David Rose
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1ce2ce2413
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integrate changes from Schell Games
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2009-06-01 21:52:15 +00:00 |
David Rose
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ff81be2aee
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overrides
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2009-03-21 16:52:22 +00:00 |
Josh Wilson
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cf80c1f689
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printing name of function in Func intervals
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2008-10-24 22:53:05 +00:00 |
David Rose
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39f5de7827
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minor fixes
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2008-08-08 00:10:49 +00:00 |
Darren Ranalli
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95abe649e8
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moved DelayDelete to /home/WDIG/player/toontown
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2008-08-07 21:05:12 +00:00 |
Josh Wilson
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9fcac8b39c
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replacing particleEffect.cleanup() with particleEffect.disable() in ParticleInterval.cleanup(). This should allow us to reuse pooled effects in subsequent different particle intervals. Also, printing a more helpful error message when trying to use an already cleaned up ParticleEffect
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2008-07-10 20:09:00 +00:00 |
Redmond Urbino
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d789e292ae
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take out annoying prints (use self.notify if needed!)
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2008-06-13 19:56:16 +00:00 |
Przemyslaw Iwanowski
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3b2fa8da18
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sound ival cutoff fix
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2008-06-11 06:29:39 +00:00 |
Dustin Barnard
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6e1c76ede5
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*** empty log message ***
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2008-06-04 16:09:03 +00:00 |
David Rose
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fb9c56432a
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we are now using the modified BSD license
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2008-05-28 18:37:20 +00:00 |
Josh Wilson
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3d322b7394
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attempt to prevent a RockDebris effect that would otherwise crash the client
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2008-05-28 02:51:27 +00:00 |
Greg Wiatroski
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7bcdf9a225
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Robustify interval delayDelete cleanup:
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2008-04-30 17:55:59 +00:00 |
David Rose
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8516d4a812
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allow endHpr for LerpQuatInterval
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2008-04-16 22:31:58 +00:00 |
David Rose
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8918488fa7
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allow endHpr for LerpQuatInterval
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2008-04-16 22:17:39 +00:00 |
Redmond Urbino
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bb6497427c
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conveyor belts have sound
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2008-02-26 04:27:42 +00:00 |
Darren Ranalli
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a8a8869011
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detect leaked DelayDeletes, explicitly name and destroy DelayDeletes, base.cr.printDelayDeletes(), prevent DelayDeleted objs from being cached
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2008-02-20 22:30:38 +00:00 |
Redmond Urbino
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7368702ed1
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cleanup garbage cycle at donald's dock
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2008-02-19 23:48:10 +00:00 |
Josh Wilson
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0d977f5ee3
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throwing an error in projectile interval if calcTimeOLastImpactOnPlane() fails
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2008-01-16 19:25:05 +00:00 |
David Rose
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a3dc987415
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default parameters for C++ convenience
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2007-11-19 18:55:12 +00:00 |
David Rose
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ed3a0dd294
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allow auto-incrementing custom names
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2007-10-19 17:29:52 +00:00 |
David Rose
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2a3d4d0934
|
use new parabola-based collision system
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2007-10-16 20:11:56 +00:00 |
David Rose
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39adcebb3d
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add setPlayRate()
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2007-08-29 21:38:44 +00:00 |
David Rose
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4b2e5394c4
|
pstats track lerp intervals better
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2007-07-14 13:05:07 +00:00 |
Asad M. Zaman
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9fad0977ff
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On behalf of Prezmek; I am chcking it in
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2007-07-03 22:56:40 +00:00 |
David Rose
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356b46e11d
|
oops! One bit only per flag, please
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2007-06-01 03:57:21 +00:00 |
David Rose
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c7a0652426
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add LerpTexOffsetInterval, etc.
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2007-05-31 23:13:49 +00:00 |
David Rose
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150f9411ce
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add pauseIntervalsMatching(), getIntervalsMatching()
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2007-05-10 16:47:43 +00:00 |
greytower
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4f51f073a0
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deal with 0 duration projectile interval
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2007-04-17 01:17:27 +00:00 |
David Rose
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cd85248a06
|
revert accidental checkin
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2007-04-04 17:03:15 +00:00 |
David Rose
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f36b15fd99
|
loader.asyncFlattenStrong()
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2007-04-04 17:00:20 +00:00 |
David Rose
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c9b1445b7c
|
itemize intervals in pstats
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2007-03-28 22:35:03 +00:00 |
David Rose
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3f030819a1
|
fix crash in clearToInitial()
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2007-03-08 22:39:12 +00:00 |
David Rose
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c424b85b73
|
build on osx
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2007-03-08 00:20:27 +00:00 |
Josh Wilson
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3c401daec1
|
allowing for more descriptive functions names
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2007-03-03 09:16:13 +00:00 |
Redmond Urbino
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9e1f6e25c5
|
add listenerNode
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2007-03-02 03:17:35 +00:00 |
David Rose
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46e3aa267c
|
temp workaround
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2007-02-08 22:00:14 +00:00 |
David Rose
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0be53cccf6
|
interrogate changes: respect const, use Python names in diagnostic messages
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2007-02-08 20:15:54 +00:00 |
Redmond Urbino
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f4d998e214
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add getCurrentFrame, used in toontown vine game
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2007-01-24 23:05:55 +00:00 |
Darren Ranalli
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a48f00063d
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added warning about looping MP3s in Miles
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2006-12-22 23:01:29 +00:00 |
Darren Ranalli
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dc9a29d896
|
fixed pause in looped audio playback
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2006-12-22 22:55:45 +00:00 |
Darren Ranalli
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3f1800da05
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added stagger option to loop()
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2006-12-15 19:08:25 +00:00 |
Josh Wilson
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955dc0b9c0
|
formatting
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2006-12-06 03:06:36 +00:00 |
aignacio_sf
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d988c266c1
|
Optimize Lerp. Comment out expensive debug statement.
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2006-12-04 20:00:24 +00:00 |
David Rose
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ce4568d89e
|
enable intra-frame animation interpolation
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2006-10-15 00:24:34 +00:00 |
Josh Wilson
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c2afbcaac9
|
fixed suspended particles by calling finalize in instant
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2006-10-13 18:50:42 +00:00 |
aignacio_sf
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19eebe69c1
|
Add assert before notify.
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2006-10-11 20:18:31 +00:00 |
David Rose
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8de0914056
|
latest osx publish stuff
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2006-09-28 16:31:02 +00:00 |
David Rose
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5d2466c72a
|
osx tweaks
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2006-09-27 04:03:07 +00:00 |
Josh Wilson
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bd08aaa977
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added privInstant to fix the self.__softStopped not found error
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2006-09-19 21:26:54 +00:00 |
David Rose
|
34631c0fb3
|
correctly handle C-only intervals
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2006-08-23 18:35:46 +00:00 |