David Rose
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a75e578539
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a node shouldn't collide with itself or with any descendants of itself
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2007-08-22 22:33:14 +00:00 |
David Rose
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35f5b897bf
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better output
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2007-06-16 01:22:39 +00:00 |
David Rose
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5bb1248896
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oops, misplaced brace
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2007-05-08 02:15:56 +00:00 |
David Rose
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529d5268b2
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support set_final()
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2007-05-07 19:57:21 +00:00 |
David Rose
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936412fae2
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merge cow_thread_2007_04_12: make copy-on-write operations thread-safe
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2007-04-19 18:23:10 +00:00 |
David Rose
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5e86a1c8b3
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allow-collider-bitarray
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2007-04-05 17:04:49 +00:00 |
David Rose
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05b0adcbb5
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64-bit collision traverser; add CollisionNode::set_collider_sort()
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2007-04-05 15:34:36 +00:00 |
David Rose
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43bbca86fb
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traverse to all children of LOD node
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2006-02-27 18:49:46 +00:00 |
David Rose
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2d3e344a2a
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fix runaway traverser time
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2005-05-03 15:40:42 +00:00 |
David Rose
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041058a594
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allow more than 32 colliders in one traverser
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2005-04-30 21:12:28 +00:00 |
David Rose
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0369f07074
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all nodes now have a CollideMask
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2004-09-23 19:51:54 +00:00 |
David Rose
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843c0331ae
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update license, change remaining local #includes to use quotation marks
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2004-02-13 19:27:33 +00:00 |
David Rose
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e07d4b7847
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first steps toward a NodePath-based interface
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2003-10-23 15:35:26 +00:00 |
David Rose
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3c3f2f4432
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replace set_velocity() with set_fluid_pos()
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2003-10-08 19:08:53 +00:00 |
David Rose
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a23a7572a2
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rename out qp's
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2002-04-10 18:08:06 +00:00 |
David Rose
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a38e063667
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remove old scene graph code
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2002-04-09 18:33:48 +00:00 |
David Rose
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2f4e207edb
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Update copyright header
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2001-05-25 21:27:38 +00:00 |
David Rose
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563ba074d8
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*** empty log message ***
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2001-02-02 03:14:41 +00:00 |
David Rose
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3c6703cb9c
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*** empty log message ***
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2001-01-24 20:22:09 +00:00 |
David Rose
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231e357952
|
*** empty log message ***
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2000-10-24 02:38:00 +00:00 |
David Rose
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2fd714e52f
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Initial revision
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2000-10-04 01:14:41 +00:00 |