Commit Graph

18716 Commits

Author SHA1 Message Date
David Rose 39b32376bb move a few more PStatCollectors out of local statics 2011-11-19 00:11:43 +00:00
David Rose 1ead653ce5 don't lose alpha format when bouncing through texture cache 2011-11-18 23:35:31 +00:00
David Rose 82a33fad3e huh, InterlockedAdd only exists on win64, weird. 2011-11-18 22:33:34 +00:00
David Rose dca824b5de hey, this time I really found the ffmpeg crash. 2011-11-18 19:40:40 +00:00
David Rose b421b037fe support OPTIMIZE 1 on win64 too 2011-11-18 19:21:46 +00:00
David Rose f322dc5853 add eggVertexAux to Sources.pp 2011-11-18 14:42:33 +00:00
David Rose f2b5952159 fix double-lock 2011-11-18 00:36:31 +00:00
David Rose d3cdb2e11b prebuild-bison 2011-11-18 00:07:24 +00:00
David Rose 99c0a4ec50 posix build errors 2011-11-17 23:34:12 +00:00
David Rose 539b61571c guarantee word alignment for AtomicAdjust stuff 2011-11-17 23:31:31 +00:00
David Rose 078ddc7c27 oops, missing files from teedee's checkin 2011-11-17 22:10:09 +00:00
David Rose e97e6c03f8 Add patch from community member teedee to support GLSL array inputs 2011-11-17 19:42:51 +00:00
David Rose 807a6f61da Add patch from community member teedee to improve alternate coordinate-system support 2011-11-17 19:41:33 +00:00
David Rose be7f483478 Add patch from community member teedee for egg <Aux> syntax 2011-11-17 19:39:29 +00:00
David Rose b8497a0478 fix deadlock with reset_prev_transform() 2011-11-17 19:20:38 +00:00
David Rose 8aae06ec43 remove deprecated double-reference names 2011-11-17 19:17:04 +00:00
David Rose 3a05c89924 minor tweaks 2011-11-17 02:23:56 +00:00
David Rose f6a0af6f8d ffmpeg-global-lock 2011-11-17 01:23:06 +00:00
Przemyslaw Iwanowski 5d00998747 tools updates 2011-11-16 18:34:29 +00:00
David Rose 9f4251397e more fixes for new interface 2011-11-16 03:55:31 +00:00
David Rose 86b8a8dc37 oops, build issue 2011-11-16 03:52:09 +00:00
David Rose 6e7efefd22 minor notify fixes 2011-11-16 03:26:02 +00:00
David Rose 9a810db5d2 further attempts to fix ffmpeg. sheesh. 2011-11-16 03:25:18 +00:00
Chris Brunner d30783c8b1 - better error reporting on freezer exit
- turn off SECURE_SCL to fix compile bug on MSVC10
- add /MANIFEST flag to the linker
- ignore errors on the mt command, because it sometimes returns non-zero when it shouldn't (HACK)
2011-11-16 00:37:04 +00:00
David Rose 59f5b1cadf fix ffmpeg crash 2011-11-16 00:25:39 +00:00
Chris Brunner f967af05e2 Better handling of -omittex:
-- now don't even try to load the shaders, in addition to not copying the textures
2011-11-16 00:20:10 +00:00
David Rose 5b7c19ee73 paranoid locking 2011-11-15 23:59:59 +00:00
Chris Brunner 8801ec38d7 More helpful error messaging than a blank response added 2011-11-15 22:42:15 +00:00
David Rose b4e931322f use integer frame numbers instead of floating-point time values in ffmpeg movies, for robustness 2011-11-15 22:34:43 +00:00
David Rose 3f2b3ca4b5 possible fix to build error 2011-11-15 03:00:20 +00:00
David Rose 742d5ffe7e solve some seeking issues 2011-11-15 02:17:27 +00:00
Przemyslaw Iwanowski c0aaffd8e7 UI adjustments
change paths in batch ability
2011-11-15 01:45:32 +00:00
Przemyslaw Iwanowski e1144d131e UI sizing changes 2011-11-14 23:57:48 +00:00
enn0x 65885e5069 Added optional (and more powerful) collision filtering algorithm. 2011-11-12 23:26:53 +00:00
David Rose 7fc41e9cb8 minor pstats adjustment 2011-11-12 02:06:41 +00:00
David Rose 19ff5a0d7f oops, this causes problems with buildbot, fix later 2011-11-11 23:33:09 +00:00
David Rose 9f5d8a9548 further fixes 2011-11-11 23:27:55 +00:00
enn0x 3262f702a3 Fix debug rendering: switch from modify_geom to set_geom 2011-11-11 20:52:51 +00:00
David Rose 67dc3fabfa pull _convert_ctx out of loop 2011-11-11 19:28:41 +00:00
David Rose 2584e3d57d add ffmpeg-thread-priority 2011-11-11 17:59:51 +00:00
David Rose 0f96fafca5 add show-scene-graph-analyzer-meter config var 2011-11-11 15:13:11 +00:00
rdb f50a1895f9 fix typo 2011-11-11 14:23:04 +00:00
rdb 2895c33f42 fix compilation error 2011-11-11 09:24:35 +00:00
Przemyslaw Iwanowski 1710c6998d New Panda Tool GUI updates 2011-11-11 01:52:31 +00:00
David Rose 82e1b6703a support threaded ffmpeg decoding, fix a couple of ffmpeg bugs 2011-11-11 01:42:37 +00:00
enn0x 38618c17fb Changing the implementation of BulletDebugRenderer. Less dirty now, but slower. 2011-11-10 22:13:11 +00:00
David Rose c0b7ca96b8 perform shell-style filename globbing on Win32 too 2011-11-09 01:35:19 +00:00
David Rose 75df50fc56 MF_back etc 2011-11-08 17:49:13 +00:00
David Rose 17611c2d20 protecting openal against multithreaded access too 2011-11-08 01:44:33 +00:00
David Rose 25cb3ae4a5 first attempt to protect fmod against multithreaded access 2011-11-08 01:31:19 +00:00