Remove color reference

This commit is contained in:
wheaney 2024-04-22 15:05:54 -07:00
parent 73ac5a67b6
commit 1264af4ff8
1 changed files with 1 additions and 2 deletions

View File

@ -38,10 +38,9 @@ export const MouseSpriteContent = GObject.registerClass({
if (!this._texture)
return;
let color = Clutter.Color.get_static(Clutter.StaticColor.WHITE);
let [minFilter, magFilter] = actor.get_content_scaling_filters();
let textureNode = new Clutter.TextureNode(this._texture,
color, minFilter, magFilter);
null, minFilter, magFilter);
textureNode.set_name('BreezyDesktopSpriteContent');
node.add_child(textureNode);