rdb
dee8df9427
Merge branch 'release/1.10.x'
2020-12-20 01:02:08 +01:00
rdb
7c676b5d26
directtools: Fix incorrect rounding for color conversion to hex
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The color picker returns color values up to 255.99 so this can otherwise result in it returning a color like #100100100 , and the hex code otherwise not matching with what is displayed in the color picker.
2020-12-19 15:27:23 +01:00
rdb
ed397b3ab8
Merge branch 'release/1.10.x'
2020-12-09 17:59:37 +01:00
rdb
7b4ecbd60f
directtools: Fix use of built-in direct instead of base.direct
2020-12-09 15:44:13 +01:00
Drew C
75fb0d3b50
More modern Direct Session UI
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Parents it to the corners properly, and has a nicer look to it
2020-11-04 14:05:52 -05:00
rdb
c788912070
Merge branch 'release/1.10.x'
2020-10-02 12:20:58 +02:00
Daniel
b507c88cd9
directtools: Fix empty scaling node of object handle
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Closes #1029
2020-10-02 12:16:10 +02:00
rdb
d799a09002
cleanup: Remove support for EOL versions of Python
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Fixes #905
2020-04-26 20:07:56 +02:00
fireclawthefox
c395460390
directtools: Added missing imports
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Closes #698
2019-08-03 09:40:11 +02:00
Sam Edwards
aaeb925e84
directtools: Fix typo in DirectSelection
2018-02-23 15:50:50 -07:00
rdb
d576c6b638
Improvements to generated API docs, especially in direct tree.
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Also add an entry point for pfreeze.
2017-05-24 13:30:21 +02:00
fireclawthefox
8696dcea2c
Fixed deprecated usage of NodePath.remove in directtools
2017-01-26 14:11:41 +01:00
rdb
23bf9ea5c7
The direct tree is now valid Python 2 *and* 3
2016-03-28 22:33:30 +02:00
mfwass
f8837999ed
Cleanup trailing whitespace
2015-12-13 10:08:41 -05:00
rdb
32367fcbdc
Fix various import issues in the direct tree
2015-12-06 22:36:05 +01:00
rdb
50d2e8324e
Merge branch 'release/1.9.x'
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Conflicts:
.travis.yml
direct/src/directtools/DirectLights.py
panda/src/nativenet/buffered_datagramconnection.h
2015-12-06 22:32:12 +01:00
rdb
287c44ce53
Various fixes for Python 3 versions before Python 3.3
2015-12-06 22:05:44 +01:00
rdb
31dbcae262
Deprecate many extension methods, make extension methods imported via modules instead of dumped into core.py, move _core.pyd and _direct.pyd back to core.pyd, direct.pyd respectively, move MAIN_DIR set-up code to module init time
2015-11-10 00:44:29 +01:00
rdb
db3ab953e4
Remove ppremake, genPyCode, and all hacks created to support them
2015-11-09 19:06:49 +01:00
rdb
d9342043b0
Deprecate pandac.PandaModules and genPyCode, move extensions to panda3d/, clean up imports and deprecated behaviour
2015-06-28 13:55:31 +02:00
rdb
4b1c4ff3c8
Fix use of deprecated NodePath.id()
2014-04-05 08:55:50 +00:00
rdb
88048bf3da
Fix use of has_key and map()
2013-12-17 19:49:09 +00:00
Chris Brunner
98000eaac0
Fix for something that shouldn't have worked at all in the first place
2013-09-03 22:44:40 +00:00
David Rose
1fc2e4b35d
replace old NodePath.lerp* calls with NodePath.*Interval equivalents
2012-02-15 21:27:46 +00:00
David Rose
50e53a4d4e
better support for multiple windows, multiple trackballs, one camera
2012-01-13 00:22:05 +00:00
Chris Brunner
a2b940d103
Remove excess whitespace
2011-10-19 20:00:44 +00:00
rdb
028c191887
don't rely on render being available at import time
2011-02-21 15:30:04 +00:00
Mike Christel
b66a795efb
Summer 2010 CMU ETC PandaLE team: (1) fixed bug that made things move in wrong directions when manipulated from an orthographic viewport; (2) added capability to show the manipulation widget in world space rather than the local space of the selected object; (3) added an option to show a separate scale widget rather than using control key to scale
2010-08-20 19:33:15 +00:00
Mike Christel
22e80168cb
Summer 2010 CMU ETC PandaLE team: added an option to not switch the camera's movement direction below the zero plane
2010-08-20 19:32:08 +00:00
Mike Christel
2fefa6a0b8
Summer 2010 CMU ETC PandaLE team: added two functions addDisplayRegionContext and removeDisplayRegionContext to add and remove display regions on the fly
2010-08-20 19:31:24 +00:00
Shuying Feng
be8dcd75cb
Added curve editing feature
2010-06-17 00:22:35 +00:00
Gyedo Jeon
d236032656
Added proper handling of camera rotation when the camera is underneath grid for new LE
2010-05-15 00:14:22 +00:00
Gyedo Jeon
a01f540549
Added exception handling for no intersction at cursor position
2010-04-06 18:57:52 +00:00
Gyedo Jeon
53a1e0bf62
Made multiview camera/manipulation control using BitMask32.bit(21)
2010-03-30 02:19:21 +00:00
Gyedo Jeon
3216e5c0b6
Fixed a typo
2010-03-23 21:27:10 +00:00
rdb
ac1223d0da
Ditch stuff like has_key and backticks
2010-03-19 10:32:09 +00:00
Gyedo Jeon
ae157e1b89
Removed temoporary collision node after use
2010-03-12 05:08:04 +00:00
Gyedo Jeon
a20bd77706
Made camera rotate around center of persp view in new LE
2010-02-26 18:48:03 +00:00
Gyedo Jeon
ae1f9ee618
Added more hotkeys for new LE
2010-02-25 02:23:30 +00:00
Gyedo Jeon
91f365e629
Added a hotkey for make live feature
2010-02-24 22:55:18 +00:00
Gyedo Jeon
9bb860ea1e
Simplified how hotkey is handled
2010-02-23 19:59:03 +00:00
Gyedo Jeon
dd71475227
Added hotkey for new LE duplicate function
2010-02-22 22:42:35 +00:00
Gyedo Jeon
7f6b94eba1
Updated to be compatible with new LE multi view control
2010-02-19 18:51:04 +00:00
Gyedo Jeon
c3b70b120d
Added support undo selection in new LE
2010-02-06 02:23:50 +00:00
Arkady Trestman
055af9db0b
added support for selections from leveleditor panes
2010-02-06 02:12:01 +00:00
Gyedo Jeon
d5cb8815ae
Fixed active viewport transition glitches
2010-02-03 21:52:28 +00:00
Gyedo Jeon
a71b73be18
Added hotkeys for new LE
2010-01-30 02:08:20 +00:00
Gyedo Jeon
e47bc0df72
Fixed a toontown problem caused by new LE development
2009-12-08 01:55:26 +00:00
Gyedo Jeon
df47bb697e
Changed how to handle hotkeys to support custom hotkey mapping
2009-11-10 00:54:49 +00:00
Gyedo Jeon
d1d8685fe5
Added support for grid snapping
2009-10-07 21:40:22 +00:00