Commit Graph

21 Commits

Author SHA1 Message Date
David Rose a75e578539 a node shouldn't collide with itself or with any descendants of itself 2007-08-22 22:33:14 +00:00
David Rose 35f5b897bf better output 2007-06-16 01:22:39 +00:00
David Rose 5bb1248896 oops, misplaced brace 2007-05-08 02:15:56 +00:00
David Rose 529d5268b2 support set_final() 2007-05-07 19:57:21 +00:00
David Rose 936412fae2 merge cow_thread_2007_04_12: make copy-on-write operations thread-safe 2007-04-19 18:23:10 +00:00
David Rose 5e86a1c8b3 allow-collider-bitarray 2007-04-05 17:04:49 +00:00
David Rose 05b0adcbb5 64-bit collision traverser; add CollisionNode::set_collider_sort() 2007-04-05 15:34:36 +00:00
David Rose 43bbca86fb traverse to all children of LOD node 2006-02-27 18:49:46 +00:00
David Rose 2d3e344a2a fix runaway traverser time 2005-05-03 15:40:42 +00:00
David Rose 041058a594 allow more than 32 colliders in one traverser 2005-04-30 21:12:28 +00:00
David Rose 0369f07074 all nodes now have a CollideMask 2004-09-23 19:51:54 +00:00
David Rose 843c0331ae update license, change remaining local #includes to use quotation marks 2004-02-13 19:27:33 +00:00
David Rose e07d4b7847 first steps toward a NodePath-based interface 2003-10-23 15:35:26 +00:00
David Rose 3c3f2f4432 replace set_velocity() with set_fluid_pos() 2003-10-08 19:08:53 +00:00
David Rose a23a7572a2 rename out qp's 2002-04-10 18:08:06 +00:00
David Rose a38e063667 remove old scene graph code 2002-04-09 18:33:48 +00:00
David Rose 2f4e207edb Update copyright header 2001-05-25 21:27:38 +00:00
David Rose 563ba074d8 *** empty log message *** 2001-02-02 03:14:41 +00:00
David Rose 3c6703cb9c *** empty log message *** 2001-01-24 20:22:09 +00:00
David Rose 231e357952 *** empty log message *** 2000-10-24 02:38:00 +00:00
David Rose 2fd714e52f Initial revision 2000-10-04 01:14:41 +00:00