Commit Graph

346 Commits

Author SHA1 Message Date
David Rose 1ce2ce2413 integrate changes from Schell Games 2009-06-01 21:52:15 +00:00
David Rose ff81be2aee overrides 2009-03-21 16:52:22 +00:00
Josh Wilson cf80c1f689 printing name of function in Func intervals 2008-10-24 22:53:05 +00:00
David Rose 39f5de7827 minor fixes 2008-08-08 00:10:49 +00:00
Darren Ranalli 95abe649e8 moved DelayDelete to /home/WDIG/player/toontown 2008-08-07 21:05:12 +00:00
Josh Wilson 9fcac8b39c replacing particleEffect.cleanup() with particleEffect.disable() in ParticleInterval.cleanup(). This should allow us to reuse pooled effects in subsequent different particle intervals. Also, printing a more helpful error message when trying to use an already cleaned up ParticleEffect 2008-07-10 20:09:00 +00:00
Redmond Urbino d789e292ae take out annoying prints (use self.notify if needed!) 2008-06-13 19:56:16 +00:00
Przemyslaw Iwanowski 3b2fa8da18 sound ival cutoff fix 2008-06-11 06:29:39 +00:00
Dustin Barnard 6e1c76ede5 *** empty log message *** 2008-06-04 16:09:03 +00:00
David Rose fb9c56432a we are now using the modified BSD license 2008-05-28 18:37:20 +00:00
Josh Wilson 3d322b7394 attempt to prevent a RockDebris effect that would otherwise crash the client 2008-05-28 02:51:27 +00:00
Greg Wiatroski 7bcdf9a225 Robustify interval delayDelete cleanup: 2008-04-30 17:55:59 +00:00
David Rose 8516d4a812 allow endHpr for LerpQuatInterval 2008-04-16 22:31:58 +00:00
David Rose 8918488fa7 allow endHpr for LerpQuatInterval 2008-04-16 22:17:39 +00:00
Redmond Urbino bb6497427c conveyor belts have sound 2008-02-26 04:27:42 +00:00
Darren Ranalli a8a8869011 detect leaked DelayDeletes, explicitly name and destroy DelayDeletes, base.cr.printDelayDeletes(), prevent DelayDeleted objs from being cached 2008-02-20 22:30:38 +00:00
Redmond Urbino 7368702ed1 cleanup garbage cycle at donald's dock 2008-02-19 23:48:10 +00:00
Josh Wilson 0d977f5ee3 throwing an error in projectile interval if calcTimeOLastImpactOnPlane() fails 2008-01-16 19:25:05 +00:00
David Rose a3dc987415 default parameters for C++ convenience 2007-11-19 18:55:12 +00:00
David Rose ed3a0dd294 allow auto-incrementing custom names 2007-10-19 17:29:52 +00:00
David Rose 2a3d4d0934 use new parabola-based collision system 2007-10-16 20:11:56 +00:00
David Rose 39adcebb3d add setPlayRate() 2007-08-29 21:38:44 +00:00
David Rose 4b2e5394c4 pstats track lerp intervals better 2007-07-14 13:05:07 +00:00
Asad M. Zaman 9fad0977ff On behalf of Prezmek; I am chcking it in 2007-07-03 22:56:40 +00:00
David Rose 356b46e11d oops! One bit only per flag, please 2007-06-01 03:57:21 +00:00
David Rose c7a0652426 add LerpTexOffsetInterval, etc. 2007-05-31 23:13:49 +00:00
David Rose 150f9411ce add pauseIntervalsMatching(), getIntervalsMatching() 2007-05-10 16:47:43 +00:00
greytower 4f51f073a0 deal with 0 duration projectile interval 2007-04-17 01:17:27 +00:00
David Rose cd85248a06 revert accidental checkin 2007-04-04 17:03:15 +00:00
David Rose f36b15fd99 loader.asyncFlattenStrong() 2007-04-04 17:00:20 +00:00
David Rose c9b1445b7c itemize intervals in pstats 2007-03-28 22:35:03 +00:00
David Rose 3f030819a1 fix crash in clearToInitial() 2007-03-08 22:39:12 +00:00
David Rose c424b85b73 build on osx 2007-03-08 00:20:27 +00:00
Josh Wilson 3c401daec1 allowing for more descriptive functions names 2007-03-03 09:16:13 +00:00
Redmond Urbino 9e1f6e25c5 add listenerNode 2007-03-02 03:17:35 +00:00
David Rose 46e3aa267c temp workaround 2007-02-08 22:00:14 +00:00
David Rose 0be53cccf6 interrogate changes: respect const, use Python names in diagnostic messages 2007-02-08 20:15:54 +00:00
Redmond Urbino f4d998e214 add getCurrentFrame, used in toontown vine game 2007-01-24 23:05:55 +00:00
Darren Ranalli a48f00063d added warning about looping MP3s in Miles 2006-12-22 23:01:29 +00:00
Darren Ranalli dc9a29d896 fixed pause in looped audio playback 2006-12-22 22:55:45 +00:00
Darren Ranalli 3f1800da05 added stagger option to loop() 2006-12-15 19:08:25 +00:00
Josh Wilson 955dc0b9c0 formatting 2006-12-06 03:06:36 +00:00
aignacio_sf d988c266c1 Optimize Lerp. Comment out expensive debug statement. 2006-12-04 20:00:24 +00:00
David Rose ce4568d89e enable intra-frame animation interpolation 2006-10-15 00:24:34 +00:00
Josh Wilson c2afbcaac9 fixed suspended particles by calling finalize in instant 2006-10-13 18:50:42 +00:00
aignacio_sf 19eebe69c1 Add assert before notify. 2006-10-11 20:18:31 +00:00
David Rose 8de0914056 latest osx publish stuff 2006-09-28 16:31:02 +00:00
David Rose 5d2466c72a osx tweaks 2006-09-27 04:03:07 +00:00
Josh Wilson bd08aaa977 added privInstant to fix the self.__softStopped not found error 2006-09-19 21:26:54 +00:00
David Rose 34631c0fb3 correctly handle C-only intervals 2006-08-23 18:35:46 +00:00