OpenCut/rust/wasm/src
Maze Winther 6a22a3ecbd refactor: centralize editor interaction state
Move timeline and preview gestures into dedicated controllers so hooks stay thin around editor state and DOM events.

This also routes drag and playback synchronization through manager APIs and reuses persistent wasm surfaces so scrubbing, seeking, and preview rendering stay in sync.

Made-with: Cursor
2026-04-25 03:56:22 +02:00
..
compositor.rs refactor: centralize editor interaction state 2026-04-25 03:56:22 +02:00
effects.rs refactor: split effects and masks into dedicated rust crates, introduce MediaTime and FrameRate 2026-04-07 01:09:13 +02:00
gpu.rs fix: WebGL frame rendering and opencut-wasm 0.2.8 2026-04-19 07:42:52 +02:00
masks.rs refactor: split effects and masks into dedicated rust crates, introduce MediaTime and FrameRate 2026-04-07 01:09:13 +02:00
perf.rs perf: improve rendering performance by ~20x 2026-04-22 16:48:37 +02:00
wasm.rs perf: improve rendering performance by ~20x 2026-04-22 16:48:37 +02:00