Commit Graph

12 Commits

Author SHA1 Message Date
Maze Winther b305917ac1 fix: surface degraded GPU renderer notices 2026-04-25 18:14:48 +02:00
Maze Winther 6a22a3ecbd refactor: centralize editor interaction state
Move timeline and preview gestures into dedicated controllers so hooks stay thin around editor state and DOM events.

This also routes drag and playback synchronization through manager APIs and reuses persistent wasm surfaces so scrubbing, seeking, and preview rendering stay in sync.

Made-with: Cursor
2026-04-25 03:56:22 +02:00
Maze Winther cceb835a84 perf: improve rendering performance by ~20x 2026-04-22 16:48:37 +02:00
Maze Winther 7428dc75cf chore: bump opencut-wasm version 2026-04-22 14:24:28 +02:00
Maze Winther 729d10592f fix: WebGL frame rendering and opencut-wasm 0.2.8 2026-04-19 07:42:52 +02:00
Maze Winther 3d9d669cb9 chore: bump opencut-wasm to 0.2.5 2026-04-13 05:08:29 +02:00
Maze Winther 8230faf082 feat: wasm compositor
Made-with: Cursor
2026-04-13 05:01:51 +02:00
Maze Winther e4b67094e7 refactor: split effects and masks into dedicated rust crates, introduce MediaTime and FrameRate 2026-04-07 01:09:13 +02:00
Maze Winther 22725f71fa chore: update opencut-wasm to 0.1.3 2026-04-03 03:37:41 +02:00
Maze Winther 3516bd69f4 fix: use published opencut-wasm package 2026-04-01 21:30:26 +02:00
Maze Winther e579ae1202 feat: migrate GPU renderer from WebGL to wgpu/WASM 2026-04-01 13:57:32 +02:00
Maze Winther dcf54c1250 feat: migrate time utilities from typescript to rust WASM 2026-03-31 04:03:52 +02:00