rdb
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ffb3eb80ae
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better debug output
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2011-05-04 10:42:40 +00:00 |
David Rose
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337a09552f
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fix typos with paren grouping
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2011-05-03 00:08:48 +00:00 |
rdb
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e461c21c56
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Slight optimisation
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2011-03-30 07:20:26 +00:00 |
David Rose
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cea91656ea
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fix bug with two-parameter set_fov()
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2011-03-22 00:34:42 +00:00 |
David Rose
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372532346e
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GeomVertexData::reserve_num_rows() and related changes--big performance improvement, especially on Windows
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2011-03-12 21:42:34 +00:00 |
rdb
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6fbdca0c96
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Experimental texture compression with OpenGL ES
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2011-03-01 19:20:32 +00:00 |
David Rose
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3462cbe372
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fix rescale_texture bug
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2011-02-28 18:10:15 +00:00 |
David Rose
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95d9a344ae
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add Texture::rescale_texture()
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2011-02-16 15:30:12 +00:00 |
David Rose
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e3a3170e5b
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add Texture::set_ram_image_as(), Texture::string_*(), Texture::get_tex_scale()
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2011-01-17 18:31:11 +00:00 |
rdb
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04be70338a
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ugly fix for older versions of Cg
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2011-01-13 17:14:22 +00:00 |
rdb
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263588716e
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Add back support for shadow mapping, that CMU students removed
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2011-01-13 12:10:09 +00:00 |
rdb
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dd652284a4
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sm5 geometry programs
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2010-12-07 21:27:29 +00:00 |
rdb
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f15b0bed01
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support generation 5 gpu programs
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2010-12-07 21:04:16 +00:00 |
rdb
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59bc70bd4b
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GeomVertexFormat.getColumns
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2010-11-03 14:51:20 +00:00 |
David Rose
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f6e2d9a387
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repair OpenCVTexture (not safe for 1.7.x)
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2010-10-20 16:28:26 +00:00 |
David Rose
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64300e32bc
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add describe_vertex()
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2010-08-25 19:11:08 +00:00 |
David Rose
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27a65375d0
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fix comment
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2010-08-18 21:34:59 +00:00 |
David Rose
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02a740c143
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fix cube maps in conjunection with 'preload-textures 0' and model-cache-dir
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2010-06-12 21:08:13 +00:00 |
David Rose
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9d14c7867b
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allow far plane to go further out
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2010-06-08 22:49:44 +00:00 |
rdb
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80dba4efd6
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Preventive fixes for some unlikely memory issues
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2010-06-04 08:05:49 +00:00 |
David Rose
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bc0529fce2
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fix bug with set_subdata
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2010-05-31 18:51:42 +00:00 |
David Rose
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9d62ca9f98
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one override per TextureStage, instead of a global override per TextureAttrib
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2010-05-04 22:39:40 +00:00 |
Mike Christel
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ad30e4c71f
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Overload improved (not optimal, but better than list of string arguments) to set_shader_auto to allow any of normal, glow, gloss, ramp, shadow to be turned on or off via bitmask
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2010-05-03 16:41:16 +00:00 |
Mike Christel
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5dfa504370
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Texture arrays added to Texture class, passed to shader through setShaderInput(name, texture). A new Cg type sampler2DArray has been added to the panda3d Shader Class.
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2010-04-29 14:48:44 +00:00 |
David Rose
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30155fb72e
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add support for uncompressed luminance and luminance-alpha dds files
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2010-04-13 17:19:18 +00:00 |
David Rose
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848d439f72
|
compilation errors
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2010-04-12 18:55:31 +00:00 |
rdb
|
c9073b1d80
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Put back a fix that the PandaSE team happily but accidentally reverted
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2010-04-12 16:47:59 +00:00 |
rdb
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06167a0ec7
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Shouldn't do so without actually trying my fix first, though
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2010-04-07 17:30:17 +00:00 |
rdb
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c700c23c28
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Attempt to fix build without HAVE_CG
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2010-04-07 17:28:53 +00:00 |
rdb
|
102b46878e
|
More compatibility with exotic compilers (yes, I actually tried to port Panda to clang)
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2010-04-07 16:59:46 +00:00 |
Mike Christel
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6418e6f221
|
extended shader input system support for Cg (see Panda SE Project 2010-03-17 blog post for more details)
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2010-04-07 11:16:29 +00:00 |
David Rose
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e972a6dd0b
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get_text() should return a reference
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2010-03-10 20:26:18 +00:00 |
David Rose
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5c1fd06799
|
don't double-compress images
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2010-02-19 20:38:11 +00:00 |
rdb
|
b9f4cec283
|
Minor clarification
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2010-02-17 09:55:16 +00:00 |
David Rose
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a942ce5fbf
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lists and strings will be automatically coerced into a PTA_blah
|
2010-02-11 22:38:34 +00:00 |
David Rose
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f6f9e269f4
|
introduce stdpy.pickle module with support for common-node NodePaths within a pickle stream
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2010-02-10 19:43:58 +00:00 |
David Rose
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fb73301676
|
publish low-level GeomPrimitive methods
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2010-01-19 16:10:45 +00:00 |
David Rose
|
ff8d5eaf77
|
bug with unlock assertion
|
2010-01-18 23:09:07 +00:00 |
rdb
|
b8cacaf29e
|
Change from forum user stickm
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2010-01-16 20:45:12 +00:00 |
rdb
|
ded22d4fc6
|
Fix comment typo
|
2010-01-01 18:31:18 +00:00 |
David Rose
|
c9114fb40d
|
expose consider_rescale()
|
2009-12-01 07:35:26 +00:00 |
Bei Yang
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538e17d302
|
Fixed pointer textures to work with SIMPLE_THREADS
|
2009-11-23 17:38:59 +00:00 |
Bei Yang
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129d70e265
|
Fixed it so pointer textures works again. Why does clear image kill it?
|
2009-11-12 07:11:54 +00:00 |
rdb
|
6eee4b9ace
|
Replace remaining instances of Disney license with CMU license
|
2009-10-20 08:16:12 +00:00 |
David Rose
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c469dda2c7
|
another fix to texture::reload()
|
2009-10-11 20:57:42 +00:00 |
David Rose
|
c07d10f74b
|
fix crashing bug with compressed texture
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2009-09-09 18:06:46 +00:00 |
Bei Yang
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52d9b08b81
|
Added method getRamMipMapImageFromPointer to support python pointer passing via long long
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2009-09-07 22:47:07 +00:00 |
rdb
|
8edc0a3cd7
|
Fix issue with attrib arrays in geometry shaders
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2009-08-09 11:08:38 +00:00 |
rdb
|
bf444742fe
|
Add shadow interfaces to PointLight - actual implementation not complete yet
|
2009-08-01 19:01:55 +00:00 |
rdb
|
9278348147
|
Support structs in Cg shaders
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2009-07-31 06:17:25 +00:00 |