David Rose
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6df1adfa90
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support invert_uvs
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2003-01-23 23:36:20 +00:00 |
David Rose
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ea59108287
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new window code
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2003-01-09 20:35:54 +00:00 |
David Rose
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ca32144537
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respect switch nodes
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2002-09-05 14:52:58 +00:00 |
David Rose
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a52a3be557
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move clear() to DisplayRegion and GraphicsWindow objects instead of on GSG
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2002-07-11 21:03:56 +00:00 |
David Rose
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429c4aa079
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more comment refinements
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2002-06-14 14:51:58 +00:00 |
David Rose
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947df90215
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minor comment change
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2002-06-13 23:27:14 +00:00 |
David Rose
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c6ee528269
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minor typo
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2002-06-13 23:25:39 +00:00 |
David Rose
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df65deb57f
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support multiple viewers
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2002-06-13 23:17:37 +00:00 |
David Rose
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99413ba1b3
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use NodePath interface
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2002-06-13 21:11:16 +00:00 |
David Rose
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1557ea2481
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make NonlinearImager work with new scene graph
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2002-06-12 23:50:59 +00:00 |
David Rose
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a23a7572a2
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rename out qp's
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2002-04-10 18:08:06 +00:00 |
David Rose
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a38e063667
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remove old scene graph code
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2002-04-09 18:33:48 +00:00 |
David Rose
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6816c37fa6
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un-revert composite fix, now that it builds correctly
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2002-02-02 00:43:17 +00:00 |
David Rose
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e7006e1327
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include geomNode.h
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2002-02-02 00:40:41 +00:00 |
cxgeorge
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684caae7f2
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revert to fix build break
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2002-02-01 23:23:01 +00:00 |
cxgeorge
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704e907451
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use composite bld
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2002-02-01 02:18:21 +00:00 |
David Rose
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019e33ad8a
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automatically regenerate mesh in nli when screen regenerated
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2001-12-14 22:03:49 +00:00 |
David Rose
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4a5d763b17
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refinements to nonlinearImager
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2001-12-14 21:45:43 +00:00 |
David Rose
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f030c6333f
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add nonlinearImager
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2001-12-13 23:43:24 +00:00 |
David Rose
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a1a47f8669
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don't invert flat mesh Z
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2001-12-13 02:07:45 +00:00 |
David Rose
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98d11f914d
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add make_flat_mesh
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2001-12-12 23:08:02 +00:00 |
David Rose
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1f3109c18a
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add PSphereLens
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2001-12-12 22:11:37 +00:00 |
David Rose
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c5ec803f6f
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new distort library, separate out pandafx
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2001-12-12 19:49:15 +00:00 |