readd sources

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cxgeorge 2001-06-05 20:47:24 +00:00
parent cefa2eab89
commit 8daae1e575
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#define OTHER_LIBS interrogatedb:c dconfig:c dtoolconfig:m \
dtoolutil:c dtoolbase:c dtool:m
#begin lib_target
#define TARGET sgattrib
#define LOCAL_LIBS \
sgraph gobj graph putil pnmimage display mathutil gsgbase linmath
#define COMBINED_SOURCES $[TARGET]_composite1.cxx $[TARGET]_composite2.cxx $[TARGET]_composite3.cxx
#define SOURCES \
alphaTransformAttribute.I alphaTransformAttribute.h \
alphaTransformProperty.I alphaTransformProperty.h \
alphaTransformTransition.I alphaTransformTransition.h \
attribTraverser.h billboardTransition.I \
billboardTransition.h clipPlaneAttribute.I \
clipPlaneAttribute.h clipPlaneTransition.I \
clipPlaneTransition.h colorAttribute.I colorAttribute.h \
colorBlendAttribute.I colorBlendAttribute.h \
colorBlendProperty.I colorBlendProperty.h \
colorBlendTransition.I colorBlendTransition.h \
colorMaskAttribute.I colorMaskAttribute.h \
colorMaskProperty.I colorMaskProperty.h \
colorMaskTransition.I colorMaskTransition.h \
colorMatrixAttribute.I colorMatrixAttribute.h \
colorMatrixTransition.I colorMatrixTransition.h \
colorProperty.I colorProperty.h colorTransition.I \
colorTransition.h config_sgattrib.h cullFaceAttribute.I \
cullFaceAttribute.h cullFaceProperty.I cullFaceProperty.h \
cullFaceTransition.I cullFaceTransition.h decalAttribute.I \
decalAttribute.h decalTransition.I decalTransition.h \
depthTestAttribute.I depthTestAttribute.h \
depthTestProperty.I depthTestProperty.h \
depthTestTransition.I depthTestTransition.h \
depthWriteAttribute.I depthWriteAttribute.h \
depthWriteTransition.I depthWriteTransition.h \
drawBoundsTransition.I drawBoundsTransition.h fogAttribute.I \
fogAttribute.h fogTransition.I fogTransition.h \
linesmoothAttribute.I linesmoothAttribute.h \
linesmoothTransition.I linesmoothTransition.h \
materialAttribute.I materialAttribute.h materialTransition.I \
materialTransition.h pointShapeAttribute.I \
pointShapeAttribute.h pointShapeProperty.I \
pointShapeProperty.h pointShapeTransition.I \
pointShapeTransition.h polygonOffsetAttribute.I \
polygonOffsetAttribute.h polygonOffsetProperty.I \
polygonOffsetProperty.h polygonOffsetTransition.I \
polygonOffsetTransition.h pruneTransition.I \
pruneTransition.h renderModeAttribute.I \
renderModeAttribute.h renderModeProperty.I \
renderModeProperty.h renderModeTransition.I \
renderModeTransition.h renderRelation.I renderRelation.N \
renderRelation.h showHideAttribute.I showHideAttribute.h \
showHideTransition.I showHideTransition.h stencilAttribute.I \
stencilAttribute.h stencilProperty.I stencilProperty.h \
stencilTransition.I stencilTransition.h texGenAttribute.I \
texGenAttribute.h texGenProperty.I texGenProperty.h \
texGenTransition.I texGenTransition.h texMatrixAttribute.I \
texMatrixAttribute.h texMatrixTransition.I \
texMatrixTransition.h textureApplyAttribute.I \
textureApplyAttribute.h textureApplyProperty.I \
textureApplyProperty.h textureApplyTransition.I \
textureApplyTransition.h textureAttribute.I \
textureAttribute.h textureTransition.I textureTransition.h \
transformAttribute.I transformAttribute.h \
transformTransition.I transformTransition.h \
transparencyAttribute.I transparencyAttribute.h \
transparencyProperty.I transparencyProperty.h \
transparencyTransition.I transparencyTransition.h
#define INCLUDED_SOURCES \
alphaTransformAttribute.cxx alphaTransformProperty.cxx \
alphaTransformTransition.cxx attribTraverser.cxx billboardTransition.cxx \
clipPlaneAttribute.cxx clipPlaneTransition.cxx colorAttribute.cxx \
colorBlendAttribute.cxx colorBlendProperty.cxx colorBlendTransition.cxx \
colorMaskAttribute.cxx colorMaskProperty.cxx colorMaskTransition.cxx \
colorMatrixAttribute.cxx colorMatrixTransition.cxx colorProperty.cxx \
colorTransition.cxx config_sgattrib.cxx cullFaceAttribute.cxx \
cullFaceProperty.cxx cullFaceTransition.cxx decalAttribute.cxx \
decalTransition.cxx depthTestAttribute.cxx depthTestProperty.cxx \
depthTestTransition.cxx depthWriteAttribute.cxx depthWriteTransition.cxx \
drawBoundsTransition.cxx fogAttribute.cxx fogTransition.cxx \
linesmoothAttribute.cxx linesmoothTransition.cxx materialAttribute.cxx \
materialTransition.cxx pointShapeAttribute.cxx pointShapeProperty.cxx \
pointShapeTransition.cxx polygonOffsetAttribute.cxx \
polygonOffsetProperty.cxx polygonOffsetTransition.cxx pruneTransition.cxx \
renderModeAttribute.cxx renderModeProperty.cxx renderModeTransition.cxx \
renderRelation.cxx showHideAttribute.cxx showHideTransition.cxx \
stencilAttribute.cxx stencilProperty.cxx stencilTransition.cxx \
texGenAttribute.cxx texGenProperty.cxx texGenTransition.cxx \
texMatrixAttribute.cxx texMatrixTransition.cxx textureApplyAttribute.cxx \
textureApplyProperty.cxx textureApplyTransition.cxx textureAttribute.cxx \
textureTransition.cxx transformAttribute.cxx transformTransition.cxx \
transparencyAttribute.cxx transparencyProperty.cxx \
transparencyTransition.cxx
#define INSTALL_HEADERS \
alphaTransformAttribute.I alphaTransformAttribute.h \
alphaTransformProperty.I alphaTransformProperty.h \
alphaTransformTransition.I alphaTransformTransition.h \
attribTraverser.h billboardTransition.I billboardTransition.h \
clipPlaneAttribute.I clipPlaneAttribute.h clipPlaneTransition.I \
clipPlaneTransition.h colorAttribute.I colorAttribute.h \
colorBlendAttribute.I colorBlendAttribute.h colorBlendProperty.I \
colorBlendProperty.h colorBlendTransition.I colorBlendTransition.h \
colorMaskAttribute.I colorMaskAttribute.h colorMaskProperty.I \
colorMaskProperty.h colorMaskTransition.I colorMaskTransition.h \
colorMatrixAttribute.I colorMatrixAttribute.h \
colorMatrixTransition.I colorMatrixTransition.h colorProperty.I \
colorProperty.h colorTransition.I colorTransition.h \
config_sgattrib.h cullFaceAttribute.I cullFaceAttribute.h \
cullFaceProperty.I cullFaceProperty.h cullFaceTransition.I \
cullFaceTransition.h decalAttribute.I decalAttribute.h \
decalTransition.I decalTransition.h depthTestAttribute.I \
depthTestAttribute.h depthTestProperty.I depthTestProperty.h \
depthTestTransition.I depthTestTransition.h depthWriteAttribute.I \
depthWriteAttribute.h depthWriteTransition.I depthWriteTransition.h \
drawBoundsTransition.I drawBoundsTransition.h fogAttribute.I \
fogAttribute.h fogTransition.I fogTransition.h \
linesmoothAttribute.I linesmoothAttribute.h linesmoothTransition.I \
linesmoothTransition.h materialAttribute.I materialAttribute.h \
materialTransition.I materialTransition.h pointShapeAttribute.I \
pointShapeAttribute.h pointShapeProperty.I pointShapeProperty.h \
pointShapeTransition.I pointShapeTransition.h \
polygonOffsetAttribute.I polygonOffsetAttribute.h \
polygonOffsetProperty.I polygonOffsetProperty.h \
polygonOffsetTransition.I polygonOffsetTransition.h \
pruneTransition.I pruneTransition.h renderModeAttribute.I \
renderModeAttribute.h renderModeProperty.I renderModeProperty.h \
renderModeTransition.I renderModeTransition.h renderRelation.I \
renderRelation.h showHideAttribute.I showHideAttribute.h \
showHideNameClass.h showHideTransition.I showHideTransition.h \
stencilAttribute.I stencilAttribute.h stencilProperty.I \
stencilProperty.h stencilTransition.I stencilTransition.h \
texGenAttribute.I texGenAttribute.h texGenProperty.I \
texGenProperty.h texGenTransition.I texGenTransition.h \
texMatrixAttribute.I texMatrixAttribute.h texMatrixTransition.I \
texMatrixTransition.h textureApplyAttribute.I \
textureApplyAttribute.h textureApplyProperty.I \
textureApplyProperty.h textureApplyTransition.I \
textureApplyTransition.h textureAttribute.I textureAttribute.h \
textureTransition.I textureTransition.h transformAttribute.I \
transformAttribute.h transformTransition.I transformTransition.h \
transparencyAttribute.I transparencyAttribute.h \
transparencyProperty.I transparencyProperty.h \
transparencyTransition.I transparencyTransition.h
#define IGATESCAN all
// #define PRECOMPILED_HEADER sgattrib_headers.h
//
// #define IGATESCAN \
// renderRelation.cxx textureTransition.cxx materialTransition.cxx \
// clipPlaneTransition.cxx linesmoothTransition.cxx transformTransition.cxx \
// texMatrixTransition.cxx colorTransition.cxx billboardTransition.cxx \
// depthWriteTransition.cxx decalTransition.cxx \
// showHideTransition.cxx showHideAttribute.cxx pruneTransition.cxx \
// fogTransition.cxx transparencyTransition.cxx polygonOffsetTransition.cxx \
// colorMatrixTransition.cxx alphaTransformTransition.cxx
#end lib_target
#begin test_bin_target
#define TARGET test_attrib
#define LOCAL_LIBS \
sgraph gobj graph putil sgattrib pnmimage display mathutil gsgbase \
linmath
#define SOURCES \
test_attrib.cxx
#end test_bin_target