Optimize monitor focus checking, fix toggle XR effect not working when disabled, v2.0.16
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29218cd4f2
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@ -94,6 +94,8 @@ export default class BreezyDesktopExtension extends Extension {
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}
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}
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this._add_settings_keybinding('toggle-xr-effect-shortcut', this._toggle_xr_effect.bind(this));
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this._setup();
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} catch (e) {
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Globals.logger.log(`[ERROR] BreezyDesktopExtension enable ${e.message}\n${e.stack}`);
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@ -304,7 +306,6 @@ export default class BreezyDesktopExtension extends Extension {
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Meta.disable_unredirect_for_display(global.display);
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}
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this._add_settings_keybinding('toggle-xr-effect-shortcut', this._toggle_xr_effect.bind(this));
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this._add_settings_keybinding('recenter-display-shortcut', this._recenter_display.bind(this));
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this._add_settings_keybinding('toggle-display-distance-shortcut', this._virtual_displays_actor._change_distance.bind(this._virtual_displays_actor));
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this._add_settings_keybinding('toggle-follow-shortcut', this._toggle_follow_mode.bind(this));
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@ -556,7 +557,6 @@ export default class BreezyDesktopExtension extends Extension {
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if (Globals.data_stream.smooth_follow_enabled) this._toggle_follow_mode();
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Main.wm.removeKeybinding('toggle-xr-effect-shortcut');
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Main.wm.removeKeybinding('recenter-display-shortcut');
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Main.wm.removeKeybinding('toggle-display-distance-shortcut');
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Main.wm.removeKeybinding('toggle-follow-shortcut');
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@ -642,6 +642,7 @@ export default class BreezyDesktopExtension extends Extension {
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Globals.data_stream.disconnect(this._breezy_desktop_running_connection);
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this._breezy_desktop_running_connection = null;
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}
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Main.wm.removeKeybinding('toggle-xr-effect-shortcut');
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Gio.Settings.unbind(this.settings, 'debug');
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Gio.Settings.unbind(this.settings, 'use-optimal-monitor-config');
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Gio.Settings.unbind(this.settings, 'headset-as-primary');
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@ -247,8 +247,9 @@ export const VirtualDisplayEffect = GObject.registerClass({
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if (this._follow_ease_timeline?.is_playing()) this._follow_ease_timeline.stop();
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const ease_to_focus = this.smooth_follow_enabled && this._is_focused();
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const from = this._current_follow_ease_progress;
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const to = this.smooth_follow_enabled && this._is_focused() ? 1.0 : 0.0;
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const to = ease_to_focus ? 1.0 : 0.0;
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const toggleTime = this.smooth_follow_toggle_epoch_ms === 0 ? Date.now() : this.smooth_follow_toggle_epoch_ms;
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// would have been a slight delay between request and slerp actually starting
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@ -3,7 +3,6 @@ import Cogl from 'gi://Cogl';
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import GdkPixbuf from 'gi://GdkPixbuf';
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import GLib from 'gi://GLib';
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import GObject from 'gi://GObject';
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import Mtk from 'gi://Mtk';
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import Shell from 'gi://Shell';
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import St from 'gi://St';
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@ -776,7 +775,9 @@ export const VirtualDisplaysActor = GObject.registerClass({
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if (this.show_banner) {
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this.focused_monitor_index = -1;
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this.focused_monitor_details = null;
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} else if (this.imu_snapshots && (!this._smooth_follow_slerping || this.focused_monitor_index === -1)) {
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} else if (this.imu_snapshots &&
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(!this.smooth_follow_enabled || this.focused_monitor_index === -1) &&
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(!this._smooth_follow_slerping || this.focused_monitor_index === -1)) {
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// if smooth follow is enabled, use the origin IMU data to inform the initial focused monitor
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// since it reflects where the user is looking in relation to the original monitor positions
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const currentPoseQuat = this.smooth_follow_enabled ?
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