prevent crash when texture didn't load

This commit is contained in:
David Rose 2006-03-13 17:50:36 +00:00
parent c86789fc83
commit 392bffee4e
1 changed files with 2 additions and 2 deletions

View File

@ -524,9 +524,9 @@ init_geoms() {
CPT(TransformState) ts = TransformState::make_pos_rotate_scale2d(ul, 0.0f, sc);
state = state->add_attrib(TexMatrixAttrib::make(TextureStage::get_default(), ts));
render_node->add_geom(_sprite_primitive[i][j], state);
}
render_node->add_geom(_sprite_primitive[i][j], state);
}
}