*** empty log message ***

This commit is contained in:
Mike Goslin 2000-10-06 01:48:22 +00:00
parent 92fd448955
commit 8d550bc804
1 changed files with 8 additions and 8 deletions

View File

@ -8,8 +8,8 @@
// Access:
// Description:
////////////////////////////////////////////////////////////////////
Shader::Visualize* Shader::get_viz(void)
{
INLINE Shader::
Visualize* Shader::get_viz(void) {
return _viz;
}
@ -18,8 +18,8 @@ Shader::Visualize* Shader::get_viz(void)
// Access:
// Description:
////////////////////////////////////////////////////////////////////
void Shader::set_viz(Shader::Visualize* v)
{
INLINE void Shader::
set_viz(Shader::Visualize* v) {
_viz = v;
}
@ -28,8 +28,8 @@ void Shader::set_viz(Shader::Visualize* v)
// Access:
// Description:
////////////////////////////////////////////////////////////////////
int FrustumShader::add_frustum(ProjectionNode* frust)
{
INLINE int FrustumShader::
add_frustum(ProjectionNode* frust) {
make_dirty();
_frusta.push_back(frust);
return (_frusta.size());
@ -40,8 +40,8 @@ int FrustumShader::add_frustum(ProjectionNode* frust)
// Access:
// Description:
////////////////////////////////////////////////////////////////////
int FrustumShader::remove_frustum(ProjectionNode* frust)
{
INLINE int FrustumShader::
remove_frustum(ProjectionNode* frust) {
make_dirty();
int found = 0;
ProjectionVector::iterator i;