rules: remove built-in testing rule for thumb wheel
This commit is contained in:
parent
3d82075773
commit
5e209dcfd9
|
@ -654,8 +654,6 @@ if x11:
|
||||||
displayt = Display()
|
displayt = Display()
|
||||||
else:
|
else:
|
||||||
displayt = None
|
displayt = None
|
||||||
displayt = None
|
|
||||||
|
|
||||||
try:
|
try:
|
||||||
ukeyboard = evdev.uinput.UInput()
|
ukeyboard = evdev.uinput.UInput()
|
||||||
umouse = evdev.uinput.UInput(mousecap)
|
umouse = evdev.uinput.UInput(mousecap)
|
||||||
|
@ -968,12 +966,6 @@ if True:
|
||||||
{'Rule': [{'Test': 'crown_right_ratchet'}, {'KeyPress': 'XF86_AudioRaiseVolume'}]},
|
{'Rule': [{'Test': 'crown_right_ratchet'}, {'KeyPress': 'XF86_AudioRaiseVolume'}]},
|
||||||
{'Rule': [{'Test': 'crown_left_ratchet'}, {'KeyPress': 'XF86_AudioLowerVolume'}]}
|
{'Rule': [{'Test': 'crown_left_ratchet'}, {'KeyPress': 'XF86_AudioLowerVolume'}]}
|
||||||
]},
|
]},
|
||||||
{'Rule': [ # Thumb wheel does horizontal movement, doubled if control key not pressed
|
|
||||||
{'Feature': 'THUMB WHEEL'}, # with control modifier on mouse scrolling sometimes does something different!
|
|
||||||
{'Rule': [{'Modifiers': 'Control'}, {'Test': 'thumb_wheel_up'}, {'MouseScroll': [-1, 0]}]},
|
|
||||||
{'Rule': [{'Modifiers': 'Control'}, {'Test': 'thumb_wheel_down'}, {'MouseScroll': [-1, 0]}]},
|
|
||||||
{'Rule': [{'Or': [{'Test': 'thumb_wheel_up'}, {'Test': 'thumb_wheel_down'}]}, {'MouseScroll': [-2, 0]}]}
|
|
||||||
]}
|
|
||||||
])
|
])
|
||||||
|
|
||||||
keys_down = []
|
keys_down = []
|
||||||
|
|
Loading…
Reference in New Issue