David Rose
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eee0f7321b
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fix vertex-buffer problem in callbacks
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2009-03-15 00:01:05 +00:00 |
David Rose
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0c90c36fd7
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new callback system
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2009-03-14 19:31:37 +00:00 |
David Rose
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7051a28f8e
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more fixes to point rendering
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2009-03-03 23:15:10 +00:00 |
David Rose
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0a6a6dcb3e
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fix some sprite issues
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2009-03-02 23:11:27 +00:00 |
David Rose
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26754b86ca
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merge dev_slots_2008: slot-based RenderState implementation
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2008-11-19 01:21:44 +00:00 |
David Rose
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075710bced
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create pgraphnodes directory; move some things there from pgraph
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2008-11-06 00:06:39 +00:00 |
David Rose
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f5e0ba66ba
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fix crash in point rendering
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2008-09-16 12:59:03 +00:00 |
David Rose
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6073c8dee9
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RenderModeAttrib::M_filled_flat
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2008-08-05 17:49:35 +00:00 |
David Rose
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fb9c56432a
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we are now using the modified BSD license
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2008-05-28 18:37:20 +00:00 |
David Rose
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f3ec66d694
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fix minor bugs
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2008-04-30 20:37:29 +00:00 |
David Rose
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0cda3c165a
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time munge::geom
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2008-03-26 00:05:51 +00:00 |
David Rose
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707ff8f504
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UH_client -> UH_stream
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2007-10-19 15:36:41 +00:00 |
David Rose
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39dc3d9c3e
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add allow-incomplete-render
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2007-06-06 21:05:17 +00:00 |
David Rose
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63edecf517
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faster sprite particles
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2007-02-08 19:56:33 +00:00 |
David Rose
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66d179ecdf
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fix fog on sprite particles
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2006-05-12 18:06:22 +00:00 |
David Rose
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f1038ea8ef
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unify PandaNode::CData again; create PandaNodePipelineReader
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2006-04-30 20:24:36 +00:00 |
David Rose
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9808294212
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factor out more calls to Thread::get_current_thread()
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2006-04-27 14:45:39 +00:00 |
David Rose
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ddd1046462
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factor out Thread::get_current_thread() some more
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2006-04-26 07:31:23 +00:00 |
David Rose
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8a78fffd8f
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multithreading optimizations, tau profiler, related changes
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2006-04-05 19:36:05 +00:00 |
David Rose
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ffb676cc9a
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compute _net_transform, not _modelview_transform, at each node of cull traversal
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2006-03-24 23:41:09 +00:00 |
David Rose
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cf01ef9cd6
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add NodePath::find_material(), find_all_texcoords(), etc. Make Material be directly modifiable.
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2006-01-15 06:34:33 +00:00 |
David Rose
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572a146c24
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untabify
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2006-01-13 18:38:07 +00:00 |
Jason Yeung
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168d499af6
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prevent crash when sprite particle renderer is flattened accidentally
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2005-10-25 00:01:49 +00:00 |
David Rose
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95f9d58591
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Geom now accepts a GeomVertexData in the constructor
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2005-08-11 03:16:12 +00:00 |
David Rose
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e5095d2c31
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NodePath::set_normal_map()
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2005-08-03 00:44:37 +00:00 |
David Rose
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64aec0a447
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bump maps should be animated with a character
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2005-08-02 23:12:09 +00:00 |
David Rose
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4cb3cc6461
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show_cpu_animation -> show_vertex_animation
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2005-07-08 23:13:30 +00:00 |
David Rose
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0fb2f183e3
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fix primitive bumpmap support
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2005-07-02 13:21:46 +00:00 |
David Rose
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166e7414a6
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first pass at primitive bumpmapping support
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2005-07-02 00:56:30 +00:00 |
David Rose
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bc0d509090
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bam 5.0, new Geom implementation is now official
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2005-06-30 17:42:21 +00:00 |
David Rose
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aa29e67c84
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fix billboards, lod's, etc.
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2005-05-27 22:03:23 +00:00 |
David Rose
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296721f061
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simply & pandify dx8gsg some; rework gsg's external_transform and internal_transform
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2005-05-26 00:09:52 +00:00 |
David Rose
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e001e35a60
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support point sprites in more cases, for instance under render2d and under a scale
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2005-05-25 12:27:42 +00:00 |
David Rose
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a2eb3859cb
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color-scale-via-lighting
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2005-05-05 18:19:41 +00:00 |
David Rose
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819355581e
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various pstats improvements; pstats use 32 bit headers; added "*" category; some minor fixes
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2005-04-30 00:09:07 +00:00 |
David Rose
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212fbc6c6b
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DO_DCAST, is_qpgeom()
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2005-04-27 16:33:59 +00:00 |
David Rose
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23e43fc04e
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hardware-point-sprites, GR_point_sprite_tex_matrix
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2005-04-22 18:48:26 +00:00 |
David Rose
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a4677868e2
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dx points and point sprites
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2005-04-21 22:17:03 +00:00 |
David Rose
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052e1bb02c
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fix probs with nonindexed qpgeoms
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2005-04-20 04:35:31 +00:00 |
David Rose
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749e91d879
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rename vertex -> row in GeomVertexData etc.
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2005-04-15 23:48:43 +00:00 |
David Rose
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4f47bf53e7
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generalize index list
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2005-04-15 14:32:31 +00:00 |
David Rose
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2434300804
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move rotate and decompose operations into cull
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2005-04-15 01:41:07 +00:00 |
David Rose
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00485bf6c8
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GeomEnum unification; FrameRateMeter use UH_client
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2005-04-14 17:23:36 +00:00 |
David Rose
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f24c240d76
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fix miscellaneous bugs
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2005-04-13 00:33:59 +00:00 |
David Rose
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07dabdc00e
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fix flash rate
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2005-04-12 14:04:06 +00:00 |
David Rose
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ef53db4d3b
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qpgeom sprites in dx8
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2005-04-08 19:53:00 +00:00 |
David Rose
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43f4675d65
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use new munger system for qpgeom sprites/points
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2005-04-07 21:51:00 +00:00 |
David Rose
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2aad0846b9
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use_qpgeom for TextNode, CollisionSolid
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2005-04-01 01:47:36 +00:00 |
David Rose
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160099a0ec
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show-cpu-animation
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2005-03-31 11:45:57 +00:00 |
David Rose
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29d51a723b
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VertexRewriter; animation stats in cull
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2005-03-28 16:15:26 +00:00 |