prevent crash when texture didn't load
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c86789fc83
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392bffee4e
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@ -524,9 +524,9 @@ init_geoms() {
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CPT(TransformState) ts = TransformState::make_pos_rotate_scale2d(ul, 0.0f, sc);
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state = state->add_attrib(TexMatrixAttrib::make(TextureStage::get_default(), ts));
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render_node->add_geom(_sprite_primitive[i][j], state);
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}
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render_node->add_geom(_sprite_primitive[i][j], state);
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}
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}
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