aignacio_sf
dd024406b1
fix framebuffer_copy_to_texture
...
Not very efficient since it copies the entire render target to system memory
and then copies the rectangle to the texture, but there does not seem to
be another way for DX9.
2005-12-10 03:54:12 +00:00
aignacio_sf
76cdd23bab
fix framebuffer_copy_to_ram function
2005-12-10 02:24:39 +00:00
aignacio_sf
b8ee93827d
test render-to-texture
2005-12-09 22:23:23 +00:00
aignacio_sf
0246695237
port dx8 to dx9
2005-12-09 21:48:34 +00:00
David Rose
d48584de2f
fix particle explosion
2005-12-07 21:43:01 +00:00
David Rose
6148912b62
read from bam properly
2005-12-07 21:42:35 +00:00
aignacio_sf
54b97daf34
add Draw:Transfer:Create Vertex Buffer pstat collector
2005-12-07 20:03:27 +00:00
David Rose
d44e498146
fix booboo
2005-12-01 21:22:52 +00:00
David Rose
0aeb31a2b4
further hacks around 64K client buffer bug--indexed geometry
2005-12-01 18:27:08 +00:00
David Rose
e7dd8aea19
hack for ati bug with client buffers
2005-11-30 23:42:43 +00:00
David Rose
65244d9d90
fix vp sky
2005-11-30 18:19:59 +00:00
David Rose
b3fe8def76
disable sync in dx8 windowed mode
2005-11-29 19:32:08 +00:00
David Rose
63e6ddf78a
don't bother with silly dialog
2005-11-28 23:50:42 +00:00
Asad M. Zaman
78fb3ab6d4
a little manual for multi-texture
2005-11-23 19:45:18 +00:00
Josh Wilson
87cd400b9d
Adjusted initial scale from 0.02 to 1.0. Fixed horizontal flipping in non-hack way.
2005-11-22 18:41:56 +00:00
Josh Wilson
4c815ef2a3
Removed redundant set_texture() and add_texture() functions
2005-11-22 18:38:12 +00:00
Josh Wilson
9e8c63dfa6
Changed default size_from_texels argument to False.
2005-11-17 00:35:16 +00:00
Josh Wilson
0ff4742ee1
hack to fix odd sprite particle horizontal flip, as well as passing the set_color() call through to the interpolation manager.
2005-11-17 00:33:17 +00:00
Josh Wilson
0ca7fdb0cd
hack to fix odd sprite particle horizontal flip
2005-11-17 00:32:33 +00:00
Josh Wilson
7817e63037
Added set_default_color()
2005-11-17 00:29:56 +00:00
Josh Yelon
6ac1077b2e
Added code to force reloading of panda_glext.h
2005-11-16 20:38:15 +00:00
Josh Yelon
85edfbbaed
Added code to force reloading of panda_glext.h
2005-11-16 20:28:13 +00:00
Josh Yelon
7e1df6e67c
Added cardcenter
2005-11-09 23:30:21 +00:00
Josh Yelon
3e9b9c8331
Added supports_basic_shaders
2005-11-06 23:14:31 +00:00
Josh Yelon
b1c2cd729b
Added code to enable _supports_basic_shaders
2005-11-06 22:00:32 +00:00
David Rose
74a1ebca02
add textures-header-only
2005-11-02 18:57:30 +00:00
David Rose
b8da3c6c32
add -D option
2005-11-02 18:57:00 +00:00
Josh Yelon
0400248b37
Added support for shadow maps + shaders
2005-11-01 04:30:22 +00:00
David Rose
5da0172878
pandadx7
2005-10-31 20:09:29 +00:00
Josh Yelon
a3ce5925d0
Fixed a bug with copy-to-depth-texture
2005-10-28 20:29:57 +00:00
Josh Yelon
efc2a9ce26
*** empty log message ***
2005-10-27 21:11:26 +00:00
David Rose
ec1239dbb3
remove unneeded virtuals
2005-10-25 00:13:06 +00:00
Jason Yeung
168d499af6
prevent crash when sprite particle renderer is flattened accidentally
2005-10-25 00:01:49 +00:00
David Rose
726410e386
regularize vec3's a bit
2005-10-21 23:56:40 +00:00
Josh Yelon
3a9a8df64b
Fixed an uninitialized pointer
2005-10-19 22:09:36 +00:00
Josh Yelon
62fbd49535
Fixed a version number
2005-10-18 22:46:02 +00:00
Josh Yelon
2c09657017
Added RTM_triggered_copy_texture
2005-10-18 20:16:39 +00:00
David Rose
9bef2bd389
fix #ifdefs
2005-10-17 23:30:04 +00:00
Josh Yelon
28070dd33e
A few fixes to support set_shader_input on attribs
2005-10-17 23:09:19 +00:00
Josh Yelon
4bb6fd3f1b
Changes to support offscreen-buffers that match the main window
2005-10-17 17:39:50 +00:00
David Rose
9601c8c2cb
verbose output for CullBinManager
2005-10-14 21:39:46 +00:00
David Rose
5ee35791e2
fix wait bars under aspect2d
2005-10-13 21:11:15 +00:00
David Rose
936d4d31d5
fix rendering errors after alt-tab
2005-10-13 20:42:26 +00:00
Josh Yelon
777cad2e50
Added code so that one can recommend a profile from inside a shader
2005-10-13 20:09:40 +00:00
David Rose
cd10f4fcbc
add set_ignore_scale
2005-10-13 16:41:31 +00:00
David Rose
6e8adc36ad
straighten out BTM_relative
2005-10-12 16:02:41 +00:00
David Rose
bfa27c5549
fix issues with text_scale, text_color, text_align
2005-10-11 23:46:44 +00:00
David Rose
c9c13dc10f
add minor functions
2005-10-11 21:16:14 +00:00
David Rose
243275a0ed
set_scale() doesn't necessarily inflate 2d to 3d
2005-10-11 10:45:55 +00:00
David Rose
bbf4ed26ba
typo
2005-10-10 23:40:18 +00:00