Commit Graph

108 Commits

Author SHA1 Message Date
David Rose 39bbbfb145 implement BT_fixed and BT_front_to_back 2002-05-29 18:53:51 +00:00
David Rose bb1bea4719 alpha test > 0 for M_dual 2002-05-17 20:29:31 +00:00
David Rose 835e22a1e2 combine loader with pgraph 2002-05-16 17:53:00 +00:00
David Rose ff5e3de5da m-dual-flash 2002-05-16 00:54:08 +00:00
David Rose e86a87f2d8 add m-dual* Configrc variables 2002-05-15 18:42:17 +00:00
David Rose c50ec902b7 fix output (trivial) 2002-05-15 18:41:50 +00:00
David Rose 8f881bfd50 binary is > 0.5, not == 1 2002-05-14 23:56:56 +00:00
David Rose 4745adfa30 refine M_dual 2002-05-14 23:30:51 +00:00
David Rose 2fc1dfb8a3 implement M_dual 2002-05-14 21:35:56 +00:00
cxgeorge 6499b50835 programmers dont need set_alpha_test 2002-05-14 20:33:56 +00:00
David Rose 02351b899a fix parsing problem 2002-05-14 17:38:38 +00:00
cxgeorge 60e4872650 add issue_alpha_test 2002-05-14 03:03:29 +00:00
cxgeorge 75bc169384 add alphatest attr, remove incorrect comments 2002-05-14 00:18:49 +00:00
David Rose c719537706 don't crash when a RenderEffect destructs 2002-04-10 23:25:21 +00:00
David Rose a23a7572a2 rename out qp's 2002-04-10 18:08:06 +00:00
David Rose 220601848e transform optimization 2002-04-10 00:48:04 +00:00
David Rose a38e063667 remove old scene graph code 2002-04-09 18:33:48 +00:00
David Rose 8089e93eb4 mine-detected bugfixes 2002-04-04 17:25:10 +00:00
Darren Ranalli f35b431f88 fixed typo 2002-04-03 22:04:54 +00:00
David Rose 85b45520e3 dxgsg to pgraph 2002-03-30 01:40:55 +00:00
David Rose 88963dedb5 oops, bad modifyState 2002-03-30 01:40:10 +00:00
David Rose 79766b015e add ColorBlendAttrib, unify color blending 2002-03-29 19:16:32 +00:00
David Rose 17ba5c39b0 add_light, remove_light 2002-03-29 17:55:32 +00:00
David Rose b5a50285bd consolidate lights into display, pgraph 2002-03-29 00:35:02 +00:00
David Rose ec10a40cf0 refine TransformState and RenderState cleanup some more 2002-03-28 21:33:22 +00:00
David Rose 83400f5f7f fix circular cleanup in TransformState and RenderState 2002-03-28 19:34:09 +00:00
David Rose 0cdf48dc30 oops, broke pgui 2002-03-28 03:12:58 +00:00
David Rose 783ba052d7 pgraph lighting, optional offset decal implementation 2002-03-28 01:51:13 +00:00
David Rose 0ee4493e6c fix lod 2002-03-26 18:27:07 +00:00
David Rose 3790f2756c implement qpNodePath.showBounds() 2002-03-26 00:09:33 +00:00
David Rose 5954465fbc nodePath refinements 2002-03-23 19:05:13 +00:00
David Rose 03ae7a34a7 fix nodepath collapsing problems 2002-03-23 18:21:07 +00:00
David Rose c9cbb60c2a better assertions 2002-03-22 19:33:40 +00:00
David Rose e01cb59d06 move sprites into pgraph land 2002-03-22 18:16:13 +00:00
David Rose 248cd826c8 upgrade particles to pgraph (broken at this point) 2002-03-22 01:48:52 +00:00
David Rose 2b729db8e8 better bamification 2002-03-21 23:34:55 +00:00
David Rose 6acb9c29ca trivial 2002-03-21 22:34:05 +00:00
David Rose 889c4fc379 oops, not sharing RenderAttribs across bams 2002-03-21 22:33:56 +00:00
David Rose 986e2b5cc2 fix pgraph fog 2002-03-21 20:55:58 +00:00
David Rose 9e3a93beba improved pgraph collisions 2002-03-21 19:57:01 +00:00
David Rose c7fc395bcb update comment 2002-03-21 04:34:33 +00:00
David Rose be67f3475e fix adjust_all_priorities 2002-03-21 02:01:40 +00:00
David Rose 3559ab5380 more pgraph refinements 2002-03-21 00:45:03 +00:00
David Rose d210511b8b several pgraph refinements 2002-03-20 23:18:28 +00:00
David Rose 623e6d8733 fix incorrect flattening across draw mask 2002-03-20 16:59:46 +00:00
David Rose ddd3f7048b instanceUnderNode 2002-03-20 16:30:12 +00:00
David Rose 9e8307ca53 pgraph prepare scene 2002-03-20 16:05:53 +00:00
David Rose fe30a13f72 fix pgraph collisions 2002-03-20 15:34:16 +00:00
David Rose 29e70407b5 more pgraph refinements 2002-03-20 01:27:29 +00:00
David Rose b24638521a add depth_test and depth_write 2002-03-19 01:42:16 +00:00