David Rose
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2c09d3b95a
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fix crash
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2005-09-27 22:43:57 +00:00 |
David Rose
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dc7c34db33
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fix texture state cleanup between scenes
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2005-09-27 20:19:30 +00:00 |
David Rose
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e51b471570
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remove _current_texture, etc.
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2005-09-25 18:02:11 +00:00 |
Josh Yelon
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2095d8c44f
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New shader system
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2005-09-25 04:06:31 +00:00 |
David Rose
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a7b1f14e80
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integrate AviTexture better with Panda, rename to OpenCVTexture
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2005-09-21 23:53:07 +00:00 |
Josh Yelon
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0bb2f00f88
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New state handling code
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2005-09-21 18:02:04 +00:00 |
David Rose
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8960c61c91
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fix version 2.0.0 detection
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2005-09-15 15:30:08 +00:00 |
Josh Yelon
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83b88c1ac3
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Shader vertex arrays implemented
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2005-09-14 03:45:32 +00:00 |
Josh Yelon
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23b0c5d850
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Added better code to compile shaders
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2005-09-09 01:42:48 +00:00 |
Josh Yelon
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8f06d9e0d3
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Shader changes
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2005-09-06 22:45:24 +00:00 |
Josh Yelon
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45aca0885e
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*** empty log message ***
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2005-09-06 21:33:34 +00:00 |
Josh Yelon
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c9c680a50f
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More shader fixes
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2005-09-04 22:56:04 +00:00 |
Josh Yelon
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e012688824
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New shader code
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2005-09-04 19:52:26 +00:00 |
David Rose
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ddfd490c86
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experiments with global_gsg
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2005-08-20 12:33:13 +00:00 |
David Rose
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d13afc82cf
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immediate-mode refinements
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2005-08-16 17:27:40 +00:00 |
David Rose
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854b66d0bb
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don't render in-between vertices
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2005-08-16 16:43:20 +00:00 |
David Rose
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b390e64bc8
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gl_vertex_blend with immediate-mode
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2005-08-16 01:49:38 +00:00 |
David Rose
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01bd239ce7
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immediate mode
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2005-08-15 23:31:44 +00:00 |
David Rose
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3172d9916b
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fix edge condition when there are no transforms in the scene graph
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2005-08-12 18:47:04 +00:00 |
David Rose
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67e3f1daa6
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expose Texture::T_depth_component, sanify a few things
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2005-07-23 18:03:10 +00:00 |
David Rose
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630558c993
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check gsg capabilities a little better
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2005-07-22 13:35:09 +00:00 |
David Rose
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314630126f
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regularize cube map coordinate systems
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2005-07-21 18:09:30 +00:00 |
David Rose
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828307a431
|
fixes for dx8 cube maps
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2005-07-21 01:05:49 +00:00 |
David Rose
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d439425648
|
more reliably check for Mesa
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2005-07-20 16:59:30 +00:00 |
David Rose
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af49897d5e
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fix dx resize crash some more; first pass at dx cube map support
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2005-07-20 12:45:44 +00:00 |
David Rose
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0bfd8ed6f9
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fix gl crash
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2005-07-18 23:18:49 +00:00 |
David Rose
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3937f92912
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report a few more error places
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2005-07-18 21:50:55 +00:00 |
David Rose
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ba139578e0
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replace explicit crossbar with last_saved_result interface; integrate with DX8
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2005-07-14 22:46:01 +00:00 |
David Rose
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efaa58b52f
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add TextureStage::CS_crossbar_stage
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2005-07-12 18:14:40 +00:00 |
David Rose
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512acd4adf
|
add set_priority() to Light, PlaneNode
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2005-07-12 01:08:02 +00:00 |
David Rose
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2a08ff7349
|
fix OpenGL vertex blending
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2005-07-08 21:52:32 +00:00 |
David Rose
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be6d48df86
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move TypedObject etc. stuff to dtool
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2005-07-06 17:29:46 +00:00 |
David Rose
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bc0d509090
|
bam 5.0, new Geom implementation is now official
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2005-06-30 17:42:21 +00:00 |
David Rose
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ae9d219d77
|
fix particles some more
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2005-06-03 22:43:46 +00:00 |
David Rose
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296721f061
|
simply & pandify dx8gsg some; rework gsg's external_transform and internal_transform
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2005-05-26 00:09:52 +00:00 |
David Rose
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e001e35a60
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support point sprites in more cases, for instance under render2d and under a scale
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2005-05-25 12:27:42 +00:00 |
David Rose
|
6daef3bd29
|
fix lights and clip planes when render is transformed
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2005-05-13 22:13:43 +00:00 |
David Rose
|
646aa49ea0
|
support-rescale-normal
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2005-05-12 20:00:37 +00:00 |
David Rose
|
0bd34f9f4b
|
runtime improvements
|
2005-05-10 22:43:44 +00:00 |
David Rose
|
a2eb3859cb
|
color-scale-via-lighting
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2005-05-05 18:19:41 +00:00 |
David Rose
|
2aa4aa702d
|
compile without PSTATS
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2005-05-04 05:47:14 +00:00 |
David Rose
|
7d8cbc7a10
|
straighten out some confusing texture interfaces
|
2005-05-02 00:29:24 +00:00 |
David Rose
|
819355581e
|
various pstats improvements; pstats use 32 bit headers; added "*" category; some minor fixes
|
2005-04-30 00:09:07 +00:00 |
David Rose
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4f1a424610
|
NodePath::get_mat(other) needs to return a concrete
|
2005-04-29 15:59:04 +00:00 |
Asad M. Zaman
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cb673496b5
|
added eggRename tool support
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2005-04-27 18:26:12 +00:00 |
David Rose
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212fbc6c6b
|
DO_DCAST, is_qpgeom()
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2005-04-27 16:33:59 +00:00 |
David Rose
|
2f4327c5a0
|
more robustifying of clip planes
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2005-04-26 19:42:43 +00:00 |
David Rose
|
f4aaa21b50
|
GL_TRUE
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2005-04-25 18:10:58 +00:00 |
David Rose
|
a1f1b33241
|
use point_sprite extension
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2005-04-22 20:40:19 +00:00 |
David Rose
|
29b2dbc742
|
transform palette -> transform table
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2005-04-21 22:20:33 +00:00 |