found a better mechanism to immobilize the avatar

This commit is contained in:
Asad M. Zaman 2006-12-06 21:34:30 +00:00
parent cf7a21d264
commit cecfabbcd9
1 changed files with 1 additions and 1 deletions

View File

@ -118,7 +118,7 @@ class DistributedCartesianGrid(DistributedNode, CartesianGridBase):
self.cr.doId2do[self.parentId].worldGrid.stopProcessVisibility(event=parentEvent)
def processVisibility(self, task):
if self.visAvatar.immobilized:
if self.visAvatar.gameFSM.state == 'Cutscene':
return Task.cont
pos = self.visAvatar.getPos(self)