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@ -15,7 +15,7 @@ drawOrder = 100
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def getDefaultFont():
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global font
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if font == None:
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font = loader.loadModelNode("models/fonts/Comic")
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font = loader.loadFont("models/fonts/Comic")
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return font
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def setDefaultFont(newFont):
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@ -74,7 +74,10 @@ class Loader:
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useful for special models like fonts that you don't care about
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where they're parented to, and you don't want a NodePath
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anyway--it prevents accumulation of instances of the font
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model under hidden."""
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model under hidden.
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However, if you're loading a font, see loadFont(), below.
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"""
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Loader.notify.debug("Loading model once node: %s" % (modelPath))
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if phaseChecker:
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@ -86,7 +89,29 @@ class Loader:
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"""
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Loader.notify.debug("Unloading model: %s" % (modelPath))
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ModelPool.releaseModel(modelPath)
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# font loading funcs
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def loadFont(self, modelPath):
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"""loadFont(self, string)
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This loads a special model that will be sent to a TextNode as
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a "font"--this is a model generated with egg-mkfont (or
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ttf2egg) that consists of a flat hierarchy, with one node per
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each letter of the font. The TextNode will assemble these
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letters together, given a string.
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"""
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Loader.notify.debug("Loading font: %s" % (modelPath))
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if phaseChecker:
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phaseChecker(modelPath)
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node = ModelPool.loadModel(modelPath)
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#*** Temporary try-except to support old pandas without TextFont.
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try:
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font = TextFont(node)
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except:
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font = node
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return font
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# texture loading funcs
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def loadTexture(self, texturePath, alphaPath = None):
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"""loadTexture(self, string)
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