Roger Hughston
0752ccb35e
Functional .. OSX mouse, gl, keyboard and window wrappers....
2006-03-09 20:23:54 +00:00
David Rose
5f0febd8e8
clear frameRateMeter on window close
2006-03-09 19:19:12 +00:00
David Rose
210f74c2e3
more tweaking
2006-03-09 17:41:09 +00:00
Dave Schuyler
677986a4f4
removed some asserts
2006-03-09 03:39:38 +00:00
Chris Brunner
094c09f0e8
major overhaul to reflect new built system and moving away from the INSTALL trees
2006-03-09 01:51:28 +00:00
David Rose
5b2e37764a
fix crash when PhysicsManager destructs first
2006-03-09 00:14:14 +00:00
David Rose
84e0aaf6ea
clean up degenerate polygons better
2006-03-08 22:26:52 +00:00
David Rose
b7fd641aa9
fixes to MultitexReducer
2006-03-08 00:24:31 +00:00
aignacio_sf
ce55dd4956
Initial version of shader pool (this was ported from the font pool code).
2006-03-07 20:06:19 +00:00
David Rose
5eac3c7193
initialize type
2006-03-07 18:06:12 +00:00
Dave Schuyler
f8c00270d3
assertions in remove physical
2006-03-07 04:25:44 +00:00
Dave Schuyler
9a647cf23f
debug output
2006-03-07 04:25:10 +00:00
David Rose
e096d63960
case-sensitivity problem
2006-03-07 00:11:28 +00:00
David Rose
5bf5ffb1fb
text_wrap_mode
2006-03-06 23:26:07 +00:00
aignacio_sf
8ee41bbd21
Fix DX9 full screen problem.
...
Fix adapter search by D3DFORMAT.
DX9 requires an adapter mode search by a specific D3DFORMAT which was different from DX8 which gave all the adapter modes.
2006-03-04 02:50:24 +00:00
Dave Schuyler
4c9b5ea4dd
linear control force
2006-03-03 23:39:26 +00:00
Dave Schuyler
9026749e4b
*** empty log message ***
2006-03-03 22:54:30 +00:00
David Rose
3f622bbe81
track Cull:Setup time properly
2006-03-03 17:45:43 +00:00
Josh Yelon
5fa80f8c40
More code for shader matrix computation
2006-03-02 22:08:48 +00:00
David Rose
b37791b9b0
re-active Draw:Primitive
2006-03-02 00:18:50 +00:00
David Rose
e3b0ae1bc3
use PStats to count number of collision tests
2006-03-01 23:40:52 +00:00
Dave Schuyler
d580f608c5
updated
2006-03-01 04:07:06 +00:00
David Rose
fe4ac01e18
missing ifdefs
2006-02-28 23:55:37 +00:00
Josh Yelon
ba74d9a772
Eliminated Cg references in gobj/shaderContext
2006-02-28 22:06:49 +00:00
Josh Yelon
12463722c6
Added calc_projection_mat to dx8, dx9
2006-02-28 17:01:35 +00:00
David Rose
136f12d71c
minor pstats readjustments
2006-02-28 00:25:45 +00:00
David Rose
40e8313771
some thread-safe locks
2006-02-28 00:15:53 +00:00
David Rose
2dfc813470
oops, silly typo
2006-02-27 22:41:15 +00:00
Josh Yelon
97729823b1
Adding include directory for Cg
2006-02-27 22:34:39 +00:00
Josh Yelon
129cef9f62
Major overhaul to shader subsystem
2006-02-27 21:52:36 +00:00
David Rose
43bbca86fb
traverse to all children of LOD node
2006-02-27 18:49:46 +00:00
David Rose
a30470be19
flatten_medium() should also unify
2006-02-27 18:16:32 +00:00
David Rose
c4306e0f4b
fix paste-buffer corruption bug
2006-02-26 15:42:57 +00:00
David Rose
85ff01dba5
use 2-d texture coordinates when possible
2006-02-26 00:41:26 +00:00
David Rose
781207e5cf
fix clip plane reset
2006-02-25 15:45:45 +00:00
David Rose
2109394560
register RescaleNormalAttrib
2006-02-24 19:54:41 +00:00
David Rose
b101f9bcb4
also respect set_foreground(0) at window creation
2006-02-24 19:47:05 +00:00
David Rose
77204cbe3e
allow set_foreground to be requested
2006-02-24 19:21:17 +00:00
David Rose
0a675eae03
fix crashes loading bam files
2006-02-24 19:09:35 +00:00
David Rose
825717c720
use modify_geom() instead of get_unique_geom()
2006-02-23 21:09:00 +00:00
David Rose
95826297fb
assert against negative radius
2006-02-23 03:51:48 +00:00
David Rose
62aa19e606
missing include
2006-02-22 03:21:24 +00:00
David Rose
55b39a6ffe
missing include
2006-02-22 02:12:28 +00:00
David Rose
851eb4cd8b
move Pipeline* and Cycle* from putil, in order to pipeline the ClockObject class
2006-02-22 02:12:08 +00:00
David Rose
8c4afe0e13
move Pipeline* and Cycle* to express
2006-02-22 02:11:19 +00:00
David Rose
0a911d8c3b
move mutexImpl etc. to dtoolconfig
2006-02-21 23:11:27 +00:00
David Rose
2cdd4644f3
new parameter on virtual method
2006-02-20 18:31:59 +00:00
Josh Yelon
44aab37572
Removed show_buffers. (I am about to add 'BufferViewer' class in direct)
2006-02-18 05:30:54 +00:00
Josh Yelon
0b02e92c0d
A few fixes related to the recent begin-frame refactor
2006-02-18 05:29:48 +00:00
Josh Yelon
dfab4fb786
Added a few convenience functions: add_vertices
2006-02-18 05:28:52 +00:00