cr2+Oj8AC5dt8wSP3BQAoeX58NoHyCU8P8zGkNXStjTSi6fzO6F0pBdcYbEg=="],
@ -1359,6 +1359,8 @@
"onnxruntime-web": ["onnxruntime-web@1.22.0-dev.20250409-89f8206ba4", "", { "dependencies": { "flatbuffers": "^25.1.24", "guid-typescript": "^1.0.9", "long": "^5.2.3", "onnxruntime-common": "1.22.0-dev.20250409-89f8206ba4", "platform": "^1.3.6", "protobufjs": "^7.2.4" } }, "sha512-0uS76OPgH0hWCPrFKlL8kYVV7ckM7t/36HfbgoFw6Nd0CZVVbQC4PkrR8mBX8LtNUFZO25IQBqV2Hx2ho3FlbQ=="],
"opencut-wasm": ["opencut-wasm@0.2.8", "", {}, "sha512-R1cXB4HuTC5RdbGRYD0Q2n9rWQWDRB7KMwGJnbjrhnnwxBbR5XDu/3tL7hlzb/RZ7VZcaX5OGHZ1QgL6ex/2cQ=="],
"p-limit": ["p-limit@6.2.0", "", { "dependencies": { "yocto-queue": "^1.1.1" } }, "sha512-kuUqqHNUqoIWp/c467RI4X6mmyuojY5jGutNU0wVTmEOOfcuwLqyMVoAi9MKi2Ak+5i9+nhmrK4ufZE8069kHA=="],
"package-json-from-dist": ["package-json-from-dist@1.0.1", "", {}, "sha512-UEZIS3/by4OC8vL3P2dTXRETpebLI2NiI5vIrjaD/5UtrkFX/tNbwjTSRAGC/+7CAo2pIcBaRgWmcBBHcsaCIw=="],
@ -1721,8 +1723,6 @@
"@node-minify/core/mkdirp": ["mkdirp@1.0.4", "", { "bin": { "mkdirp": "bin/cmd.js" } }, "sha512-vVqVZQyf3WLx2Shd0qJ9xuvqgAyKPLAiqITEtqW0oIUjzo3PePDd6fW9iFz30ef7Ysp/oiWqbhszeGWW2T6Gzw=="],
"@opencut/web/opencut-wasm": ["opencut-wasm@file:rust/wasm/pkg", {}],
"@opencut/web/typescript": ["typescript@5.8.3", "", { "bin": { "tsc": "bin/tsc", "tsserver": "bin/tsserver" } }, "sha512-p1diW6TqL9L07nNxvRMM7hMMw4c5XOo/1ibL4aAIGmSAt9slTE1Xgw5KWuof2uTOvCg9BY7ZRi+GaF+7sfgPeQ=="],
"@opennextjs/aws/esbuild": ["esbuild@0.25.4", "", { "optionalDependencies": { "@esbuild/aix-ppc64": "0.25.4", "@esbuild/android-arm": "0.25.4", "@esbuild/android-arm64": "0.25.4", "@esbuild/android-x64": "0.25.4", "@esbuild/darwin-arm64": "0.25.4", "@esbuild/darwin-x64": "0.25.4", "@esbuild/freebsd-arm64": "0.25.4", "@esbuild/freebsd-x64": "0.25.4", "@esbuild/linux-arm": "0.25.4", "@esbuild/linux-arm64": "0.25.4", "@esbuild/linux-ia32": "0.25.4", "@esbuild/linux-loong64": "0.25.4", "@esbuild/linux-mips64el": "0.25.4", "@esbuild/linux-ppc64": "0.25.4", "@esbuild/linux-riscv64": "0.25.4", "@esbuild/linux-s390x": "0.25.4", "@esbuild/linux-x64": "0.25.4", "@esbuild/netbsd-arm64": "0.25.4", "@esbuild/netbsd-x64": "0.25.4", "@esbuild/openbsd-arm64": "0.25.4", "@esbuild/openbsd-x64": "0.25.4", "@esbuild/sunos-x64": "0.25.4", "@esbuild/win32-arm64": "0.25.4", "@esbuild/win32-ia32": "0.25.4", "@esbuild/win32-x64": "0.25.4" }, "bin": { "esbuild": "bin/esbuild" } }, "sha512-8pgjLUcUjcgDg+2Q4NYXnPbo/vncAY4UmyaCm0jZevERqCHZIaWwdJHkf8XQtu4AxSKCdvrUbT0XUr1IdZzI8Q=="],

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@ -288,6 +288,59 @@ impl Compositor {
self.textures.remove(id);
}
/// Composites all frame items into a texture and returns it.
/// Used on backends that cannot surface-render to an arbitrary canvas (e.g. WebGL).
pub fn render_frame_to_texture(
&mut self,
context: &GpuContext,
frame: &FrameDescriptor,
) -> Result<wgpu::Texture, CompositorError> {
self.texture_pool.recycle_frame();
let mut encoder =
context
.device()
.create_command_encoder(&wgpu::CommandEncoderDescriptor {
label: Some("compositor-frame-encoder"),
});
let mut scene = self.create_cleared_texture(
context,
&mut encoder,
frame.width,
frame.height,
frame.clear.color,
);
for item in &frame.items {
match item {
FrameItemDescriptor::Layer(layer) => {
let layer_texture = self.render_layer(context, &mut encoder, frame, layer)?;
scene = self.blend_texture(
context,
&mut encoder,
&scene,
&layer_texture,
layer.blend_mode,
frame.width,
frame.height,
)?;
}
FrameItemDescriptor::SceneEffect { effect_pass_groups } => {
scene = self.apply_effect_groups(
context,
&mut encoder,
&scene,
frame.width,
frame.height,
effect_pass_groups,
)?;
}
}
}
context.queue().submit([encoder.finish()]);
Ok(scene)
}
pub fn render_frame(
&mut self,
context: &GpuContext,

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@ -11,6 +11,7 @@ struct LayerUniforms {
opacity: f32,
flip_x: f32,
flip_y: f32,
_padding: vec2f,
}
@group(0) @binding(0) var source_texture: texture_2d<f32>;

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@ -10,7 +10,7 @@ wgpu = "29.0.1"
[target.'cfg(target_arch = "wasm32")'.dependencies]
wasm-bindgen = "0.2.116"
web-sys = { version = "0.3.93", features = ["Document", "Window", "HtmlCanvasElement", "OffscreenCanvasRenderingContext2d", "ImageData"] }
web-sys = { version = "0.3.93", features = ["Document", "Window", "HtmlCanvasElement", "CanvasRenderingContext2d", "OffscreenCanvasRenderingContext2d", "ImageData"] }
[features]
default = []

View File

@ -40,10 +40,17 @@ pub struct GpuContext {
texture_sampler_bind_group_layout: wgpu::BindGroupLayout,
blit_pipeline: wgpu::RenderPipeline,
supports_external_texture_copies: bool,
/// The HTML canvas that the WebGL context is bound to. Only populated on the WebGL
/// fallback path. Used by render_texture_via_gl_canvas to output frames on WebGL.
#[cfg(all(feature = "wasm", target_arch = "wasm32"))]
gl_canvas: Option<web_sys::HtmlCanvasElement>,
}
impl GpuContext {
pub async fn new() -> Result<Self, GpuError> {
#[cfg(all(feature = "wasm", target_arch = "wasm32"))]
let (instance, adapter, device, queue, gl_canvas) = Self::acquire_device().await?;
#[cfg(not(all(feature = "wasm", target_arch = "wasm32")))]
let (instance, adapter, device, queue) = Self::acquire_device().await?;
let texture_format = if adapter.get_info().backend == wgpu::Backend::Gl {
wgpu::TextureFormat::Rgba8Unorm
@ -161,9 +168,37 @@ impl GpuContext {
texture_sampler_bind_group_layout,
blit_pipeline,
supports_external_texture_copies,
#[cfg(all(feature = "wasm", target_arch = "wasm32"))]
gl_canvas,
})
}
#[cfg(all(feature = "wasm", target_arch = "wasm32"))]
async fn acquire_device() -> Result<
(
wgpu::Instance,
wgpu::Adapter,
wgpu::Device,
wgpu::Queue,
Option<web_sys::HtmlCanvasElement>,
),
GpuError,
> {
let instance = wgpu::util::new_instance_with_webgpu_detection(
wgpu::InstanceDescriptor::new_without_display_handle(),
)
.await;
match Self::try_request_device(&instance, None).await {
Ok((adapter, device, queue)) => return Ok((instance, adapter, device, queue, None)),
Err(_) => {}
}
let (gl_instance, adapter, device, queue, canvas) = Self::try_gl_fallback().await?;
Ok((gl_instance, adapter, device, queue, Some(canvas)))
}
#[cfg(not(all(feature = "wasm", target_arch = "wasm32")))]
async fn acquire_device()
-> Result<(wgpu::Instance, wgpu::Adapter, wgpu::Device, wgpu::Queue), GpuError> {
let instance = wgpu::util::new_instance_with_webgpu_detection(
@ -180,8 +215,16 @@ impl GpuContext {
}
#[cfg(all(feature = "wasm", target_arch = "wasm32"))]
async fn try_gl_fallback()
-> Result<(wgpu::Instance, wgpu::Adapter, wgpu::Device, wgpu::Queue), GpuError> {
async fn try_gl_fallback() -> Result<
(
wgpu::Instance,
wgpu::Adapter,
wgpu::Device,
wgpu::Queue,
web_sys::HtmlCanvasElement,
),
GpuError,
> {
let mut gl_desc = wgpu::InstanceDescriptor::new_without_display_handle();
gl_desc.backends = wgpu::Backends::GL;
gl_desc.display = Some(Box::new(WebDisplay));
@ -196,11 +239,11 @@ impl GpuContext {
.unchecked_into();
canvas.set_width(1);
canvas.set_height(1);
let surface = gl_instance.create_surface(wgpu::SurfaceTarget::Canvas(canvas))?;
let surface = gl_instance.create_surface(wgpu::SurfaceTarget::Canvas(canvas.clone()))?;
let (adapter, device, queue) =
Self::try_request_device(&gl_instance, Some(&surface)).await?;
Ok((gl_instance, adapter, device, queue))
Ok((gl_instance, adapter, device, queue, canvas))
}
#[cfg(not(all(feature = "wasm", target_arch = "wasm32")))]
@ -302,6 +345,13 @@ impl GpuContext {
&self.blit_pipeline
}
/// Whether the GPU backend can render to arbitrary canvas surfaces.
/// True for WebGPU, false for WebGL which can only surface-render to
/// the specific canvas its GL context was originally created on.
pub fn supports_surface_rendering(&self) -> bool {
self.supports_external_texture_copies
}
pub fn render_texture_to_surface(
&self,
texture: &wgpu::Texture,
@ -493,72 +543,18 @@ impl GpuContext {
return self.render_texture_to_surface(texture, &surface, width, height);
}
self.readback_texture_to_offscreen_canvas(texture, canvas, width, height)
self.render_texture_to_offscreen_canvas_via_gl_canvas(texture, canvas, width, height)
}
#[cfg(all(feature = "wasm", target_arch = "wasm32"))]
fn readback_texture_to_offscreen_canvas(
fn render_texture_to_offscreen_canvas_via_gl_canvas(
&self,
texture: &wgpu::Texture,
canvas: &wgpu::web_sys::OffscreenCanvas,
width: u32,
height: u32,
) -> Result<(), GpuError> {
let buffer_size = (width * height * 4) as u64;
let buffer = self.device.create_buffer(&wgpu::BufferDescriptor {
label: Some("gpu-readback-buffer"),
size: buffer_size,
usage: wgpu::BufferUsages::COPY_DST | wgpu::BufferUsages::MAP_READ,
mapped_at_creation: false,
});
let mut encoder = self
.device
.create_command_encoder(&wgpu::CommandEncoderDescriptor {
label: Some("gpu-readback-encoder"),
});
encoder.copy_texture_to_buffer(
wgpu::TexelCopyTextureInfo {
texture,
mip_level: 0,
origin: wgpu::Origin3d::ZERO,
aspect: wgpu::TextureAspect::All,
},
wgpu::TexelCopyBufferInfo {
buffer: &buffer,
layout: wgpu::TexelCopyBufferLayout {
offset: 0,
bytes_per_row: Some(width * 4),
rows_per_image: Some(height),
},
},
wgpu::Extent3d {
width,
height,
depth_or_array_layers: 1,
},
);
self.queue.submit([encoder.finish()]);
let slice = buffer.slice(..);
slice.map_async(wgpu::MapMode::Read, |_| {});
let _ = self.device.poll(wgpu::PollType::wait_indefinitely());
let data = slice.get_mapped_range();
let mut rgba_bytes = data.to_vec();
drop(data);
buffer.unmap();
if self.texture_format == wgpu::TextureFormat::Bgra8Unorm {
for pixel in rgba_bytes.chunks_exact_mut(4) {
pixel.swap(0, 2);
}
}
let clamped = wasm_bindgen::Clamped(&rgba_bytes[..]);
let image_data =
web_sys::ImageData::new_with_u8_clamped_array_and_sh(clamped, width, height)
.map_err(|_| GpuError::AdapterUnavailable)?;
let gl_canvas = self.render_texture_to_gl_canvas_surface(texture, width, height)?;
let ctx: web_sys::OffscreenCanvasRenderingContext2d = canvas
.get_context("2d")
@ -566,7 +562,110 @@ impl GpuContext {
.flatten()
.ok_or(GpuError::AdapterUnavailable)?
.unchecked_into();
ctx.put_image_data(&image_data, 0.0, 0.0)
ctx.clear_rect(0.0, 0.0, width as f64, height as f64);
ctx.draw_image_with_html_canvas_element(gl_canvas, 0.0, 0.0)
.map_err(|_| GpuError::AdapterUnavailable)?;
Ok(())
}
#[cfg(all(feature = "wasm", target_arch = "wasm32"))]
fn render_texture_to_gl_canvas_surface(
&self,
texture: &wgpu::Texture,
width: u32,
height: u32,
) -> Result<&web_sys::HtmlCanvasElement, GpuError> {
let gl_canvas = self
.gl_canvas
.as_ref()
.ok_or(GpuError::AdapterUnavailable)?;
gl_canvas.set_width(width);
gl_canvas.set_height(height);
let surface = self
.instance
.create_surface(wgpu::SurfaceTarget::Canvas(gl_canvas.clone()))?;
let caps = surface.get_capabilities(&self.adapter);
let surface_format = if caps.formats.contains(&self.texture_format) {
self.texture_format
} else if !caps.formats.is_empty() {
caps.formats[0]
} else {
return Err(GpuError::UnsupportedSurfaceFormat);
};
if surface_format != self.texture_format {
return Err(GpuError::UnsupportedSurfaceFormat);
}
let config = wgpu::SurfaceConfiguration {
usage: wgpu::TextureUsages::RENDER_ATTACHMENT,
format: surface_format,
width,
height,
present_mode: wgpu::PresentMode::Fifo,
alpha_mode: caps
.alpha_modes
.first()
.copied()
.unwrap_or(wgpu::CompositeAlphaMode::Auto),
view_formats: vec![],
desired_maximum_frame_latency: 2,
};
surface.configure(&self.device, &config);
let surface_texture = self.acquire_surface_texture(&surface)?;
let surface_view = surface_texture
.texture
.create_view(&wgpu::TextureViewDescriptor::default());
let mut encoder = self
.device
.create_command_encoder(&wgpu::CommandEncoderDescriptor {
label: Some("gpu-gl-canvas-blit-encoder"),
});
self.encode_texture_blit_to_view(
&mut encoder,
texture,
&surface_view,
"gpu-gl-canvas-blit",
);
self.queue.submit([encoder.finish()]);
surface_texture.present();
Ok(gl_canvas)
}
/// Renders a texture to an arbitrary HTML canvas on the WebGL backend.
///
/// WebGL can only surface-render to the canvas its GL context was originally created on.
/// This method renders the texture to the GL canvas, then uses drawImage to copy the
/// result to the target canvas — avoiding the async buffer readback issue entirely.
///
/// The HTML canvas default color space is sRGB, so the surface may report
/// `Rgba8UnormSrgb` as its preferred format even though our render textures use
/// `Rgba8Unorm`. We explicitly select `Rgba8Unorm` from the surface's supported
/// format list (WebGL2 supports both) to avoid the format mismatch.
#[cfg(all(feature = "wasm", target_arch = "wasm32"))]
pub fn render_texture_via_gl_canvas(
&self,
texture: &wgpu::Texture,
target_canvas: &web_sys::HtmlCanvasElement,
width: u32,
height: u32,
) -> Result<(), GpuError> {
let gl_canvas = self.render_texture_to_gl_canvas_surface(texture, width, height)?;
let ctx: web_sys::CanvasRenderingContext2d = target_canvas
.get_context("2d")
.ok()
.flatten()
.ok_or(GpuError::AdapterUnavailable)?
.unchecked_into();
ctx.draw_image_with_html_canvas_element(gl_canvas, 0.0, 0.0)
.map_err(|_| GpuError::AdapterUnavailable)?;
Ok(())

View File

@ -1,6 +1,6 @@
[package]
name = "opencut-wasm"
version = "0.2.5"
version = "0.2.8"
edition = "2024"
description = "Shared video editor logic compiled to WebAssembly"
repository = "https://github.com/opencut/opencut"

View File

@ -131,22 +131,41 @@ pub fn render_frame(options: JsValue) -> Result<(), JsValue> {
));
};
let surface = gpu_runtime
.context
.instance()
.create_surface(wgpu::SurfaceTarget::Canvas(runtime.canvas.clone()))
.map_err(|error| JsValue::from_str(&error.to_string()))?;
if gpu_runtime.context.supports_surface_rendering() {
let surface = gpu_runtime
.context
.instance()
.create_surface(wgpu::SurfaceTarget::Canvas(runtime.canvas.clone()))
.map_err(|error| JsValue::from_str(&error.to_string()))?;
runtime
.compositor
.render_frame(
&gpu_runtime.context,
RenderFrameOptions {
frame: &frame,
surface: &surface,
},
)
.map_err(|error| JsValue::from_str(&error.to_string()))
runtime
.compositor
.render_frame(
&gpu_runtime.context,
RenderFrameOptions {
frame: &frame,
surface: &surface,
},
)
.map_err(|error| JsValue::from_str(&error.to_string()))
} else {
// WebGL cannot surface-render to an arbitrary canvas element.
// Composite to a texture, then blit to the canvas via the 2D context.
let texture = runtime
.compositor
.render_frame_to_texture(&gpu_runtime.context, &frame)
.map_err(|error| JsValue::from_str(&error.to_string()))?;
gpu_runtime
.context
.render_texture_via_gl_canvas(
&texture,
&runtime.canvas,
frame.width,
frame.height,
)
.map_err(|error| JsValue::from_str(&error.to_string()))
}
})
})
}
@ -171,4 +190,3 @@ fn parse_upload_texture_options(value: JsValue) -> Result<UploadTextureOptions,
height: read_u32_property(&object, "height")?,
})
}

View File

@ -19,9 +19,27 @@ thread_local! {
static GPU_RUNTIME: RefCell<Option<GpuRuntime>> = const { RefCell::new(None) };
}
fn set_panic_hook() {
static SET_HOOK: std::sync::Once = std::sync::Once::new();
SET_HOOK.call_once(|| {
std::panic::set_hook(Box::new(|info| {
// Store the full panic message in window.__wasmPanic so the JS catch block
// can surface it instead of the opaque "Unreachable" WASM trap message.
if let Some(window) = web_sys::window() {
let _ = Reflect::set(
&window,
&JsValue::from_str("__wasmPanic"),
&JsValue::from_str(&info.to_string()),
);
}
console_error_panic_hook::hook(info);
}));
});
}
#[wasm_bindgen(js_name = initializeGpu)]
pub async fn initialize_gpu() -> Result<(), JsValue> {
console_error_panic_hook::set_once();
set_panic_hook();
if GPU_RUNTIME.with(|runtime| runtime.borrow().is_some()) {
return Ok(());