Commit Graph

71 Commits

Author SHA1 Message Date
David Rose 372c6bb69b implicit node for exposeJoint 2003-10-21 18:57:52 +00:00
David Rose 77c2bf57e5 add Actor.controlJoint 2003-10-21 05:13:10 +00:00
Dave Schuyler 3573ccb9aa changed comments. 2003-10-02 04:23:18 +00:00
Dave Schuyler 72a9a6a007 moved jump landing force. 2003-09-26 03:38:54 +00:00
Dave Schuyler 078f4c50c5 small changes and added add_x() to vectors 2003-09-05 04:31:19 +00:00
Joe Shochet 914189b38c actors can be non-chars now 2003-08-18 17:00:45 +00:00
David Rose 7fc1d5112d don't need priority on setDepthTest and setDepthWrite 2003-06-18 22:43:04 +00:00
David Rose 6a35ec3075 setPlayRate requires 2 params 2002-09-04 03:25:29 +00:00
David Rose e229adcd80 generalize enableBlend() 2002-08-26 22:36:45 +00:00
David Rose 94c019d62c remove support for old panda 2002-08-22 16:01:58 +00:00
David Rose daa73b4c9c support creating actors with node paths 2002-08-10 00:22:02 +00:00
David Rose d8c2a306cd oops, paste buffer corruption 2002-07-31 18:29:53 +00:00
David Rose de3df71909 protect actors from flattening 2002-07-31 16:33:21 +00:00
David Rose e0291f7303 make ActorInterval more efficient 2002-07-30 17:48:35 +00:00
Joe Shochet 2dcdc21a01 prepareBundle 2002-07-25 19:36:45 +00:00
Joe Shochet 0469272b39 phase 3.5 2002-07-25 02:36:44 +00:00
David Rose 808d469b01 looping between frames 2002-07-02 18:03:16 +00:00
David Rose 013c3cbc96 support blending animations 2002-07-02 04:48:51 +00:00
cxgeorge f3ecd1b3be fix lod watersquirt bug 2002-06-07 22:12:26 +00:00
David Rose 8738c24a1c rename out qp's 2002-04-10 18:24:38 +00:00
David Rose 9c355f52b6 more pgraph refinements 2002-03-20 01:36:03 +00:00
Mark Mine 65d0c69b14 *** empty log message *** 2002-02-09 02:26:33 +00:00
Joe Shochet 54e0304bd3 *** empty log message *** 2002-02-09 00:58:34 +00:00
Joe Shochet de41ee6447 *** empty log message *** 2002-02-08 01:16:45 +00:00
Joe Shochet a7cd155bb1 *** empty log message *** 2002-02-07 09:15:48 +00:00
Joe Shochet ccec42740b *** empty log message *** 2002-01-18 07:47:51 +00:00
gregw 3dc1786fda *** empty log message *** 2001-12-14 17:15:42 +00:00
David Rose def401c39f allow unloading of Actor that has never been loaded 2001-11-17 15:59:27 +00:00
David Rose 04f34561c1 special objects should not inherit NodePath's compareTo() 2001-11-16 15:28:46 +00:00
David Rose a1b9c34397 name actor nodes somewhat more meaningfully 2001-10-12 00:14:38 +00:00
David Rose 43a83a5e96 tabs to spaces 2001-08-21 03:45:07 +00:00
David Rose 84807f30d1 fix eyes for mouse 2001-08-01 21:37:30 +00:00
David Rose 134399a4ff add forGui support for ToonHead 2001-07-19 19:53:12 +00:00
Darren Ranalli fe93ca8394 added getCurrentFrame() 2001-07-19 01:32:10 +00:00
gregw 993e2ca87b *** empty log message *** 2001-07-10 02:50:40 +00:00
Mike Goslin 8bf309e898 *** empty log message *** 2001-06-28 02:07:50 +00:00
Mike Goslin 2c275a92fa *** empty log message *** 2001-06-27 00:41:50 +00:00
gregw 980dde51de *** empty log message *** 2001-06-22 20:18:24 +00:00
David Rose ff97614e76 workaround for culling bugs 2001-06-15 20:29:18 +00:00
David Rose 16d0953cd3 rename showBounds 2001-06-15 17:27:41 +00:00
David Rose 6cd564a95c cleanup actors better 2001-06-07 21:09:30 +00:00
Joe Shochet 355b730108 *** empty log message *** 2001-06-03 22:17:30 +00:00
Mark Mine 2bd032230e *** empty log message *** 2001-05-30 23:03:50 +00:00
Mark Mine 041881345b *** empty log message *** 2001-05-30 04:42:37 +00:00
gregw 3230b9283f *** empty log message *** 2001-05-04 20:09:25 +00:00
gregw b02e0c91fb *** empty log message *** 2001-05-03 23:19:03 +00:00
gregw 6ab6d64c75 *** empty log message *** 2001-04-24 01:32:41 +00:00
gregw a4502bb007 *** empty log message *** 2001-04-21 00:36:18 +00:00
Mike Goslin 1384821aec *** empty log message *** 2001-04-11 00:24:19 +00:00
Joe Shochet f4756996f4 *** empty log message *** 2001-04-06 17:36:12 +00:00