Joe Shochet
|
1121e150eb
|
we no longer store those cdroms on dimbo
|
2004-03-08 20:33:19 +00:00 |
David Rose
|
c83c4a5ba8
|
expand on comment
|
2004-03-05 20:11:42 +00:00 |
David Rose
|
a79af737d2
|
add MouseWatcher::set_display_region()
|
2004-03-05 20:10:19 +00:00 |
David Rose
|
e390fbddaf
|
compiler warning
|
2004-03-04 23:45:43 +00:00 |
David Rose
|
c179ad217d
|
eliminate circular link reference
|
2004-03-04 21:41:34 +00:00 |
David Rose
|
56a9f1feae
|
add text-soft-break-key and text-never-break-before
|
2004-03-04 19:14:58 +00:00 |
David Rose
|
9ca106399c
|
regularize projection transform and near plane correction
|
2004-03-04 18:43:25 +00:00 |
David Rose
|
0e084fe310
|
make multipass work (sort of) on dx8
|
2004-03-04 15:48:19 +00:00 |
David Rose
|
703a038d59
|
store more texture data in rawdata mode
|
2004-03-04 02:23:36 +00:00 |
David Rose
|
6bc826c5a5
|
restore win-origin-x and win-origin-y
|
2004-03-04 01:42:28 +00:00 |
David Rose
|
04304b1e20
|
support mouse wheel events
|
2004-03-04 00:37:52 +00:00 |
David Rose
|
6c7a75a101
|
use hide_or_show_cursor() instead of ShowCursor()
|
2004-03-03 23:28:14 +00:00 |
David Rose
|
26fce4087c
|
remove debugs
|
2004-03-03 21:57:42 +00:00 |
David Rose
|
fdc4d0642a
|
should disallow move_pointer for either of two reasons
|
2004-03-03 21:54:31 +00:00 |
David Rose
|
b5bcb299df
|
support move_pointer and cursor_hidden
|
2004-03-03 21:49:22 +00:00 |
David Rose
|
07260b688c
|
update changed properties in window structure
|
2004-03-03 21:35:30 +00:00 |
David Rose
|
be0f50c6fb
|
redefine GraphicsEngine::auto_flip; define more pstats collectors
|
2004-03-03 20:22:05 +00:00 |
David Rose
|
28de7c48d8
|
oops
|
2004-03-03 20:16:40 +00:00 |
David Rose
|
58c7debfa5
|
support cursor_hidden
|
2004-03-03 20:15:09 +00:00 |
David Rose
|
d561b66713
|
expose GraphicsWindow::get_pointer and move_pointer
|
2004-03-03 19:38:28 +00:00 |
David Rose
|
cf6a95c0ed
|
fix problem with remove_window() removing too many windows
|
2004-03-03 14:15:19 +00:00 |
David Rose
|
3572444a67
|
support pbuffers only
|
2004-03-03 14:14:39 +00:00 |
David Rose
|
323002f105
|
more sanity asserts
|
2004-03-03 14:14:03 +00:00 |
David Rose
|
49b7ac2fac
|
must check gl extensions first
|
2004-03-03 06:53:39 +00:00 |
Joseph Lee
|
69ffcae6ff
|
report_errors_loop() needs to return a value
|
2004-03-03 03:59:37 +00:00 |
Joseph Lee
|
02a1103540
|
don't call PstatCollector.is_started() if opt 4
|
2004-03-03 03:14:56 +00:00 |
David Rose
|
6a0476ebcb
|
render textures should clamp by default
|
2004-03-03 01:34:46 +00:00 |
David Rose
|
5832df65ce
|
compile on Linux
|
2004-03-03 01:29:08 +00:00 |
David Rose
|
587de59ae8
|
add GraphicsEngine::open_windows(), GLGraphicsStateGuardian::_edge_clamp
|
2004-03-03 01:09:38 +00:00 |
David Rose
|
baea752ded
|
make_current() should be unneeded before flip
|
2004-03-02 21:02:12 +00:00 |
David Rose
|
a39aa8f71c
|
add GraphicsOutput::flip_ready
|
2004-03-02 20:11:51 +00:00 |
David Rose
|
f709ae9232
|
we need make_current() in the flip after all
|
2004-03-02 18:21:23 +00:00 |
David Rose
|
6f956e1fe7
|
use new offscreen buffer mechanism
|
2004-03-02 02:48:35 +00:00 |
David Rose
|
abd0db5458
|
add callback support
|
2004-03-02 02:46:15 +00:00 |
David Rose
|
54ae975f3c
|
don't assertion fail when user closes window
|
2004-03-01 23:47:23 +00:00 |
David Rose
|
a6df37d6b0
|
remove make_current() from flip
|
2004-02-28 00:26:18 +00:00 |
David Rose
|
2bf87f010a
|
add GraphicsOutput::make_texture_buffer()
|
2004-02-28 00:25:23 +00:00 |
David Rose
|
42507f9852
|
add ParasiteBuffer
|
2004-02-27 23:17:16 +00:00 |
David Rose
|
a4f08870fa
|
add share_with to make_gsg()
|
2004-02-27 22:12:18 +00:00 |
Asad M. Zaman
|
e6862c11f9
|
better handling of E_OUTOFMEMORY error. If this error happens, it will try a different graphics dll
|
2004-02-27 20:49:22 +00:00 |
David Rose
|
9f57cfa1b2
|
add fill_ratio
|
2004-02-26 18:46:44 +00:00 |
David Rose
|
fd8bc506d3
|
build on windows with new PreparedGraphicsObjects
|
2004-02-25 21:07:55 +00:00 |
David Rose
|
25a44c9b26
|
tweak comment
|
2004-02-25 19:53:33 +00:00 |
David Rose
|
232f9395bf
|
split out PreparedGraphicsObjects from GraphicsStateGuardians
|
2004-02-25 19:34:30 +00:00 |
David Rose
|
0e81017698
|
formatting changes
|
2004-02-24 17:44:08 +00:00 |
David Rose
|
8066efb16e
|
don't protect glReadBuffer and glDrawBuffer; they might get reset internally by slightly buggy drivers
|
2004-02-21 01:48:16 +00:00 |
Dave Schuyler
|
43e5cd19e0
|
avatar should no longer float on landing
|
2004-02-20 02:04:30 +00:00 |
David Rose
|
11f94c964a
|
try some more to get pbuffers to work without call to SwapBuffers
|
2004-02-20 02:01:50 +00:00 |
David Rose
|
b0de5200b0
|
glFlush() might be necessary
|
2004-02-20 02:00:44 +00:00 |
David Rose
|
ab86ca2b73
|
name dynamic textures
|
2004-02-20 00:00:41 +00:00 |