typo
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@ -88,7 +88,7 @@ ConfigVariableBool egg_flat_shading
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"ShadeModelAttrib::M_flat attribute set. It will do this only "
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"for geometry that has per-polygon normals and/or colors. This "
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"allows the egg loader to avoid duplicating vertices when they "
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"are shared between connect polygons with different normals or "
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"are shared between connected polygons with different normals or "
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"colors, but it prevents the flat-shaded geometry from being "
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"combined with any adjacent smooth-shaded geometry (for instance, "
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"as the result of a flatten_strong operation). It is false by "
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